Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BundaSniffer
Kuzenbo
Level 8
God Stats
68W - 47L
1,683 SR
Queue Stats
282W - 234L
1,495 Elo+
Party 3
Janus
Janus
DarkyFr
Janus
Level 57
God Stats
3W - 0L
1,929 SR
Queue Stats
121W - 114L
1,414 Elo+
Party 1
Sol
Sol
bradley8000
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 166L
1,540 Elo+
Party 3
Loki
Loki
saaarky
Loki
Level 126
God Stats
2W - 1L
1,264 SR
Queue Stats
305W - 298L
1,486 Elo+
Party 1
Team Averages
Level 92
1,575 SR
1,487 Elo+

VS

Team Averages
Level 71
1,505 SR
1,486 Elo+
Hachiman
Hachiman
DwarfInAJar
Hachiman
Level 108
God Stats
3W - 4L
1,699 SR
Queue Stats
245W - 222L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
SoalChaos
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,420 Elo+
Solo
Chaac
Chaac
SuliivanTV
Chaac
Level 88
God Stats
14W - 11L
1,669 SR
Queue Stats
312W - 308L
1,539 Elo+
Solo
Tyr
Tyr
ahmedmohsen1232
Tyr
Level 18
God Stats
2W - 8L
1,329 SR
Queue Stats
11W - 18L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
ericcartmen7
Cliodhna
Level 17
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 7L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 0 / 2
6,371
579
5,168
5,033
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
BundaSniffer
Kuzenbo
10
4 / 1 / 5
6,699
609
5,356
8,673
8,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
DarkyFr
Janus
10
0 / 2 / 0
5,761
524
2,956
5,120
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 6
6,000
545
5,265
6,265
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
saaarky
Loki
12
5 / 1 / 2
6,616
601
4,901
8,582
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DwarfInAJar
Hachiman
10
0 / 1 / 0
5,281
480
3,680
5,444
1,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SoalChaos
Kukulkan
9
1 / 3 / 2
5,519
502
2,469
5,802
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
2 / 0 / 3
6,199
564
6,284
8,858
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 0
4,598
418
5,186
8,819
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
ericcartmen7
Cliodhna
10
2 / 3 / 1
5,726
521
3,201
9,205
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
0
2
1
W
Kuzenbo
BundaSniffer
Kuzenbo
4
1
5
6.5
W
Janus
DarkyFr
Janus
0
2
0
0
L
Hachiman
DwarfInAJar
Hachiman
0
1
0
0
L
Kukulkan
SoalChaos
Kukulkan
1
3
2
0.67
L
Chaac
2
0
3
3.5
L
0
4
0
0
W
2
1
6
5
L
Cliodhna
ericcartmen7
Cliodhna
2
3
1
0.83
W
Loki
saaarky
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
20,820
33,673
Taken
38,128
17,573
Mitigated
18,042
10,466
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,168
1,235
0
2,109
5,033
2,124
451
56
4,977
0
57,166
W
Kuzenbo
BundaSniffer
Kuzenbo
5,356
2,622
1,412
2,408
8,673
8,363
0
2,329
6,332
17,561
0
W
Janus
DarkyFr
Janus
2,956
253
0
500
5,120
1,585
0
21
5,099
34,648
0
L
Hachiman
DwarfInAJar
Hachiman
3,680
1,567
0
2,013
5,444
1,658
0
593
4,851
0
38,796
L
Kukulkan
SoalChaos
Kukulkan
2,469
751
0
1,046
5,802
2,254
0
3,398
2,344
35,689
0
L
Chaac
6,284
299
0
1,990
8,858
6,253
0
2,697
5,891
0
42,386
L
5,186
406
0
1,426
8,819
4,639
0
4,506
4,313
1,237
21,078
W
5,265
2,317
0
2,695
6,265
2,176
27
585
5,680
38,207
0
L
Cliodhna
ericcartmen7
Cliodhna
3,201
573
0
1,734
9,205
3,238
0
2,237
6,888
0
39,078
W
Loki
saaarky
Loki
4,901
1,245
0
1,342
8,582
3,325
0
165
8,417
0
48,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
27,323
326
Minions Killed
306
0
Camps Cleared
0
1,130,409
Distance Traveled
1,102,292
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,371
579
96
9
0
210,972
5
W
Kuzenbo
6,699
609
17
2
0
228,634
2
W
Janus
5,761
524
78
7
0
214,879
1
L
Hachiman
5,281
480
62
6
0
218,005
0
L
Kukulkan
5,519
502
68
6
0
188,945
2
L
Chaac
6,199
564
71
6
0
246,113
2
L
Tyr
4,598
418
39
4
0
214,441
2
W
Sol
6,000
545
70
6
0
214,434
0
L
Cliodhna
5,726
521
66
6
0
234,788
2
W
Loki
6,616
601
65
6
0
261,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role