Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Kama-itachi7
Kukulkan
Level 141
God Stats
9W - 8L
1,462 SR
Queue Stats
316W - 262L
1,542 Elo+
Solo
Thanatos
Thanatos
SpicyPanda 6357
Thanatos
Level 66
God Stats
1W - 0L
1,321 SR
Queue Stats
11W - 7L
1,595 Elo+
Solo
Horus
Horus
Stewsome
Horus
Level 172
God Stats
1W - 1L
1,577 SR
Queue Stats
61W - 63L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
zer0forte
Sun Wukong
Level 159
God Stats
16W - 8L
1,609 SR
Queue Stats
51W - 50L
1,577 Elo+
Party 1
Team Averages
Level 139
1,494 SR
1,552 Elo+

VS

Team Averages
Level 152
1,420 SR
1,478 Elo+
Cabrakan
Cabrakan
ShadowHaven6577
Cabrakan
Level 139
God Stats
0W - 1L
1,454 SR
Queue Stats
34W - 27L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
afroborinqueno
Erlang Shen
Level 151
God Stats
10W - 10L
1,557 SR
Queue Stats
175W - 240L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
simpstrangler
Heimdallr
Level 164
God Stats
5W - 9L
1,346 SR
Queue Stats
274W - 392L
1,450 Elo+
Party 2
Baba Yaga
Baba Yaga
the12gagesage
Baba Yaga
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 143L
1,492 Elo+
Party 2
Nemesis
Nemesis
xXxXFINALXxXx
Nemesis
Level 155
God Stats
3W - 7L
1,243 SR
Queue Stats
51W - 95L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 0 / 1
8,852
681
9,935
8,844
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Kama-itachi7
Kukulkan
15
3 / 0 / 2
8,674
667
5,106
4,147
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
5 / 1 / 2
7,754
596
6,345
14,895
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Stewsome
Horus
11
1 / 1 / 6
7,330
564
4,377
11,344
8,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
zer0forte
Sun Wukong
14
2 / 0 / 2
8,815
678
10,390
10,674
8,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 4 / 0
6,090
468
3,028
13,063
11,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
afroborinqueno
Erlang Shen
12
0 / 2 / 1
6,690
515
5,334
12,735
7,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
simpstrangler
Heimdallr
12
0 / 3 / 1
6,814
524
5,070
10,609
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
the12gagesage
Baba Yaga
10
0 / 4 / 0
5,978
460
6,249
6,673
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
11
1 / 1 / 0
6,620
509
4,273
10,978
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
1
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
W
Kukulkan
Kama-itachi7
Kukulkan
3
0
2
4
L
Cabrakan
0
4
0
0
W
Thanatos
5
1
2
6
W
Horus
Stewsome
Horus
1
1
6
4
L
Erlang Shen
afroborinqueno
Erlang Shen
0
2
1
0.25
L
Heimdallr
simpstrangler
Heimdallr
0
3
1
0.17
L
Baba Yaga
the12gagesage
Baba Yaga
0
4
0
0
L
Nemesis
1
1
0
1
W
Sun Wukong
zer0forte
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,153
Damage
23,954
49,904
Taken
54,058
28,796
Mitigated
28,751
33,951
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,935
4,109
0
5,818
8,844
3,599
1,324
301
8,543
89,939
0
W
Kukulkan
Kama-itachi7
Kukulkan
5,106
1,104
0
250
4,147
2,223
0
1,801
2,346
82,887
0
L
Cabrakan
3,028
464
68
2,607
13,063
11,003
0
5,724
7,339
10,869
0
W
Thanatos
6,345
1,577
0
15,958
14,895
5,976
95
2,914
11,981
0
54,841
W
Horus
Stewsome
Horus
4,377
1,918
2,774
4,751
11,344
8,850
10
3,843
7,501
0
13,145
L
Erlang Shen
afroborinqueno
Erlang Shen
5,334
2,715
0
5,104
12,735
7,107
0
0
12,735
0
47,310
L
Heimdallr
simpstrangler
Heimdallr
5,070
3,640
0
4,137
10,609
4,330
0
6,503
4,106
0
60,914
L
Baba Yaga
the12gagesage
Baba Yaga
6,249
280
0
1,034
6,673
2,121
0
961
5,712
49,294
0
L
Nemesis
4,273
1,581
0
5,218
10,978
4,190
0
1,923
9,055
0
42,026
W
Sun Wukong
zer0forte
Sun Wukong
10,390
1,908
0
4,400
10,674
8,148
91
517
10,157
0
75,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
32,192
502
Minions Killed
363
0
Camps Cleared
0
1,382,543
Distance Traveled
1,334,252
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,852
681
142
11
0
251,316
0
W
Kukulkan
8,674
667
147
11
0
284,169
1
L
Cabrakan
6,090
468
14
1
0
266,108
3
W
Thanatos
7,754
596
78
6
0
293,044
2
W
Horus
7,330
564
22
2
0
278,557
8
L
Erlang Shen
6,690
515
83
6
0
271,918
0
L
Heimdallr
6,814
524
99
8
0
240,324
0
L
Baba Yaga
5,978
460
98
8
0
242,231
1
L
Nemesis
6,620
509
69
5
0
313,671
0
W
Sun Wukong
8,815
678
113
9
0
275,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role