Player Matchup

Nu Wa
Nu Wa
KARAASLAN42
Nu Wa
Level 39
God Stats
6W - 12L
1,290 SR
Queue Stats
13W - 34L
1,255 Elo+
Party 2
Skadi
Skadi
MadGhost74
Skadi
Level 115
God Stats
4W - 3L
1,609 SR
Queue Stats
191W - 181L
1,470 Elo+
Party 3
Serqet
Serqet
Quardeath
Serqet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,254 Elo+
Party 2
Sylvanus
Sylvanus
nesta95420
Sylvanus
Level 102
God Stats
65W - 98L
1,317 SR
Queue Stats
254W - 238L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
ÕKaugia
Sun Wukong
Level 125
God Stats
4W - 6L
1,513 SR
Queue Stats
180W - 176L
1,467 Elo+
Party 3
Team Averages
Level 83
1,446 SR
1,372 Elo+

VS

Team Averages
Level 69
1,524 SR
1,427 Elo+
Thoth
Thoth
Dr-Mezcalina
Thoth
Level 122
God Stats
25W - 20L
1,480 SR
Queue Stats
816W - 794L
1,403 Elo+
Solo
Heimdallr
Heimdallr
FrostyNuts7959
Heimdallr
Level 88
God Stats
4W - 5L
1,277 SR
Queue Stats
480W - 434L
1,487 Elo+
Solo
Ravana
Ravana
Reece dkelly
Ravana
Level 55
God Stats
4W - 2L
1,836 SR
Queue Stats
254W - 245L
1,438 Elo+
Party 1
Shiva
Shiva
TWScotting
Shiva
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 115L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
jjscotting
Aphrodite
Level 62
God Stats
17W - 5L
1,529 SR
Queue Stats
273W - 272L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
3,484
581
796
3,645
918
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
7
1 / 0 / 0
4,031
672
3,538
3,543
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Quardeath
Serqet
7
1 / 0 / 0
4,110
685
366
3,453
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
nesta95420
Sylvanus
4
0 / 1 / 0
3,277
546
1,202
2,562
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ÕKaugia
Sun Wukong
8
2 / 1 / 0
4,862
810
3,070
5,571
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,468
745
2,808
766
162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
FrostyNuts7959
Heimdallr
6
0 / 1 / 1
3,530
588
3,113
5,963
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
7
1 / 1 / 0
3,931
655
422
2,702
796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
7
1 / 2 / 0
4,109
685
3,016
5,601
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
jjscotting
Aphrodite
7
0 / 0 / 1
4,174
696
534
3,171
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Heimdallr
FrostyNuts7959
Heimdallr
0
1
1
0.5
L
0
3
2
0.33
L
Skadi
1
0
0
1
L
Serqet
Quardeath
Serqet
1
0
0
1
W
Ravana
1
1
0
1
W
Shiva
1
2
0
0.5
W
Aphrodite
jjscotting
Aphrodite
0
0
1
0.5
L
Sylvanus
nesta95420
Sylvanus
0
1
0
0
L
Sun Wukong
ÕKaugia
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,972
Damage
9,893
18,774
Taken
18,203
7,598
Mitigated
8,850
4,623
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,808
38
0
0
766
162
0
163
603
30,352
0
W
Heimdallr
FrostyNuts7959
Heimdallr
3,113
1,074
0
1,942
5,963
2,202
0
421
5,542
0
21,196
L
796
194
0
0
3,645
918
0
2,191
1,454
10,854
0
L
Skadi
3,538
1,437
0
902
3,543
1,050
0
94
3,449
0
23,093
L
Serqet
Quardeath
Serqet
366
0
0
0
3,453
1,148
0
617
2,836
0
17,319
W
Ravana
422
0
0
259
2,702
796
0
633
1,949
0
20,567
W
Shiva
3,016
890
0
220
5,601
4,075
0
49
5,552
599
18,485
W
Aphrodite
jjscotting
Aphrodite
534
25
1,726
2,590
3,171
1,615
75
654
2,517
15,016
0
L
Sylvanus
nesta95420
Sylvanus
1,202
626
530
1,066
2,562
1,474
10
440
2,122
7,054
2,821
L
Sun Wukong
ÕKaugia
Sun Wukong
3,070
761
0
2,125
5,571
3,008
0
117
5,454
0
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,764
Gold Earned
20,212
149
Minions Killed
164
0
Camps Cleared
0
658,326
Distance Traveled
648,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,468
745
40
7
0
141,038
0
W
Heimdallr
3,530
588
36
6
0
122,451
0
L
Nu Wa
3,484
581
12
2
0
139,751
0
L
Skadi
4,031
672
37
6
0
160,810
0
L
Serqet
4,110
685
40
7
0
148,100
0
W
Ravana
3,931
655
33
6
0
144,491
0
W
Shiva
4,109
685
33
6
0
123,693
0
W
Aphrodite
4,174
696
22
4
0
116,907
0
L
Sylvanus
3,277
546
16
3
0
69,584
0
L
Sun Wukong
4,862
810
44
7
0
140,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role