Player Matchup

Danzaburou
Danzaburou
Silver III
Hytachie
Danzaburou
Silver III
Level 125
God Stats
21W - 18L
1,450 SR
Queue Stats
78W - 100L
908 MMR
Party 1
Bakasura
Bakasura
Silver IV
Lado2K
Bakasura
Silver IV
Level 137
God Stats
1W - 0L
1,437 SR
Queue Stats
24W - 42L
1,038 MMR
Solo
Odin
Odin
Silver II
YoungTonyy26
Odin
Silver II
Level 149
God Stats
133W - 101L
1,487 SR
Queue Stats
346W - 354L
965 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
djDEVILISHrd
Baba Yaga
Silver II
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 171L
1,179 MMR
Party 1
Ix Chel
Ix Chel
Bronze I
temp-251772
Ix Chel
Bronze I
Level 101
God Stats
1W - 1L
1,386 SR
Queue Stats
19W - 40L
759 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,452 SR
970 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,551 SR
1,007 MMR
Janus
Janus
Silver III
CigaretteFlavor
Janus
Silver III
Level 80
God Stats
2W - 2L
1,569 SR
Queue Stats
49W - 62L
982 MMR
Solo
Aphrodite
Aphrodite
Silver III
Daypanda2003726
Aphrodite
Silver III
Level 122
God Stats
12W - 16L
1,414 SR
Queue Stats
211W - 231L
982 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
GenericEric3rd
Erlang Shen
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 356L
972 MMR
Solo
Mercury
Mercury
Silver II
juicedj28
Mercury
Silver II
Level 105
God Stats
2W - 5L
1,557 SR
Queue Stats
162W - 168L
1,054 MMR
Solo
Rama
Rama
Silver II
shreddielover
Rama
Silver II
Level 172
God Stats
0W - 1L
1,715 SR
Queue Stats
44W - 56L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hytachie
Danzaburou
15
3 / 2 / 5
10,471
551
13,228
14,819
6,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Lado2K
Bakasura
17
3 / 4 / 8
10,755
566
11,958
22,768
11,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 0 / 6
11,764
619
17,475
16,751
16,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
djDEVILISHrd
Baba Yaga
17
2 / 0 / 6
10,959
577
8,896
9,768
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
temp-251772
Ix Chel
15
4 / 5 / 8
9,801
516
7,945
17,530
11,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliMartichorasChang'eLoki

VS

Bans
Hun BatzJormungandrPoseidonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,741
513
9,637
11,767
5,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Daypanda2003726
Aphrodite
15
4 / 6 / 3
9,076
478
9,646
16,634
11,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
GenericEric3rd
Erlang Shen
15
1 / 6 / 2
9,250
487
6,941
20,943
24,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
juicedj28
Mercury
16
2 / 3 / 3
9,592
505
8,789
18,852
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 3
9,801
516
8,658
14,692
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
20
Kills
11
11
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Aphrodite
Daypanda2003726
Aphrodite
4
6
3
0.92
L
Erlang Shen
GenericEric3rd
Erlang Shen
1
6
2
0.33
W
Danzaburou
Hytachie
Danzaburou
3
2
5
2.75
W
Bakasura
Lado2K
Bakasura
3
4
8
1.75
W
8
0
6
11
W
Baba Yaga
djDEVILISHrd
Baba Yaga
2
0
6
5
L
Mercury
juicedj28
Mercury
2
3
3
1.17
L
3
3
3
1.5
W
Ix Chel
temp-251772
Ix Chel
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,502
Damage
43,671
81,636
Taken
82,888
52,491
Mitigated
55,357
27,583
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,637
565
0
2,212
11,767
5,129
0
3,559
8,043
91,286
0
L
Aphrodite
Daypanda2003726
Aphrodite
9,646
908
3,023
6,400
16,634
11,535
0
5,367
11,136
49,463
0
L
Erlang Shen
GenericEric3rd
Erlang Shen
6,941
3,496
0
5,660
20,943
24,976
0
2,501
18,198
0
66,978
W
Danzaburou
Hytachie
Danzaburou
13,228
7,083
0
6,001
14,819
6,765
2,954
2,860
11,959
0
68,672
W
Bakasura
Lado2K
Bakasura
11,958
9,296
0
7,982
22,768
11,445
39
6,067
16,701
0
75,064
W
17,475
4,189
0
3,357
16,751
16,387
1,058
3,922
12,829
492
77,938
W
Baba Yaga
djDEVILISHrd
Baba Yaga
8,896
521
0
2,664
9,768
6,613
1,635
3,805
5,963
95,895
0
L
Mercury
juicedj28
Mercury
8,789
4,779
0
2,245
18,852
7,870
0
1,909
16,663
0
85,806
L
8,658
6,297
0
5,509
14,692
5,847
3,649
3,728
10,856
0
74,084
W
Ix Chel
temp-251772
Ix Chel
7,945
1,497
3,378
4,201
17,530
11,281
533
6,169
11,351
53,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
47,460
544
Minions Killed
576
0
Camps Cleared
0
1,984,149
Distance Traveled
1,875,349
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,741
513
149
8
0
383,537
2
L
Aphrodite
9,076
478
69
4
0
335,129
1
L
Erlang Shen
9,250
487
99
5
0
361,218
4
W
Danzaburou
10,471
551
90
5
0
379,464
4
W
Bakasura
10,755
566
119
6
0
454,441
0
W
Odin
11,764
619
107
6
0
406,831
0
W
Baba Yaga
10,959
577
160
8
0
387,380
2
L
Mercury
9,592
505
130
7
0
443,620
3
L
Rama
9,801
516
129
7
0
351,845
0
W
Ix Chel
9,801
516
68
4
0
356,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role