Player Matchup

Fafnir
Fafnir
Awesomeness_06
Fafnir
Level 183
God Stats
33W - 30L
1,592 SR
Queue Stats
419W - 402L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Dio002XD
Sun Wukong
Level 141
God Stats
5W - 4L
1,555 SR
Queue Stats
145W - 135L
1,512 Elo+
Party 1
Fenrir
Fenrir
EspersAsh
Fenrir
Level 86
God Stats
38W - 21L
1,650 SR
Queue Stats
64W - 44L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lord_Pears
Ah Muzen Cab
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 130L
1,465 Elo+
Party 1
Ix Chel
Ix Chel
srendarr
Ix Chel
Level 178
God Stats
27W - 35L
1,513 SR
Queue Stats
349W - 336L
1,548 Elo+
Solo
Team Averages
Level 133
1,562 SR
1,512 Elo+

VS

Team Averages
Level 119
1,547 SR
1,536 Elo+
Terra
Terra
SunderedClyclone
Terra
Level 145
God Stats
1W - 1L
1,762 SR
Queue Stats
93W - 95L
1,594 Elo+
Solo
Izanami
Izanami
Sveinny
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
Zephrious96
Ix Chel
Level 79
God Stats
88W - 74L
1,505 SR
Queue Stats
700W - 727L
1,441 Elo+
Solo
Thanatos
Thanatos
djbubblez312
Thanatos
Level 128
God Stats
0W - 2L
1,637 SR
Queue Stats
109W - 94L
1,574 Elo+
Party 2
King Arthur
King Arthur
l_Chago_
King Arthur
Level 159
God Stats
6W - 10L
1,329 SR
Queue Stats
282W - 293L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
11,012
1,101
10,413
10,124
15,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Dio002XD
Sun Wukong
15
0 / 1 / 11
9,330
933
9,883
9,107
8,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
EspersAsh
Fenrir
16
4 / 0 / 7
10,433
1,043
9,005
10,127
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Lord_Pears
Ah Muzen Cab
16
2 / 0 / 8
9,894
989
6,778
2,132
950
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
srendarr
Ix Chel
16
5 / 3 / 7
10,685
1,069
13,878
6,572
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Team 1 Tickets

288

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
10,328
1,033
5,782
13,542
15,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Sveinny
Izanami
15
1 / 1 / 2
9,546
955
7,014
8,951
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Zephrious96
Ix Chel
15
1 / 2 / 2
9,332
933
4,804
4,953
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
djbubblez312
Thanatos
15
1 / 5 / 1
9,587
959
4,350
15,491
12,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
l_Chago_
King Arthur
15
1 / 2 / 3
9,373
937
12,954
11,541
10,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
12
Kills
4
4
Deaths
12
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Sun Wukong
Dio002XD
Sun Wukong
0
1
11
5.5
W
Fenrir
EspersAsh
Fenrir
4
0
7
7.5
W
Ah Muzen Cab
Lord_Pears
Ah Muzen Cab
2
0
8
6
L
0
2
3
0.75
L
Izanami
Sveinny
Izanami
1
1
2
2
L
Ix Chel
Zephrious96
Ix Chel
1
2
2
1
L
Thanatos
djbubblez312
Thanatos
1
5
1
0.3
L
King Arthur
l_Chago_
King Arthur
1
2
3
1.25
W
Ix Chel
srendarr
Ix Chel
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
34,904
38,062
Taken
54,478
33,518
Mitigated
46,294
7,966
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,413
2,770
0
2,501
10,124
15,475
0
1,945
7,805
16,299
1,556
W
Sun Wukong
Dio002XD
Sun Wukong
9,883
1,528
0
1,609
9,107
8,742
0
2,407
6,610
0
21,568
W
Fenrir
EspersAsh
Fenrir
9,005
3,500
0
2,225
10,127
5,947
0
2,704
7,323
0
15,712
W
Ah Muzen Cab
Lord_Pears
Ah Muzen Cab
6,778
2,598
0
0
2,132
950
0
778
1,354
0
25,883
L
5,782
1,131
1,679
2,947
13,542
15,387
0
6,166
7,144
13,589
0
L
Izanami
Sveinny
Izanami
7,014
4,625
0
1,142
8,951
4,993
0
4,484
4,431
0
24,463
L
Ix Chel
Zephrious96
Ix Chel
4,804
244
720
281
4,953
2,382
0
1,714
3,188
16,840
0
L
Thanatos
djbubblez312
Thanatos
4,350
494
0
4,326
15,491
12,688
0
7,331
7,799
0
21,659
L
King Arthur
l_Chago_
King Arthur
12,954
1,520
0
1,146
11,541
10,844
0
3,137
8,290
0
34,670
W
Ix Chel
srendarr
Ix Chel
13,878
1,948
1,181
450
6,572
2,404
0
2,732
3,840
41,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,354
Gold Earned
48,166
188
Minions Killed
202
5
Camps Cleared
7
984,974
Distance Traveled
927,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,012
1,101
21
2
0
192,288
0
W
Sun Wukong
9,330
933
40
4
3
203,834
0
W
Fenrir
10,433
1,043
13
1
2
221,409
0
W
Ah Muzen Cab
9,894
989
39
4
0
188,892
0
L
Terra
10,328
1,033
27
3
1
197,496
0
L
Izanami
9,546
955
54
5
0
182,076
0
L
Ix Chel
9,332
933
27
3
1
166,436
0
L
Thanatos
9,587
959
39
4
4
197,008
0
L
King Arthur
9,373
937
55
6
1
184,349
0
W
Ix Chel
10,685
1,069
75
8
0
178,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role