Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FrostMiester47
Merlin
Level 144
God Stats
1W - 1L
1,621 SR
Queue Stats
22W - 18L
1,569 Elo+
Solo
Ra
Ra
Joplinfloyd_1995
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,176 Elo+
Solo
Osiris
Osiris
Peisastros
Osiris
Level 157
God Stats
2W - 2L
1,797 SR
Queue Stats
87W - 86L
1,425 Elo+
Solo
Neith
Neith
Ribeiro76RJ
Neith
Level 68
God Stats
14W - 11L
1,633 SR
Queue Stats
244W - 256L
1,402 Elo+
Solo
Team Averages
Level 104
1,610 SR
1,414 Elo+

VS

Team Averages
Level 85
1,697 SR
1,562 Elo+
Agni
Agni
Carrburo-01
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,468 Elo+
Solo
Ne Zha
Ne Zha
DIOR_C17
Ne Zha
Level 18
God Stats
4W - 1L
1,719 SR
Queue Stats
56W - 53L
1,499 Elo+
Party 2
Thanatos
Thanatos
Reqiuem_zenite
Thanatos
Level 62
God Stats
2W - 0L
1,712 SR
Queue Stats
62W - 64L
1,496 Elo+
Party 2
Artemis
Artemis
SaGaLordzt
Artemis
Level 110
God Stats
24W - 1L
2,056 SR
Queue Stats
645W - 287L
1,675 Elo+
Party 1
Kukulkan
Kukulkan
tsmunited
Kukulkan
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
786W - 440L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 4 / 1
7,034
1,005
3,985
11,816
17,338
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 0 / 1
8,004
1,143
8,394
4,518
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,439
920
0
0
0
Osiris
Peisastros
Osiris
12
1 / 2 / 1
7,390
1,056
4,332
8,108
8,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 1
7,274
1,039
831
1,551
463
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

300

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,505
1,072
4,897
4,184
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DIOR_C17
Ne Zha
13
2 / 0 / 2
7,507
1,072
3,813
2,868
1,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
13
1 / 1 / 3
7,429
1,061
4,678
3,612
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
SaGaLordzt
Artemis
13
2 / 1 / 3
7,524
1,075
4,475
4,511
1,963
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
tsmunited
Kukulkan
13
1 / 0 / 4
7,983
1,140
5,844
4,051
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
6
6
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
W
0
0
5
2.5
W
Ne Zha
DIOR_C17
Ne Zha
2
0
2
3
L
1
0
1
1.5
L
0
0
0
0
L
Osiris
Peisastros
Osiris
1
2
1
0.75
W
Thanatos
1
1
3
2.5
L
0
0
1
0.5
W
Artemis
SaGaLordzt
Artemis
2
1
3
3.5
W
Kukulkan
tsmunited
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
23,707
25,993
Taken
19,226
28,231
Mitigated
8,244
2,520
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,985
1,384
0
0
11,816
17,338
0
4,183
7,633
11,340
0
W
4,897
454
0
1,057
4,184
1,717
0
1,996
2,114
23,701
0
W
Ne Zha
DIOR_C17
Ne Zha
3,813
979
0
177
2,868
1,277
0
1,633
1,111
0
7,882
L
8,394
105
0
698
4,518
1,674
0
3,064
1,454
30,295
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Peisastros
Osiris
4,332
1,336
0
784
8,108
8,756
0
3,302
4,806
0
13,014
W
Thanatos
4,678
718
0
2,083
3,612
1,595
0
2,322
1,156
0
12,911
L
831
0
123
915
1,551
463
0
277
1,274
0
18,506
W
Artemis
SaGaLordzt
Artemis
4,475
3,281
0
0
4,511
1,963
0
2,984
1,357
0
9,921
W
Kukulkan
tsmunited
Kukulkan
5,844
626
0
54
4,051
1,692
0
2,700
1,039
36,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
37,948
144
Minions Killed
167
4
Camps Cleared
7
522,470
Distance Traveled
680,642
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,034
1,005
17
2
1
128,557
0
W
Agni
7,505
1,072
45
6
3
141,142
0
W
Ne Zha
7,507
1,072
14
2
0
128,992
0
L
Merlin
8,004
1,143
58
8
0
131,634
0
L
Ra
6,439
920
0
0
0
0
0
L
Osiris
7,390
1,056
24
3
2
137,979
0
W
Thanatos
7,429
1,061
10
1
4
150,353
0
L
Neith
7,274
1,039
45
6
1
124,300
0
W
Artemis
7,524
1,075
9
1
0
118,899
0
W
Kukulkan
7,983
1,140
89
13
0
141,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role