Player Matchup

Mercury
Mercury
AlucardStrife777
Mercury
Level 158
God Stats
46W - 33L
1,622 SR
Queue Stats
466W - 459L
1,549 Elo+
Solo
Chang'e
Chang'e
CoolHaloBoy
Chang'e
Level 105
God Stats
4W - 3L
1,750 SR
Queue Stats
207W - 207L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
FraisParker
Baron Samedi
Level 151
God Stats
42W - 37L
1,534 SR
Queue Stats
508W - 507L
1,501 Elo+
Solo
Poseidon
Poseidon
IllLeCoq
Poseidon
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
SC Fade
Guan Yu
Level 149
God Stats
12W - 17L
1,611 SR
Queue Stats
324W - 295L
1,545 Elo+
Solo
Team Averages
Level 139
1,603 SR
1,491 Elo+

VS

Team Averages
Level 96
1,531 SR
1,428 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Phantazma--
King Arthur
Level 68
God Stats
28W - 21L
1,525 SR
Queue Stats
146W - 148L
1,426 Elo+
Party 2
Fafnir
Fafnir
ShadowFrags
Fafnir
Level 59
God Stats
2W - 2L
1,631 SR
Queue Stats
158W - 153L
1,399 Elo+
Party 2
Hachiman
Hachiman
WitchOfTwilight
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,390 Elo+
Party 2
Scylla
Scylla
musicalF0X
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
8,918
637
8,269
10,887
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
CoolHaloBoy
Chang'e
14
2 / 1 / 0
8,461
604
9,795
11,091
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
FraisParker
Baron Samedi
11
0 / 0 / 8
7,552
539
5,241
11,065
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
IllLeCoq
Poseidon
13
2 / 3 / 3
7,977
570
3,564
5,485
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SC Fade
Guan Yu
14
5 / 0 / 6
8,495
607
9,352
8,866
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 4 / 0
7,431
531
3,478
14,128
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Phantazma--
King Arthur
13
0 / 2 / 1
7,155
511
7,060
13,981
10,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
10
0 / 4 / 0
6,615
473
4,287
11,349
12,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
10
1 / 3 / 0
5,750
411
7,365
8,038
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
musicalF0X
Scylla
12
0 / 3 / 1
6,831
488
4,751
6,723
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
W
7
0
3
8.5
W
Chang'e
CoolHaloBoy
Chang'e
2
1
0
2
W
Baron Samedi
FraisParker
Baron Samedi
0
0
8
4
W
Poseidon
IllLeCoq
Poseidon
2
3
3
1.17
L
King Arthur
Phantazma--
King Arthur
0
2
1
0.25
W
Guan Yu
SC Fade
Guan Yu
5
0
6
8
L
Fafnir
0
4
0
0
L
Hachiman
1
3
0
0.33
L
Scylla
musicalF0X
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,221
Damage
26,941
47,394
Taken
54,219
23,394
Mitigated
32,742
20,290
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,478
532
0
8,019
14,128
4,819
0
1,625
12,391
0
59,202
W
8,269
2,788
0
1,842
10,887
4,303
1,382
1,115
9,772
0
74,145
W
Chang'e
CoolHaloBoy
Chang'e
9,795
613
0
6,364
11,091
4,228
0
28
11,063
64,240
0
W
Baron Samedi
FraisParker
Baron Samedi
5,241
391
731
6,316
11,065
8,007
548
4,671
6,394
26,828
0
W
Poseidon
IllLeCoq
Poseidon
3,564
334
0
1,352
5,485
1,890
1,235
1,969
3,516
53,687
0
L
King Arthur
Phantazma--
King Arthur
7,060
215
0
1,000
13,981
10,182
0
9,182
4,799
0
56,916
W
Guan Yu
SC Fade
Guan Yu
9,352
1,862
795
2,890
8,866
4,966
770
1,475
7,391
0
58,110
L
Fafnir
4,287
1,021
0
2,424
11,349
12,987
0
3,540
7,624
18,090
0
L
Hachiman
7,365
3,919
0
1,600
8,038
2,219
0
1,565
6,473
0
36,074
L
Scylla
musicalF0X
Scylla
4,751
460
0
1,000
6,723
2,535
0
2,662
4,061
48,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
33,782
454
Minions Killed
362
0
Camps Cleared
0
1,495,824
Distance Traveled
1,320,121
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,431
531
95
7
0
268,664
0
W
Mercury
8,918
637
109
8
0
382,724
1
W
Chang'e
8,461
604
110
8
0
248,851
0
W
Baron Samedi
7,552
539
36
3
0
258,802
0
W
Poseidon
7,977
570
103
7
0
287,060
2
L
King Arthur
7,155
511
81
6
0
263,286
0
W
Guan Yu
8,495
607
96
7
0
318,387
1
L
Fafnir
6,615
473
23
2
0
262,009
0
L
Hachiman
5,750
411
65
5
0
271,637
0
L
Scylla
6,831
488
98
7
0
254,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role