Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlueFIameAce
Cthulhu
Level 66
God Stats
49W - 35L
1,587 SR
Queue Stats
201W - 184L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Dat_Flow_Nation
Baba Yaga
Level 135
God Stats
3W - 0L
1,645 SR
Queue Stats
149W - 160L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
Fallin_Eagle15
Erlang Shen
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 106L
1,438 Elo+
Party 1
Martichoras
Martichoras
Souless818
Martichoras
Level 52
God Stats
3W - 4L
1,476 SR
Queue Stats
47W - 47L
1,426 Elo+
Solo
Team Averages
Level 95
1,542 SR
1,452 Elo+

VS

Team Averages
Level 98
1,553 SR
1,498 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Minus2275
Thanatos
Level 109
God Stats
5W - 6L
1,545 SR
Queue Stats
107W - 93L
1,443 Elo+
Solo
Ra
Ra
ShinobiSlayer87
Ra
Level 121
God Stats
9W - 8L
1,632 SR
Queue Stats
177W - 163L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
blackishidk
Cabrakan
Level 66
God Stats
4W - 5L
1,587 SR
Queue Stats
376W - 380L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 3
6,963
633
7,919
11,437
8,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
BlueFIameAce
Cthulhu
11
1 / 0 / 8
6,030
548
5,826
9,365
5,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Dat_Flow_Nation
Baba Yaga
11
5 / 6 / 2
6,775
616
5,892
10,026
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Fallin_Eagle15
Erlang Shen
11
4 / 4 / 2
6,822
620
3,729
11,037
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
Souless818
Martichoras
12
2 / 0 / 1
7,058
642
5,274
4,542
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 1
5,454
496
2,388
7,370
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
 
Anhur
9
0 / 1 / 0
5,119
465
2,456
7,326
2,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Minus2275
Thanatos
12
5 / 3 / 3
6,891
626
7,074
11,270
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 6
7,067
642
7,507
6,367
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
blackishidk
Cabrakan
11
2 / 4 / 0
6,261
569
7,298
11,700
9,232
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
11
11
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
3
3.5
L
Bacchus
 
Bacchus
1
4
1
0.38
L
Anhur
 
Anhur
0
1
0
0
W
Cthulhu
BlueFIameAce
Cthulhu
1
0
8
5
W
Baba Yaga
Dat_Flow_Nation
Baba Yaga
5
6
2
1
W
Erlang Shen
Fallin_Eagle15
Erlang Shen
4
4
2
1.25
L
Thanatos
Minus2275
Thanatos
5
3
3
2.17
L
3
2
6
3
W
Martichoras
Souless818
Martichoras
2
0
1
2.5
L
Cabrakan
blackishidk
Cabrakan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
26,723
46,407
Taken
44,033
24,382
Mitigated
24,778
12,065
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,919
532
0
3,590
11,437
8,020
0
6,087
5,311
583
47,326
L
Bacchus
 
Bacchus
2,388
266
113
1,235
7,370
5,753
0
3,947
3,187
11,077
0
L
Anhur
 
Anhur
2,456
900
0
3,068
7,326
2,351
0
792
6,534
0
32,801
W
Cthulhu
BlueFIameAce
Cthulhu
5,826
348
346
2,694
9,365
5,922
0
3,440
5,797
28,296
0
W
Baba Yaga
Dat_Flow_Nation
Baba Yaga
5,892
324
0
1,050
10,026
3,592
153
4,274
5,396
35,680
0
W
Erlang Shen
Fallin_Eagle15
Erlang Shen
3,729
1,470
0
1,539
11,037
4,847
0
2,515
8,194
0
42,765
L
Thanatos
Minus2275
Thanatos
7,074
1,941
0
7,216
11,270
4,614
0
2,229
8,847
0
48,847
L
7,507
682
304
2,136
6,367
2,828
0
3,481
2,712
56,423
0
W
Martichoras
Souless818
Martichoras
5,274
2,428
0
2,846
4,542
2,001
789
186
4,356
0
58,038
L
Cabrakan
blackishidk
Cabrakan
7,298
1,615
0
2,950
11,700
9,232
0
1,368
10,090
41,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
30,792
358
Minions Killed
309
0
Camps Cleared
0
1,154,837
Distance Traveled
1,118,180
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,963
633
71
6
0
233,582
0
L
Bacchus
5,454
496
16
1
0
224,744
3
L
Anhur
5,119
465
49
4
0
212,931
0
W
Cthulhu
6,030
548
46
4
0
245,575
2
W
Baba Yaga
6,775
616
69
6
0
198,122
2
W
Erlang Shen
6,822
620
64
6
0
283,544
0
L
Thanatos
6,891
626
63
6
0
238,946
0
L
Ra
7,067
642
102
9
0
236,399
0
W
Martichoras
7,058
642
108
10
0
194,014
2
L
Cabrakan
6,261
569
79
7
0
205,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role