Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HIGHDINGO
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
KS1791
Tiamat
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,289 Elo+
Party 1
Medusa
Medusa
NastyDoug22
Medusa
Level 8
God Stats
0W - 6L
997 SR
Queue Stats
2W - 10L
1,289 Elo+
Party 1
Bacchus
Bacchus
ScoDucks1
Bacchus
Level 101
God Stats
32W - 15L
1,762 SR
Queue Stats
427W - 386L
1,532 Elo+
Solo
Chang'e
Chang'e
YungHeathLedger1
Chang'e
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,422 Elo+

VS

Team Averages
Level 101
1,499 SR
1,348 Elo+
Chernobog
Chernobog
GIGALONE69
Chernobog
Level 70
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TX 210 B3AST
Ah Muzen Cab
Level 128
God Stats
2W - 6L
1,393 SR
Queue Stats
6W - 10L
1,658 Elo+
Party 3
Merlin
Merlin
aTreeNut
Merlin
Level 137
God Stats
2W - 6L
1,566 SR
Queue Stats
137W - 126L
1,416 Elo+
Party 3
Janus
Janus
coastwardeye485
Janus
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 14L
1,203 Elo+
Party 3
Chiron
Chiron
xasleyter
Chiron
Level 43
God Stats
4W - 1L
1,547 SR
Queue Stats
6W - 15L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HIGHDINGO
Ah Muzen Cab
19
0 / 3 / 3
11,440
673
6,344
14,312
7,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
KS1791
Tiamat
18
2 / 3 / 4
11,182
658
11,676
19,203
11,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
0 / 3 / 0
10,402
612
4,397
10,273
5,511
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ScoDucks1
Bacchus
18
4 / 2 / 1
11,591
682
11,106
26,807
39,364
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 3 / 3
11,642
685
20,782
19,262
9,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GIGALONE69
Chernobog
19
2 / 1 / 7
11,940
702
10,202
14,040
6,917
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
TX 210 B3AST
Ah Muzen Cab
19
3 / 2 / 4
11,686
687
16,176
14,353
7,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
aTreeNut
Merlin
20
1 / 0 / 6
11,991
705
10,397
9,632
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 3
12,463
733
15,033
9,407
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
xasleyter
Chiron
20
5 / 4 / 6
12,800
753
17,214
19,661
9,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
14
14
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GIGALONE69
Chernobog
2
1
7
5.5
L
Ah Muzen Cab
HIGHDINGO
Ah Muzen Cab
0
3
3
0.5
L
Tiamat
KS1791
Tiamat
2
3
4
1.33
L
Medusa
0
3
0
0
L
Bacchus
ScoDucks1
Bacchus
4
2
1
2.25
W
Ah Muzen Cab
TX 210 B3AST
Ah Muzen Cab
3
2
4
2.5
L
2
3
3
1.17
W
Merlin
aTreeNut
Merlin
1
0
6
4
W
3
1
3
4.5
W
Chiron
xasleyter
Chiron
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,305
Damage
69,022
89,857
Taken
67,093
73,986
Mitigated
32,372
25,899
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GIGALONE69
Chernobog
10,202
5,458
540
814
14,040
6,917
157
11,653
2,363
0
31,992
L
Ah Muzen Cab
HIGHDINGO
Ah Muzen Cab
6,344
2,285
0
0
14,312
7,589
0
5,525
8,489
0
54,162
L
Tiamat
KS1791
Tiamat
11,676
652
0
2,391
19,203
11,758
62
7,095
11,653
38,107
0
L
Medusa
4,397
1,123
0
1,224
10,273
5,511
0
2,933
7,232
0
32,624
L
Bacchus
ScoDucks1
Bacchus
11,106
658
1,873
6,453
26,807
39,364
0
5,493
20,843
23,535
0
W
Ah Muzen Cab
TX 210 B3AST
Ah Muzen Cab
16,176
10,308
0
0
14,353
7,547
2,165
4,697
9,656
0
45,761
L
20,782
1,062
5,328
8,630
19,262
9,764
0
2,729
16,107
60,726
0
W
Merlin
aTreeNut
Merlin
10,397
0
0
1,796
9,632
4,347
980
6,734
2,898
52,641
0
W
15,033
130
0
60
9,407
4,295
1,305
5,297
4,110
55,677
0
W
Chiron
xasleyter
Chiron
17,214
11,978
518
2,944
19,661
9,266
57
15,303
4,358
0
66,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,257
Gold Earned
60,880
381
Minions Killed
470
0
Camps Cleared
0
1,683,339
Distance Traveled
1,793,038
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,940
702
71
4
0
355,815
0
L
Ah Muzen Cab
11,440
673
122
7
0
334,667
0
L
Tiamat
11,182
658
59
3
0
336,788
2
L
Medusa
10,402
612
76
4
0
301,112
0
L
Bacchus
11,591
682
19
1
0
363,119
0
W
Ah Muzen Cab
11,686
687
66
4
0
367,568
0
L
Chang'e
11,642
685
105
6
0
347,653
0
W
Merlin
11,991
705
132
8
0
337,694
5
W
Janus
12,463
733
119
7
0
366,681
2
W
Chiron
12,800
753
82
5
0
365,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role