Player Matchup

Janus
Janus
ClayDN
Janus
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 58L
1,500 Elo+
Party 1
Skadi
Skadi
Hessdalen
Skadi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 129L
1,500 Elo+
Party 1
Geb
Geb
Linganitus
Geb
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Party 1
Awilix
Awilix
StupidRussian
Awilix
Level 24
God Stats
33W - 21L
1,281 SR
Queue Stats
83W - 87L
1,252 Elo+
Party 1
Zhong Kui
Zhong Kui
WoodleyBruvva
Zhong Kui
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 50L
1,500 Elo+
Party 1
Team Averages
Level 39
1,456 SR
1,450 Elo+

VS

Team Averages
Level 52
1,394 SR
1,394 Elo+
King Arthur
King Arthur
Big_Bunda_Babe
King Arthur
Level 29
God Stats
0W - 1L
1,310 SR
Queue Stats
31W - 48L
1,444 Elo+
Party 3
Ymir
Ymir
Diabluras999
Ymir
Level 38
God Stats
13W - 13L
1,303 SR
Queue Stats
34W - 47L
1,293 Elo+
Party 2
Izanami
Izanami
Rociocc
Izanami
Level 28
God Stats
3W - 7L
1,363 SR
Queue Stats
5W - 10L
1,293 Elo+
Party 2
Bakasura
Bakasura
Squick1
Bakasura
Level 83
God Stats
3W - 4L
1,323 SR
Queue Stats
58W - 58L
1,459 Elo+
Solo
Ah Puch
Ah Puch
suizzles
Ah Puch
Level 82
God Stats
3W - 2L
1,673 SR
Queue Stats
87W - 99L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ClayDN
Janus
10
3 / 0 / 5
5,831
583
1,694
2,795
848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
Hessdalen
Skadi
9
2 / 1 / 3
5,094
509
5,602
6,520
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 5
5,491
549
4,362
5,437
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
9 / 1 / 2
6,706
671
8,337
6,099
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
WoodleyBruvva
Zhong Kui
11
2 / 0 / 2
6,647
665
4,829
4,768
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big_Bunda_Babe
King Arthur
9
0 / 3 / 0
4,920
492
1,970
8,183
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 1
4,729
473
2,447
11,219
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Rociocc
Izanami
6
1 / 2 / 0
4,467
447
2,863
4,326
1,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Squick1
Bakasura
9
0 / 4 / 0
5,034
503
923
7,404
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
suizzles
Ah Puch
9
1 / 5 / 0
5,547
555
4,338
7,233
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Big_Bunda_Babe
King Arthur
0
3
0
0
W
Janus
ClayDN
Janus
3
0
5
5.5
L
0
3
1
0.17
W
Skadi
Hessdalen
Skadi
2
1
3
3.5
W
1
0
5
3.5
L
Izanami
Rociocc
Izanami
1
2
0
0.5
L
Bakasura
Squick1
Bakasura
0
4
0
0
W
9
1
2
10
W
Zhong Kui
WoodleyBruvva
Zhong Kui
2
0
2
3
L
Ah Puch
suizzles
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
12,541
25,619
Taken
38,365
12,512
Mitigated
16,557
8,817
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Big_Bunda_Babe
King Arthur
1,970
389
0
700
8,183
4,017
0
4,835
3,348
0
24,843
W
Janus
ClayDN
Janus
1,694
144
0
1,100
2,795
848
46
1,692
1,103
27,623
0
L
2,447
416
0
2,628
11,219
6,883
0
3,788
7,431
13,195
0
W
Skadi
Hessdalen
Skadi
5,602
2,293
0
947
6,520
2,112
104
2,404
4,116
0
31,696
W
4,362
977
0
1,721
5,437
3,635
0
452
4,985
17,147
0
L
Izanami
Rociocc
Izanami
2,863
1,949
0
1,031
4,326
1,218
0
1,208
3,118
0
18,612
L
Bakasura
Squick1
Bakasura
923
663
0
895
7,404
2,211
0
624
6,780
0
31,796
W
8,337
3,509
0
1,683
6,099
2,046
0
2,251
3,798
0
38,467
W
Zhong Kui
WoodleyBruvva
Zhong Kui
4,829
1,349
0
3,366
4,768
3,871
0
84
4,588
41,983
0
L
Ah Puch
suizzles
Ah Puch
4,338
185
0
1,157
7,233
2,228
0
563
6,670
32,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
24,697
275
Minions Killed
213
0
Camps Cleared
0
1,051,694
Distance Traveled
906,203
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,920
492
36
4
0
197,241
0
W
Janus
5,831
583
47
5
0
207,985
0
L
Ymir
4,729
473
17
2
0
158,461
0
W
Skadi
5,094
509
61
6
0
205,339
2
W
Geb
5,491
549
17
2
0
211,083
4
L
Izanami
4,467
447
36
4
0
176,572
0
L
Bakasura
5,034
503
60
6
0
175,305
0
W
Awilix
6,706
671
62
6
0
229,969
0
W
Zhong Kui
6,647
665
88
9
0
197,318
0
L
Ah Puch
5,547
555
64
6
0
198,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role