Player Matchup

Ganesha
Ganesha
Cap Swag
Ganesha
Level 178
God Stats
4W - 3L
1,573 SR
Queue Stats
90W - 95L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
Dirty Pagliacci
Heimdallr
Level 134
God Stats
1W - 4L
1,084 SR
Queue Stats
94W - 100L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Insidious Gaara
Cthulhu
Level 126
God Stats
2W - 1L
1,678 SR
Queue Stats
64W - 59L
1,516 Elo+
Party 2
Apollo
Apollo
PhoenixsTears
Apollo
Level 143
God Stats
1W - 0L
1,467 SR
Queue Stats
66W - 69L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
Run-Dem_Pockets_
Ao Kuang
Level 159
God Stats
1W - 3L
1,290 SR
Queue Stats
133W - 155L
1,488 Elo+
Solo
Team Averages
Level 148
1,419 SR
1,499 Elo+

VS

Team Averages
Level 91
1,534 SR
1,535 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KroniKxImMoRtAl
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,543 Elo+
Solo
Awilix
Awilix
Mysticdirewolves
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,536 Elo+
Party 1
Zeus
Zeus
XxDampCakexX
Zeus
Level 67
God Stats
1W - 3L
1,552 SR
Queue Stats
76W - 73L
1,539 Elo+
Solo
King Arthur
King Arthur
XxTDHxX
King Arthur
Level 65
God Stats
1W - 1L
1,618 SR
Queue Stats
28W - 21L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cap Swag
Ganesha
15
0 / 1 / 12
9,192
836
6,306
9,063
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Dirty Pagliacci
Heimdallr
15
2 / 1 / 8
8,826
802
6,637
5,576
3,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 11
9,215
838
9,445
8,125
9,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 2 / 4
8,864
806
6,815
7,838
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 6
8,357
760
3,544
7,007
3,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 3 / 4
6,625
602
4,187
6,734
2,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 5
7,152
650
3,682
7,421
6,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 3 / 2
7,848
713
5,628
6,805
3,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 4
8,900
809
9,894
5,577
2,066
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
XxTDHxX
King Arthur
12
0 / 3 / 4
7,058
642
2,518
8,406
8,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
13
Kills
8
8
Deaths
13
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
4
0.67
W
Ganesha
Cap Swag
Ganesha
0
1
12
6
W
Heimdallr
Dirty Pagliacci
Heimdallr
2
1
8
6
W
2
2
11
3.75
L
1
2
5
1.75
L
5
3
2
2
W
5
2
4
3.5
W
4
2
6
3.5
L
2
2
4
2
L
King Arthur
XxTDHxX
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
25,909
37,609
Taken
34,943
28,921
Mitigated
23,958
11,882
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,187
84
518
417
6,734
2,780
0
4,927
1,807
6,994
0
W
Ganesha
Cap Swag
Ganesha
6,306
280
823
2,085
9,063
8,898
163
4,358
4,625
14,440
0
W
Heimdallr
Dirty Pagliacci
Heimdallr
6,637
2,761
0
576
5,576
3,097
1,658
1,995
3,581
0
17,638
W
9,445
245
1,138
904
8,125
9,081
29
3,059
5,066
16,588
0
L
3,682
533
0
1,138
7,421
6,907
0
3,378
3,831
0
7,799
L
5,628
1,273
674
373
6,805
3,503
0
2,566
4,239
0
9,552
W
6,815
4,166
1,617
1,667
7,838
4,090
3,099
2,325
5,513
0
17,161
W
3,544
788
772
2,300
7,007
3,755
819
2,351
4,656
5,348
0
L
9,894
972
902
1,406
5,577
2,066
0
4,283
1,294
31,310
0
L
King Arthur
XxTDHxX
King Arthur
2,518
160
571
1,762
8,406
8,702
0
4,260
4,146
0
9,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,454
Gold Earned
37,583
93
Minions Killed
99
0
Camps Cleared
0
849,922
Distance Traveled
936,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,625
602
4
0
0
165,636
0
W
Ganesha
9,192
836
1
0
0
161,387
0
W
Heimdallr
8,826
802
34
3
0
182,334
0
W
Cthulhu
9,215
838
17
2
0
175,331
0
L
Odin
7,152
650
12
1
0
154,180
0
L
Awilix
7,848
713
7
1
0
214,448
0
W
Apollo
8,864
806
34
3
0
172,024
0
W
Ao Kuang
8,357
760
7
1
0
158,846
0
L
Zeus
8,900
809
60
5
0
209,995
0
L
King Arthur
7,058
642
16
1
0
192,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role