Player Matchup

Sobek
Sobek
Gold II
KidTobiii
Sobek
Gold II
Level 153
God Stats
69W - 77L
1,556 SR
Queue Stats
623W - 629L
1,561 MMR
Solo
Mulan
Mulan
Gold II
Moanz4Food
Mulan
Gold II
Level 142
God Stats
4W - 1L
1,636 SR
Queue Stats
43W - 46L
1,597 MMR
Solo
Medusa
Medusa
Gold IV
PaulaDeenButter
Medusa
Gold IV
Level 147
God Stats
22W - 15L
1,563 SR
Queue Stats
526W - 518L
1,540 MMR
Solo
Nu Wa
Nu Wa
Gold I
Thund3rDrag0n9
Nu Wa
Gold I
Level 159
God Stats
2W - 2L
1,465 SR
Queue Stats
283W - 280L
1,576 MMR
Solo
Ravana
Ravana
Platinum IV
YoMenGt
Ravana
Platinum IV
Level 168
God Stats
2W - 4L
1,774 SR
Queue Stats
401W - 402L
1,527 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,599 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,563 SR
1,561 MMR
Terra
Terra
Gold II
Copperlord22
Terra
Gold II
Level 104
God Stats
1W - 2L
1,530 SR
Queue Stats
80W - 71L
1,517 MMR
Solo
Thanatos
Thanatos
Bronze III
GVibes7749
Thanatos
Bronze III
Level 127
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Janus
Janus
Gold II
StarburstMe69
Janus
Gold II
Level 158
God Stats
9W - 8L
1,650 SR
Queue Stats
256W - 253L
1,596 MMR
Solo
Hachiman
Hachiman
Platinum IV
Theywantthenick
Hachiman
Platinum IV
Level 88
God Stats
10W - 7L
1,570 SR
Queue Stats
70W - 58L
1,633 MMR
Solo
Surtr
Surtr
Gold III
Z3R0_YB0
Surtr
Gold III
Level 145
God Stats
9W - 9L
1,530 SR
Queue Stats
354W - 362L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KidTobiii
Sobek
11
0 / 2 / 9
8,128
452
6,846
21,028
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
19
4 / 1 / 0
11,287
627
16,881
14,203
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 6
9,710
539
6,560
12,261
4,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 4
9,584
532
9,948
4,596
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
YoMenGt
Ravana
17
12 / 0 / 1
11,381
632
9,636
9,782
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneMartichorasBakasuraSusano

VS

Bans
KaliVamanaFenrirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,648
480
5,594
13,858
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
GVibes7749
Thanatos
13
3 / 7 / 1
8,586
477
4,921
16,778
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 2
9,112
506
10,086
9,280
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
14
1 / 2 / 2
8,671
482
9,828
11,575
4,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Z3R0_YB0
Surtr
15
0 / 4 / 1
9,155
509
6,323
23,612
18,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
7
7
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Thanatos
GVibes7749
Thanatos
3
7
1
0.5
W
Sobek
KidTobiii
Sobek
0
2
9
2.25
W
Mulan
4
1
0
4
W
1
3
6
1.33
L
3
3
2
1.33
L
Hachiman
1
2
2
1
W
2
1
4
4
W
Ravana
YoMenGt
Ravana
12
0
1
12.5
L
Surtr
Z3R0_YB0
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,871
Damage
36,752
61,870
Taken
75,103
45,633
Mitigated
44,490
22,880
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,594
981
798
3,394
13,858
12,027
0
4,396
9,207
28,770
0
L
Thanatos
GVibes7749
Thanatos
4,921
1,103
0
7,005
16,778
6,448
0
3,658
12,967
0
61,008
W
Sobek
KidTobiii
Sobek
6,846
842
0
6,384
21,028
17,886
0
7,557
13,206
22,935
0
W
Mulan
16,881
3,179
0
8,452
14,203
15,236
310
774
13,407
0
106,132
W
6,560
3,055
0
3,785
12,261
4,900
2,370
1,794
10,427
0
72,163
L
10,086
572
0
950
9,280
3,606
232
3,987
4,977
92,838
0
L
Hachiman
9,828
6,097
0
5,029
11,575
4,336
616
3,272
8,083
0
62,975
W
9,948
2,732
0
1,430
4,596
1,427
794
1,713
2,805
78,408
0
W
Ravana
YoMenGt
Ravana
9,636
2,354
0
2,829
9,782
6,184
424
4,249
5,213
98
81,706
L
Surtr
Z3R0_YB0
Surtr
6,323
2,531
0
9,722
23,612
18,073
482
571
21,824
455
76,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
44,172
550
Minions Killed
516
0
Camps Cleared
0
1,899,313
Distance Traveled
1,709,948
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,648
480
34
2
0
394,591
2
L
Thanatos
8,586
477
84
5
0
315,576
3
W
Sobek
8,128
452
23
1
0
344,220
1
W
Mulan
11,287
627
170
9
0
360,291
6
W
Medusa
9,710
539
118
7
0
391,797
4
L
Janus
9,112
506
167
9
0
359,726
0
L
Hachiman
8,671
482
108
6
0
343,331
8
W
Nu Wa
9,584
532
124
7
0
372,071
3
W
Ravana
11,381
632
115
6
0
430,934
7
L
Surtr
9,155
509
123
7
0
296,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role