Player Matchup

Anhur
Anhur
Dghost79
Anhur
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,600 Elo+
Party 2
King Arthur
King Arthur
Mimosaaaa
King Arthur
Level 127
God Stats
19W - 11L
1,582 SR
Queue Stats
61W - 45L
1,575 Elo+
Party 2
Thor
Thor
NoFrOsAmUrAi
Thor
Level 138
God Stats
3W - 0L
1,714 SR
Queue Stats
88W - 85L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Stokul
Kukulkan
Level 146
God Stats
3W - 1L
1,604 SR
Queue Stats
245W - 209L
1,589 Elo+
Party 2
Ymir
Ymir
ifoundniksdad
Ymir
Level 123
God Stats
3W - 1L
1,674 SR
Queue Stats
229W - 204L
1,594 Elo+
Party 2
Team Averages
Level 133
1,615 SR
1,581 Elo+

VS

Team Averages
Level 125
1,650 SR
1,546 Elo+
Thanatos
Thanatos
CurvyChicken
Thanatos
Level 82
God Stats
15W - 12L
1,673 SR
Queue Stats
64W - 55L
1,605 Elo+
Party 3
Tyr
Tyr
FiggyShotz
Tyr
Level 135
God Stats
15W - 7L
1,663 SR
Queue Stats
483W - 442L
1,608 Elo+
Party 3
Nike
Nike
Legion1271
Nike
Level 120
God Stats
1W - 1L
1,773 SR
Queue Stats
183W - 211L
1,470 Elo+
Party 1
Baba Yaga
Baba Yaga
Mastorian
Baba Yaga
Level 129
God Stats
1W - 4L
1,493 SR
Queue Stats
188W - 204L
1,476 Elo+
Party 1
Ullr
Ullr
Spikejolteon
Ullr
Level 160
God Stats
3W - 1L
1,647 SR
Queue Stats
150W - 115L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dghost79
Anhur
11
2 / 0 / 0
6,321
575
3,710
4,167
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Mimosaaaa
King Arthur
11
2 / 3 / 0
6,096
554
4,775
11,078
7,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
5,832
530
2,402
8,106
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Stokul
Kukulkan
11
0 / 0 / 3
6,361
578
6,178
3,911
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
3 / 1 / 1
6,664
606
3,294
6,784
6,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CurvyChicken
Thanatos
9
2 / 2 / 1
5,675
516
4,126
10,248
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 1
6,463
588
5,893
11,295
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 0
5,260
478
1,560
5,640
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Mastorian
Baba Yaga
10
0 / 2 / 2
5,988
544
2,439
6,154
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 0 / 0
4,693
427
2,072
3,363
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
5
5
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CurvyChicken
Thanatos
2
2
1
1.25
W
Anhur
Dghost79
Anhur
2
0
0
2
L
2
1
1
2.5
L
1
2
0
0.5
L
Baba Yaga
Mastorian
Baba Yaga
0
2
2
0.5
W
King Arthur
Mimosaaaa
King Arthur
2
3
0
0.67
W
0
1
0
0
L
0
0
0
0
W
Kukulkan
Stokul
Kukulkan
0
0
3
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
16,090
34,046
Taken
36,700
20,050
Mitigated
21,116
8,455
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CurvyChicken
Thanatos
4,126
959
0
5,445
10,248
3,683
0
3,050
7,090
0
36,090
W
Anhur
Dghost79
Anhur
3,710
1,927
0
2,184
4,167
1,640
816
0
4,167
0
42,380
L
5,893
864
0
4,838
11,295
11,154
5
852
10,437
0
42,955
L
1,560
56
36
1,920
5,640
2,976
0
1,035
4,597
0
14,779
L
Baba Yaga
Mastorian
Baba Yaga
2,439
83
0
2,168
6,154
2,378
0
4,170
1,810
45,753
0
W
King Arthur
Mimosaaaa
King Arthur
4,775
980
0
1,571
11,078
7,602
0
0
11,078
0
38,417
W
2,402
431
0
495
8,106
2,888
0
673
7,433
0
50,733
L
2,072
640
0
744
3,363
925
0
174
3,189
0
21,943
W
Kukulkan
Stokul
Kukulkan
6,178
468
0
1,765
3,911
1,357
0
1,197
2,714
47,687
0
W
3,294
1,437
0
2,440
6,784
6,563
0
622
6,162
18,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
28,079
352
Minions Killed
272
0
Camps Cleared
0
1,085,023
Distance Traveled
986,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,675
516
50
5
0
226,247
0
W
Anhur
6,321
575
89
8
0
199,900
1
L
Tyr
6,463
588
75
7
0
218,903
0
L
Nike
5,260
478
26
2
0
189,382
0
L
Baba Yaga
5,988
544
84
8
0
226,409
2
W
King Arthur
6,096
554
59
5
0
234,981
0
W
Thor
5,832
530
78
7
0
241,378
0
L
Ullr
4,693
427
37
3
0
125,917
0
W
Kukulkan
6,361
578
110
10
0
211,392
0
W
Ymir
6,664
606
16
1
0
197,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role