Player Matchup

Ra
Ra
ItsGyGy
Ra
Level 38
God Stats
2W - 6L
1,301 SR
Queue Stats
87W - 77L
1,499 Elo+
Solo
Apollo
Apollo
JPW0521
Apollo
Level 108
God Stats
1W - 3L
1,736 SR
Queue Stats
43W - 43L
1,580 Elo+
Party 2
Mercury
Mercury
RenahveZ
Mercury
Level 90
God Stats
13W - 11L
1,593 SR
Queue Stats
44W - 33L
1,525 Elo+
Party 2
Fenrir
Fenrir
UndeadSparky
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 101L
1,530 Elo+
Solo
Guan Yu
Guan Yu
sanguinesmite
Guan Yu
Level 46
God Stats
3W - 10L
1,416 SR
Queue Stats
319W - 413L
1,449 Elo+
Party 2
Team Averages
Level 66
1,509 SR
1,517 Elo+

VS

Team Averages
Level 60
1,594 SR
1,486 Elo+
Kali
Kali
 
Kali
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChimeraDezi
Chaac
Level 48
God Stats
12W - 6L
1,519 SR
Queue Stats
53W - 49L
1,519 Elo+
Party 1
Anhur
Anhur
DyLgOr
Anhur
Level 95
God Stats
8W - 3L
1,571 SR
Queue Stats
244W - 207L
1,559 Elo+
Solo
Sylvanus
Sylvanus
FoulDragon
Sylvanus
Level 49
God Stats
5W - 2L
1,879 SR
Queue Stats
37W - 34L
1,569 Elo+
Party 1
Ishtar
Ishtar
NFGZenoxxx
Ishtar
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,322
664
2,169
2,894
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JPW0521
Apollo
5
1 / 1 / 0
3,358
672
746
1,652
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
RenahveZ
Mercury
6
0 / 1 / 1
3,582
716
1,328
4,330
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
4
0 / 2 / 0
3,066
613
1,087
3,559
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
4
0 / 2 / 0
3,009
602
914
3,932
2,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 0 / 1
3,891
778
1,599
4,173
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 0 / 0
4,508
902
1,994
3,325
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
DyLgOr
Anhur
7
1 / 0 / 1
3,941
788
2,773
2,855
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
FoulDragon
Sylvanus
6
1 / 0 / 1
3,828
766
1,461
3,295
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
NFGZenoxxx
Ishtar
6
1 / 1 / 1
3,674
735
2,165
2,666
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
1
1.5
W
2
0
0
2
W
Anhur
DyLgOr
Anhur
1
0
1
1.5
W
Sylvanus
FoulDragon
Sylvanus
1
0
1
1.5
L
0
0
0
0
L
Apollo
JPW0521
Apollo
1
1
0
1
W
Ishtar
NFGZenoxxx
Ishtar
1
1
1
1.5
L
Mercury
RenahveZ
Mercury
0
1
1
0.5
L
Fenrir
0
2
0
0
L
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,244
Damage
9,992
16,367
Taken
16,314
5,537
Mitigated
7,003
3,601
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,599
731
0
1,600
4,173
1,356
0
670
3,503
0
18,213
W
1,994
968
0
1,541
3,325
2,173
0
7
3,184
0
21,856
W
Anhur
DyLgOr
Anhur
2,773
2,188
0
1,748
2,855
834
0
1,093
1,701
0
23,321
W
Sylvanus
FoulDragon
Sylvanus
1,461
628
228
1,404
3,295
1,768
388
345
2,950
13,181
5,910
L
2,169
681
282
1,206
2,894
583
0
202
2,692
21,025
0
L
Apollo
JPW0521
Apollo
746
337
0
264
1,652
446
0
0
1,652
0
10,968
W
Ishtar
NFGZenoxxx
Ishtar
2,165
1,395
0
935
2,666
872
510
0
2,666
0
16,438
L
Mercury
RenahveZ
Mercury
1,328
945
0
670
4,330
984
0
28
4,302
0
17,651
L
Fenrir
1,087
402
0
658
3,559
1,320
0
1,124
2,435
0
3,262
L
Guan Yu
914
515
0
521
3,932
2,204
0
0
3,932
0
8,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,337
Gold Earned
19,842
110
Minions Killed
180
0
Camps Cleared
0
473,713
Distance Traveled
571,895
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,891
778
37
7
0
146,361
0
W
Chaac
4,508
902
41
8
0
130,022
0
W
Anhur
3,941
788
39
8
0
100,426
0
W
Sylvanus
3,828
766
44
9
0
95,889
0
L
Ra
3,322
664
43
9
0
108,024
2
L
Apollo
3,358
672
10
2
0
71,363
0
W
Ishtar
3,674
735
19
4
0
99,197
0
L
Mercury
3,582
716
45
9
0
137,040
0
L
Fenrir
3,066
613
3
1
0
53,469
1
L
Guan Yu
3,009
602
9
2
0
103,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role