Player Matchup

Achilles
Achilles
Delta-Raptor-13
Achilles
Level 187
God Stats
2W - 1L
1,596 SR
Queue Stats
129W - 104L
1,753 Elo+
Party 2
Thoth
Thoth
XxGod_x_Slay3rxX
Thoth
Level 152
God Stats
2W - 2L
1,588 SR
Queue Stats
97W - 78L
1,712 Elo+
Party 2
Neith
Neith
trainkillerTOM
Neith
Level 190
God Stats
5W - 3L
1,647 SR
Queue Stats
127W - 102L
1,740 Elo+
Party 2
Team Averages
Level 176
1,610 SR
1,735 Elo+

VS

Team Averages
Level 152
1,417 SR
1,534 Elo+
Eset
Eset
BOOM7140
Eset
Level 107
God Stats
2W - 2L
1,273 SR
Queue Stats
16W - 15L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
Jessig68
Xing Tian
Level 156
God Stats
7W - 6L
1,507 SR
Queue Stats
124W - 136L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
TheCleese
Ne Zha
Level 194
God Stats
4W - 4L
1,470 SR
Queue Stats
93W - 96L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
7 / 1 / 6
12,360
773
15,495
20,990
24,009
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 3 / 11
12,062
754
8,350
7,225
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 6
13,006
813
18,773
12,932
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 6 / 3
10,945
684
9,001
13,538
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Jessig68
Xing Tian
13
1 / 3 / 4
10,402
650
10,436
20,839
20,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
TheCleese
Ne Zha
13
3 / 6 / 2
11,709
732
10,129
15,805
6,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
2
6
3
0.58
W
Achilles
7
1
6
10
L
Xing Tian
Jessig68
Xing Tian
1
3
4
1
L
Ne Zha
TheCleese
Ne Zha
3
6
2
0.67
W
1
3
11
2.17
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
29,566
41,147
Taken
50,182
32,058
Mitigated
31,381
12,265
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,001
353
971
767
13,538
4,527
0
1,381
12,157
48,120
0
W
Achilles
15,495
4,016
0
5,253
20,990
24,009
649
9,971
10,959
0
29,525
L
Xing Tian
Jessig68
Xing Tian
10,436
815
397
637
20,839
20,460
0
4,665
15,833
27,198
1,343
L
Ne Zha
TheCleese
Ne Zha
10,129
2,345
0
2,602
15,805
6,394
0
2,658
13,087
0
42,193
W
8,350
464
0
496
7,225
2,630
1,335
3,692
3,533
62,468
0
W
18,773
5,915
0
6,516
12,932
5,419
1,029
5,281
7,606
0
73,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
33,056
209
Minions Killed
124
0
Camps Cleared
0
860,495
Distance Traveled
822,865
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,945
684
60
4
0
258,834
0
W
Achilles
12,360
773
18
1
0
297,121
0
L
Xing Tian
10,402
650
23
1
0
306,423
2
L
Ne Zha
11,709
732
41
3
0
257,608
0
W
Thoth
12,062
754
91
6
0
303,441
0
W
Neith
13,006
813
100
6
0
259,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role