Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver III
Daypanda2003726
Camazotz
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 231L
959 MMR
Solo
Chiron
Chiron
Silver II
Druskii400
Chiron
Silver II
Level 170
God Stats
18W - 20L
1,508 SR
Queue Stats
479W - 490L
1,050 MMR
Solo
Horus
Horus
Bronze IV
LucasEdeLP7
Horus
Bronze IV
Level 143
God Stats
3W - 3L
1,346 SR
Queue Stats
30W - 36L
1,201 MMR
Solo
Terra
Terra
Silver IV
Valkyrie5335
Terra
Silver IV
Level 107
God Stats
2W - 4L
1,358 SR
Queue Stats
205W - 235L
948 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,443 SR
1,132 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,521 SR
1,143 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
AweInDeath13
Nu Wa
Silver IV
Level 155
God Stats
27W - 29L
1,495 SR
Queue Stats
125W - 148L
967 MMR
Solo
Thor
Thor
Silver III
CigaretteFlavor
Thor
Silver III
Level 80
God Stats
0W - 2L
1,215 SR
Queue Stats
49W - 62L
982 MMR
Solo
Izanami
Izanami
Bronze III
akatim21
Izanami
Bronze III
Level 107
God Stats
1W - 2L
1,935 SR
Queue Stats
8W - 8L
1,353 MMR
Solo
Susano
Susano
Silver V
amtokrazy123
Susano
Silver V
Level 159
God Stats
1W - 3L
1,458 SR
Queue Stats
284W - 328L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,762
752
1,659
2,615
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
6
1 / 0 / 0
3,535
707
469
4,797
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Druskii400
Chiron
6
2 / 0 / 1
3,872
774
2,191
2,496
706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 3
3,913
783
1,006
2,952
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,618
724
742
2,857
1,446
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HachimanArachneAphroditeThanatosMartichoras

VS

Bans
VamanaTyrMerlinKumbhakarnaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
3,265
653
851
2,883
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,279
656
1,501
2,376
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,412
682
140
4,195
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
akatim21
Izanami
3
0 / 2 / 0
2,837
567
1,122
2,753
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
7
1 / 0 / 0
3,852
770
884
2,965
1,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
L
Bacchus
 
Bacchus
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Camazotz
1
0
0
1
W
Chiron
Druskii400
Chiron
2
0
1
2.5
W
0
0
3
1.5
W
0
1
0
0
L
Izanami
akatim21
Izanami
0
2
0
0
L
Susano
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,067
Damage
4,498
15,717
Taken
15,172
5,863
Mitigated
5,659
7,367
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,659
228
52
1,468
2,615
825
0
1,265
1,350
26,147
0
L
Bacchus
 
Bacchus
851
25
0
782
2,883
2,033
0
48
2,835
6,758
0
L
1,501
646
0
750
2,376
599
0
1,079
1,179
18,643
0
L
140
0
0
806
4,195
1,218
0
390
3,733
0
19,873
W
Camazotz
469
106
0
1,401
4,797
1,233
0
157
4,640
0
18,399
W
Chiron
Druskii400
Chiron
2,191
808
343
1,092
2,496
706
0
525
1,919
0
21,684
W
1,006
457
167
1,382
2,952
1,653
0
407
2,545
0
8,325
W
742
286
0
1,462
2,857
1,446
0
83
2,774
16,930
0
L
Izanami
akatim21
Izanami
1,122
1,002
0
785
2,753
516
0
24
2,729
0
11,110
L
Susano
884
308
0
1,910
2,965
1,293
0
742
2,223
0
19,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,700
Gold Earned
16,645
175
Minions Killed
133
0
Camps Cleared
0
515,800
Distance Traveled
481,256
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,762
752
52
10
0
117,039
1
L
Bacchus
3,265
653
10
2
0
104,409
2
L
Nu Wa
3,279
656
29
6
0
98,675
1
L
Thor
3,412
682
38
8
0
112,398
0
W
Camazotz
3,535
707
35
7
0
104,307
0
W
Chiron
3,872
774
30
6
0
92,277
0
W
Horus
3,913
783
22
4
0
107,165
0
W
Terra
3,618
724
36
7
0
95,012
0
L
Izanami
2,837
567
23
5
0
55,071
0
L
Susano
3,852
770
33
7
0
110,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role