Player Matchup

Sol
Sol
Blackru18
Sol
Level 75
God Stats
2W - 1L
1,540 SR
Queue Stats
12W - 5L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Mido_1_metro
Cthulhu
Level 6
God Stats
3W - 1L
1,728 SR
Queue Stats
3W - 3L
1,401 Elo+
Party 1
Pele
Pele
SandroSch09
Pele
Level 85
God Stats
5W - 4L
1,728 SR
Queue Stats
26W - 32L
1,336 Elo+
Party 1
Team Averages
Level 55
1,665 SR
1,436 Elo+

VS

Team Averages
Level 85
1,434 SR
1,352 Elo+
Artemis
Artemis
Elede718
Artemis
Level 67
God Stats
6W - 9L
1,514 SR
Queue Stats
89W - 88L
1,420 Elo+
Solo
Poseidon
Poseidon
Jheidelent
Poseidon
Level 60
God Stats
19W - 36L
1,412 SR
Queue Stats
80W - 159L
1,269 Elo+
Party 2
Sun Wukong
Sun Wukong
aluzic
Sun Wukong
Level 127
God Stats
24W - 28L
1,376 SR
Queue Stats
221W - 268L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
14,512
806
17,438
16,377
6,912
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mido_1_metro
Cthulhu
16
0 / 3 / 11
12,540
697
4,479
13,943
14,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 5 / 3
14,755
820
16,611
21,088
9,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elede718
Artemis
15
2 / 4 / 8
12,709
706
16,229
13,176
4,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Jheidelent
Poseidon
15
5 / 5 / 5
13,350
742
10,900
13,663
5,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
aluzic
Sun Wukong
16
5 / 4 / 5
13,997
778
11,045
18,332
15,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
12
12
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Artemis
Elede718
Artemis
2
4
8
1.5
L
Poseidon
Jheidelent
Poseidon
5
5
5
1.5
W
Cthulhu
Mido_1_metro
Cthulhu
0
3
11
1.83
W
7
5
3
1.7
L
Sun Wukong
aluzic
Sun Wukong
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
38,174
51,408
Taken
45,171
30,659
Mitigated
24,920
16,161
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,438
7,033
0
6,085
16,377
6,912
2,068
3,806
12,523
86,332
0
L
Artemis
Elede718
Artemis
16,229
6,517
0
264
13,176
4,721
0
5,754
7,422
0
41,658
L
Poseidon
Jheidelent
Poseidon
10,900
1,160
0
188
13,663
5,012
0
8,342
5,319
46,531
0
W
Cthulhu
Mido_1_metro
Cthulhu
4,479
634
0
679
13,943
14,347
0
4,185
7,458
15,588
126
W
16,611
3,481
0
9,397
21,088
9,400
880
4,035
17,053
0
85,905
L
Sun Wukong
aluzic
Sun Wukong
11,045
3,105
0
4,773
18,332
15,187
0
7,989
10,259
0
45,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,807
Gold Earned
40,056
238
Minions Killed
156
0
Camps Cleared
0
990,027
Distance Traveled
858,936
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,512
806
108
6
0
302,939
0
L
Artemis
12,709
706
36
2
0
265,610
1
L
Poseidon
13,350
742
70
4
0
289,165
5
W
Cthulhu
12,540
697
17
1
0
333,700
0
W
Pele
14,755
820
113
6
0
353,388
0
L
Sun Wukong
13,997
778
50
3
0
304,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role