Player Matchup

Chiron
Chiron
BUTLERZOO2
Chiron
Level 124
God Stats
96W - 83L
1,574 SR
Queue Stats
304W - 311L
1,500 Elo+
Party 2
Medusa
Medusa
Devina
Medusa
Level 134
God Stats
411W - 413L
1,588 SR
Queue Stats
967W - 935L
1,615 Elo+
Party 1
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 118
God Stats
75W - 89L
1,507 SR
Queue Stats
315W - 320L
1,498 Elo+
Party 2
Thor
Thor
Philz4Life6
Thor
Level 145
God Stats
2W - 5L
1,015 SR
Queue Stats
169W - 174L
1,489 Elo+
Party 1
Hades
Hades
demonteizer
Hades
Level 109
God Stats
8W - 8L
1,635 SR
Queue Stats
508W - 518L
1,436 Elo+
Solo
Team Averages
Level 126
1,464 SR
1,508 Elo+

VS

Team Averages
Level 126
1,460 SR
1,478 Elo+
Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dustnadz123
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,392 Elo+
Solo
Ah Puch
Ah Puch
MaBthree300
Ah Puch
Level 114
God Stats
46W - 30L
1,616 SR
Queue Stats
107W - 91L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
Sw_Yugi
Kuzenbo
Level 126
God Stats
18W - 21L
1,177 SR
Queue Stats
133W - 126L
1,509 Elo+
Solo
Artemis
Artemis
toro_valeroso501
Artemis
Level 116
God Stats
27W - 24L
1,506 SR
Queue Stats
288W - 284L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BUTLERZOO2
Chiron
12
1 / 0 / 1
7,413
618
4,030
4,128
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Devina
Medusa
12
1 / 0 / 3
6,613
551
4,552
5,847
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
LTxMr Li9htsOut
King Arthur
10
1 / 0 / 4
5,714
476
2,714
6,830
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 0 / 3
8,523
710
7,343
8,943
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
6,127
511
3,051
12,048
5,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 3 / 0
5,707
476
1,870
9,315
3,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
9
0 / 1 / 0
5,654
471
3,025
8,848
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
MaBthree300
Ah Puch
10
1 / 2 / 0
6,335
528
6,225
5,558
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Sw_Yugi
Kuzenbo
8
0 / 2 / 0
4,859
405
3,171
7,794
5,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
5,999
500
4,132
6,613
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
W
Chiron
BUTLERZOO2
Chiron
1
0
1
1.5
W
Medusa
Devina
Medusa
1
0
3
2.5
L
Fenrir
0
1
0
0
W
King Arthur
LTxMr Li9htsOut
King Arthur
1
0
4
3
L
Ah Puch
MaBthree300
Ah Puch
1
2
0
0.5
W
7
0
3
8.5
L
Kuzenbo
Sw_Yugi
Kuzenbo
0
2
0
0
W
0
1
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
18,423
37,796
Taken
38,128
17,272
Mitigated
16,081
18,714
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,870
1,103
0
2,894
9,315
3,019
0
206
9,109
0
34,804
W
Chiron
BUTLERZOO2
Chiron
4,030
1,598
27
2,427
4,128
1,566
497
70
4,058
0
52,982
W
Medusa
Devina
Medusa
4,552
1,423
0
3,794
5,847
2,120
0
952
4,827
0
49,080
L
Fenrir
3,025
606
0
1,849
8,848
3,254
0
339
8,509
0
38,090
W
King Arthur
LTxMr Li9htsOut
King Arthur
2,714
83
159
770
6,830
3,943
0
1,251
5,579
0
25,416
L
Ah Puch
MaBthree300
Ah Puch
6,225
388
0
916
5,558
1,763
0
2,072
3,486
47,632
0
W
7,343
1,301
0
6,215
8,943
3,656
0
745
8,110
0
75,443
L
Kuzenbo
Sw_Yugi
Kuzenbo
3,171
956
0
817
7,794
5,868
16
441
7,325
22,240
0
W
3,051
364
65
5,257
12,048
5,987
0
6,495
5,553
38,115
0
L
4,132
991
0
2,003
6,613
2,177
0
0
6,613
0
42,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
28,554
401
Minions Killed
308
0
Camps Cleared
0
1,158,718
Distance Traveled
1,173,004
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,707
476
54
5
0
213,750
0
W
Chiron
7,413
618
89
7
0
186,838
0
W
Medusa
6,613
551
89
7
0
225,477
5
L
Fenrir
5,654
471
64
5
0
276,169
0
W
King Arthur
5,714
476
34
3
0
247,560
0
L
Ah Puch
6,335
528
84
7
0
224,568
0
W
Thor
8,523
710
116
10
0
295,377
0
L
Kuzenbo
4,859
405
29
2
0
259,309
0
W
Hades
6,127
511
73
6
0
203,466
0
L
Artemis
5,999
500
77
6
0
199,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role