Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Hawhay
Tiamat
Level 100
God Stats
1W - 1L
1,254 SR
Queue Stats
38W - 46L
1,413 Elo+
Solo
Cthulhu
Cthulhu
OfficerDoge
Cthulhu
Level 127
God Stats
14W - 9L
1,297 SR
Queue Stats
388W - 392L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
TheDuck027
Hun Batz
Level 96
God Stats
2W - 1L
1,746 SR
Queue Stats
315W - 310L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
fenix_007
Sun Wukong
Level 156
God Stats
2W - 3L
1,174 SR
Queue Stats
200W - 222L
1,402 Elo+
Solo
Team Averages
Level 121
1,394 SR
1,446 Elo+

VS

Team Averages
Level 99
1,500 SR
1,219 Elo+
Poseidon
Poseidon
 
Poseidon
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Daleboy_3000
Martichoras
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 257L
1,109 Elo+
Party 1
Heimdallr
Heimdallr
LittleBlackW0lf_
Heimdallr
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
180W - 171L
1,109 Elo+
Party 1
Amaterasu
Amaterasu
Psycho-_-Granny
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 227L
1,109 Elo+
Party 1
Ah Puch
Ah Puch
ZeroWRLD
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 2 / 18
12,855
756
19,434
14,120
7,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Hawhay
Tiamat
20
8 / 3 / 18
13,060
768
15,215
14,356
11,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
OfficerDoge
Cthulhu
20
6 / 2 / 25
13,990
823
15,108
30,308
39,225
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
TheDuck027
Hun Batz
20
16 / 4 / 9
14,258
839
19,235
15,151
8,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
fenix_007
Sun Wukong
20
3 / 0 / 17
12,024
707
12,973
27,932
21,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
5 / 8 / 3
12,051
709
24,058
14,610
6,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Daleboy_3000
Martichoras
19
1 / 5 / 4
10,439
614
11,876
14,450
6,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
17
1 / 8 / 5
10,159
598
10,271
16,031
7,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Psycho-_-Granny
Amaterasu
18
3 / 8 / 6
11,314
666
6,892
23,000
19,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
ZeroWRLD
Ah Puch
17
1 / 10 / 3
10,173
598
18,451
19,345
8,410
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
39
Kills
11
11
Deaths
39
87
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
18
7.5
L
Poseidon
 
Poseidon
5
8
3
0.81
L
Martichoras
Daleboy_3000
Martichoras
1
5
4
0.6
W
Tiamat
Hawhay
Tiamat
8
3
18
5.67
L
Heimdallr
1
8
5
0.44
W
Cthulhu
OfficerDoge
Cthulhu
6
2
25
9.25
L
Amaterasu
Psycho-_-Granny
Amaterasu
3
8
6
0.75
W
Hun Batz
TheDuck027
Hun Batz
16
4
9
5.13
L
Ah Puch
ZeroWRLD
Ah Puch
1
10
3
0.25
W
Sun Wukong
fenix_007
Sun Wukong
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,965
Damage
71,548
101,867
Taken
87,436
88,816
Mitigated
47,903
53,254
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,434
467
1,428
4,394
14,120
7,674
616
6,671
7,129
41,188
0
L
Poseidon
 
Poseidon
24,058
1,165
448
708
14,610
6,355
0
6,639
7,823
52,347
0
L
Martichoras
Daleboy_3000
Martichoras
11,876
3,513
1,169
2,483
14,450
6,847
0
9,630
4,506
0
33,126
W
Tiamat
Hawhay
Tiamat
15,215
1,538
939
3,751
14,356
11,669
1,525
5,978
7,610
38,276
0
L
Heimdallr
10,271
3,242
471
628
16,031
7,272
0
7,974
7,770
0
22,437
W
Cthulhu
OfficerDoge
Cthulhu
15,108
452
7,371
16,134
30,308
39,225
624
12,497
16,178
33,479
0
L
Amaterasu
Psycho-_-Granny
Amaterasu
6,892
1,823
921
5,069
23,000
19,019
0
13,449
8,692
0
10,114
W
Hun Batz
TheDuck027
Hun Batz
19,235
5,410
1,987
3,643
15,151
8,502
2,365
6,258
8,183
0
42,505
L
Ah Puch
ZeroWRLD
Ah Puch
18,451
2,069
0
446
19,345
8,410
0
10,948
8,365
27,738
0
W
Sun Wukong
fenix_007
Sun Wukong
12,973
2,063
1,251
12,356
27,932
21,746
878
9,667
17,574
0
30,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,187
Gold Earned
54,136
239
Minions Killed
221
0
Camps Cleared
0
1,913,640
Distance Traveled
1,357,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,855
756
49
3
0
355,910
0
L
Poseidon
12,051
709
73
4
0
288,719
0
L
Martichoras
10,439
614
63
4
0
264,353
0
W
Tiamat
13,060
768
55
3
0
349,212
0
L
Heimdallr
10,159
598
42
2
0
262,417
0
W
Cthulhu
13,990
823
50
3
0
399,463
0
L
Amaterasu
11,314
666
15
1
0
311,519
0
W
Hun Batz
14,258
839
60
4
0
367,769
0
L
Ah Puch
10,173
598
28
2
0
230,239
0
W
Sun Wukong
12,024
707
25
1
0
441,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role