Player Matchup

Xing Tian
Xing Tian
Gold V
Elielielim
Xing Tian
Gold V
Level 117
God Stats
2W - 0L
1,648 SR
Queue Stats
37W - 39L
1,333 MMR
Solo
Fenrir
Fenrir
Bronze III
GOOBIE-WOOBIES
Fenrir
Bronze III
Level 68
God Stats
1W - 0L
1,645 SR
Queue Stats
12W - 16L
1,262 MMR
Solo
Hou Yi
Hou Yi
Gold V
Mistershadow122
Hou Yi
Gold V
Level 148
God Stats
3W - 3L
1,721 SR
Queue Stats
784W - 801L
1,328 MMR
Solo
Kali
Kali
Gold IV
joseluiscrr
Kali
Gold IV
Level 108
God Stats
2W - 2L
1,492 SR
Queue Stats
112W - 111L
1,334 MMR
Solo
Anubis
Anubis
Gold V
ricosavage77
Anubis
Gold V
Level 153
God Stats
5W - 8L
1,653 SR
Queue Stats
547W - 550L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,632 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,546 SR
1,415 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
 
Loki
Silver II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
TheGreatAzbell
Neith
Silver I
Level 128
God Stats
4W - 4L
1,566 SR
Queue Stats
27W - 40L
1,260 MMR
Party 1
Nu Wa
Nu Wa
Silver I
xTitansfan93x
Nu Wa
Silver I
Level 129
God Stats
98W - 96L
1,662 SR
Queue Stats
253W - 282L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elielielim
Xing Tian
10
1 / 0 / 1
5,648
628
3,137
6,180
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,136
460
1,993
5,451
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 1
4,787
532
1,488
4,396
1,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 1
5,828
648
1,697
6,249
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
0 / 2 / 0
5,236
582
4,436
5,364
1,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
HachimanArachneAwilixGuan YuThor

VS

Bans
AphroditeBakasuraMorgan Le FayJanusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 0 / 1
5,808
645
2,147
4,533
1,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
 
Vamana
7
0 / 2 / 0
4,236
471
3,348
6,714
3,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
 
Loki
7
0 / 0 / 0
4,114
457
826
4,339
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 1 / 1
4,959
551
4,391
5,437
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,173
575
3,431
5,859
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
0
1
2.5
L
Vamana
 
Vamana
0
2
0
0
L
Loki
 
Loki
0
0
0
0
W
Xing Tian
Elielielim
Xing Tian
1
0
1
1.5
W
0
0
0
0
W
0
0
1
0.5
L
0
1
1
0.5
W
3
1
1
3.5
W
Anubis
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,751
Damage
14,143
27,640
Taken
26,882
11,172
Mitigated
9,658
9,011
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,147
508
0
500
4,533
1,631
0
1,058
3,395
0
41,801
L
Vamana
 
Vamana
3,348
1,591
0
1,555
6,714
3,430
0
2,252
4,075
0
19,634
L
Loki
 
Loki
826
263
0
1,831
4,339
1,467
0
0
4,339
0
21,139
W
Xing Tian
Elielielim
Xing Tian
3,137
255
0
1,065
6,180
3,710
0
240
5,908
33,699
0
W
1,993
734
0
1,280
5,451
1,799
0
103
5,342
0
18,452
W
1,488
701
0
2,152
4,396
1,345
0
213
4,151
0
25,540
L
4,391
1,316
0
1,954
5,437
1,731
0
0
5,437
0
33,205
W
1,697
658
0
1,402
6,249
2,399
0
528
5,671
0
42,070
W
Anubis
4,436
436
0
3,112
5,364
1,919
0
2,206
3,048
47,126
0
L
3,431
1,385
0
675
5,859
1,399
0
3,824
2,035
31,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
24,290
276
Minions Killed
247
0
Camps Cleared
0
930,206
Distance Traveled
893,151
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,808
645
71
8
0
236,322
1
L
Vamana
4,236
471
23
3
0
167,113
2
L
Loki
4,114
457
33
4
0
165,522
1
W
Xing Tian
5,648
628
56
6
0
178,505
0
W
Fenrir
4,136
460
26
3
0
201,639
0
W
Hou Yi
4,787
532
34
4
0
169,089
1
L
Neith
4,959
551
57
6
0
165,801
2
W
Kali
5,828
648
74
8
0
209,755
2
W
Anubis
5,236
582
86
10
0
171,218
3
L
Nu Wa
5,173
575
63
7
0
158,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role