Player Matchup

Apollo
Apollo
Justorm
Apollo
Level 27
God Stats
2W - 1L
1,697 SR
Queue Stats
111W - 93L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
OreoWolfKNight
Jing Wei
Level 88
God Stats
2W - 0L
1,780 SR
Queue Stats
108W - 87L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
RyeGuy98
Baron Samedi
Level 105
God Stats
7W - 2L
1,719 SR
Queue Stats
66W - 60L
1,526 Elo+
Solo
Artemis
Artemis
Tanotio
Artemis
Level 149
God Stats
1W - 0L
1,518 SR
Queue Stats
37W - 27L
1,635 Elo+
Solo
Ymir
Ymir
jetcornrex
Ymir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 116L
1,434 Elo+
Solo
Team Averages
Level 87
1,643 SR
1,529 Elo+

VS

Team Averages
Level 129
1,455 SR
1,481 Elo+
Mulan
Mulan
Darth Shires
Mulan
Level 157
God Stats
22W - 20L
1,618 SR
Queue Stats
628W - 629L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
Paburo_Phx
Hou Yi
Level 145
God Stats
39W - 35L
1,540 SR
Queue Stats
270W - 273L
1,514 Elo+
Solo
Awilix
Awilix
Vampysuperset49
Awilix
Level 103
God Stats
2W - 3L
1,185 SR
Queue Stats
65W - 82L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
darwin503
Ix Chel
Level 117
God Stats
39W - 49L
1,476 SR
Queue Stats
207W - 210L
1,488 Elo+
Solo
Vulcan
Vulcan
polo448
Vulcan
Level 122
God Stats
50W - 56L
1,455 SR
Queue Stats
75W - 87L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Justorm
Apollo
12
2 / 1 / 5
7,281
1,214
7,524
5,521
2,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
12
2 / 3 / 3
7,425
1,238
5,175
6,526
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
RyeGuy98
Baron Samedi
12
3 / 1 / 4
7,525
1,254
6,141
3,287
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Tanotio
Artemis
12
1 / 0 / 3
6,932
1,155
5,480
2,797
1,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

13
0 / 0 / 7
7,641
1,274
2,628
6,611
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

343

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,077
1,180
6,829
10,022
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Paburo_Phx
Hou Yi
12
2 / 1 / 0
7,188
1,198
3,450
4,830
1,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,956
1,159
3,683
7,670
3,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
darwin503
Ix Chel
12
0 / 3 / 3
6,665
1,111
6,022
6,118
2,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
polo448
Vulcan
11
0 / 0 / 2
6,111
1,019
1,854
475
161
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
8
Kills
5
5
Deaths
8
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Apollo
Justorm
Apollo
2
1
5
4.5
W
Jing Wei
2
3
3
1.17
L
Hou Yi
Paburo_Phx
Hou Yi
2
1
0
2
W
Baron Samedi
RyeGuy98
Baron Samedi
3
1
4
5
W
Artemis
Tanotio
Artemis
1
0
3
2.5
L
2
1
1
2.5
L
Ix Chel
darwin503
Ix Chel
0
3
3
0.5
W
0
0
7
3.5
L
Vulcan
polo448
Vulcan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,948
Damage
21,838
24,742
Taken
29,115
12,637
Mitigated
15,582
5,045
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,829
508
0
369
10,022
7,879
0
2,058
7,916
0
17,045
W
Apollo
Justorm
Apollo
7,524
4,709
0
713
5,521
2,270
0
1,359
3,907
0
16,864
W
Jing Wei
5,175
4,768
0
997
6,526
2,494
0
785
5,612
0
25,102
L
Hou Yi
Paburo_Phx
Hou Yi
3,450
1,146
0
716
4,830
1,849
0
2,613
2,217
0
19,109
W
Baron Samedi
RyeGuy98
Baron Samedi
6,141
560
514
850
3,287
1,604
0
1,740
1,509
16,975
0
W
Artemis
Tanotio
Artemis
5,480
1,571
0
655
2,797
1,142
0
565
2,184
0
19,289
L
3,683
1,624
0
266
7,670
3,354
0
1,715
5,955
0
8,648
L
Ix Chel
darwin503
Ix Chel
6,022
87
876
634
6,118
2,339
0
2,383
3,735
19,484
0
W
2,628
506
0
1,316
6,611
5,127
0
3,588
2,947
6,209
0
L
Vulcan
polo448
Vulcan
1,854
1,024
0
0
475
161
0
0
475
4,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
33,997
136
Minions Killed
123
8
Camps Cleared
4
620,678
Distance Traveled
529,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,077
1,180
34
6
0
127,031
0
W
Apollo
7,281
1,214
19
3
2
130,834
0
W
Jing Wei
7,425
1,238
46
8
3
116,552
0
L
Hou Yi
7,188
1,198
39
7
1
107,456
0
W
Baron Samedi
7,525
1,254
34
6
0
123,943
0
W
Artemis
6,932
1,155
25
4
3
121,812
0
L
Awilix
6,956
1,159
14
2
2
141,564
0
L
Ix Chel
6,665
1,111
32
5
1
117,008
0
W
Ymir
7,641
1,274
12
2
0
127,537
0
L
Vulcan
6,111
1,019
4
1
0
36,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role