Player Matchup

He Bo
He Bo
 
He Bo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Boarhat_Fisher
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 137L
1,429 Elo+
Party 2
Discordia
Discordia
ItssMarcc
Discordia
Level 97
God Stats
6W - 5L
1,569 SR
Queue Stats
43W - 40L
1,463 Elo+
Solo
Odin
Odin
Lowkeybigfoot
Odin
Level 122
God Stats
1W - 1L
1,755 SR
Queue Stats
52W - 64L
1,466 Elo+
Solo
Danzaburou
Danzaburou
i_waz_canadian
Danzaburou
Level 28
God Stats
2W - 5L
1,298 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 2
Team Averages
Level 88
1,524 SR
1,437 Elo+

VS

Team Averages
Level 84
1,436 SR
1,409 Elo+
Loki
Loki
ALPHA--110
Loki
Level 102
God Stats
3W - 6L
1,242 SR
Queue Stats
263W - 246L
1,478 Elo+
Solo
Sylvanus
Sylvanus
James McGirthy
Sylvanus
Level 63
God Stats
4W - 3L
1,203 SR
Queue Stats
211W - 190L
1,372 Elo+
Party 1
Izanami
Izanami
Jdoe604
Izanami
Level 57
God Stats
1W - 0L
1,543 SR
Queue Stats
22W - 28L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePrairieDawg
Baron Samedi
Level 70
God Stats
3W - 4L
1,544 SR
Queue Stats
88W - 79L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
baconlover20
Cthulhu
Level 128
God Stats
13W - 11L
1,647 SR
Queue Stats
297W - 274L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 2 / 2
6,617
509
5,810
8,391
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Boarhat_Fisher
Aphrodite
9
1 / 4 / 1
5,919
455
3,600
9,884
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ItssMarcc
Discordia
10
1 / 3 / 1
6,085
468
8,054
6,573
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 1 / 0
4,065
313
547
1,107
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
i_waz_canadian
Danzaburou
8
1 / 3 / 1
5,409
416
8,414
11,396
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,884
606
6,129
10,542
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
2 / 0 / 4
6,759
520
3,611
9,894
7,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Jdoe604
Izanami
9
1 / 2 / 1
5,608
431
5,572
8,569
3,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ThePrairieDawg
Baron Samedi
10
2 / 3 / 2
5,865
451
5,137
8,235
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
baconlover20
Cthulhu
12
5 / 1 / 3
7,754
596
5,810
8,052
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
2
2
2
W
3
0
4
5
L
Aphrodite
Boarhat_Fisher
Aphrodite
1
4
1
0.38
L
Discordia
ItssMarcc
Discordia
1
3
1
0.5
W
Sylvanus
2
0
4
4
W
Izanami
Jdoe604
Izanami
1
2
1
0.75
L
0
1
0
0
W
Baron Samedi
ThePrairieDawg
Baron Samedi
2
3
2
1
W
Cthulhu
baconlover20
Cthulhu
5
1
3
6.5
L
Danzaburou
i_waz_canadian
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
26,259
37,351
Taken
45,292
17,533
Mitigated
26,331
12,443
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,810
62
0
3,921
8,391
2,629
0
2,348
5,865
42,663
0
W
6,129
1,548
0
2,421
10,542
4,106
0
2,599
7,943
0
75,387
L
Aphrodite
Boarhat_Fisher
Aphrodite
3,600
813
2,473
3,564
9,884
7,174
104
3,537
6,302
17,335
0
L
Discordia
ItssMarcc
Discordia
8,054
75
0
528
6,573
2,598
222
4,100
2,337
39,556
0
W
Sylvanus
3,611
1,450
2,151
2,985
9,894
7,119
104
3,252
6,642
13,362
0
W
Izanami
Jdoe604
Izanami
5,572
3,642
425
1,039
8,569
3,127
690
3,312
5,257
0
37,694
L
547
284
0
0
1,107
376
0
352
689
0
2,855
W
Baron Samedi
ThePrairieDawg
Baron Samedi
5,137
308
291
2,228
8,235
4,534
0
5,567
2,668
25,184
0
W
Cthulhu
baconlover20
Cthulhu
5,810
466
270
796
8,052
7,445
0
2,911
5,141
42,420
0
L
Danzaburou
i_waz_canadian
Danzaburou
8,414
3,381
0
1,957
11,396
4,756
546
3,636
7,600
0
35,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,095
Gold Earned
33,870
211
Minions Killed
307
0
Camps Cleared
0
1,013,032
Distance Traveled
1,201,887
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,617
509
62
5
0
266,465
0
W
Loki
7,884
606
117
9
0
286,125
0
L
Aphrodite
5,919
455
33
3
0
234,501
0
L
Discordia
6,085
468
60
5
0
249,653
2
W
Sylvanus
6,759
520
26
2
0
219,961
0
W
Izanami
5,608
431
62
5
0
240,073
0
L
Odin
4,065
313
3
0
0
25,357
0
W
Baron Samedi
5,865
451
31
2
0
226,397
0
W
Cthulhu
7,754
596
71
5
0
229,331
0
L
Danzaburou
5,409
416
53
4
0
237,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role