Player Matchup

Skadi
Skadi
KITRITOAMV
Skadi
Level 18
God Stats
5W - 6L
1,429 SR
Queue Stats
138W - 147L
1,385 Elo+
Party 1
Ares
Ares
Saltof
Ares
Level 24
God Stats
5W - 6L
1,238 SR
Queue Stats
120W - 124L
1,321 Elo+
Party 2
Da Ji
Da Ji
SuRRendeR78
Da Ji
Level 89
God Stats
4W - 4L
1,423 SR
Queue Stats
144W - 138L
1,423 Elo+
Party 1
Janus
Janus
guillechu
Janus
Level 63
God Stats
6W - 3L
1,645 SR
Queue Stats
282W - 275L
1,527 Elo+
Party 2
Surtr
Surtr
trustworthy_sale
Surtr
Level 26
God Stats
5W - 4L
1,425 SR
Queue Stats
202W - 249L
1,338 Elo+
Party 1
Team Averages
Level 44
1,432 SR
1,399 Elo+

VS

Team Averages
Level 36
1,465 SR
1,446 Elo+
Horus
Horus
Konste1989
Horus
Level 18
God Stats
1W - 3L
1,325 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 3
Poseidon
Poseidon
PhantomGrot
Poseidon
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 65L
1,403 Elo+
Solo
Thor
Thor
ScoPer295
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
Stubbilein
Heimdallr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 3
Chaac
Chaac
ichheule
Chaac
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 0 / 3
6,520
466
4,973
7,379
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Saltof
Ares
9
0 / 2 / 4
6,686
478
2,735
8,419
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
7 / 1 / 5
8,429
602
6,679
9,727
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
guillechu
Janus
14
8 / 2 / 1
9,283
663
9,032
6,316
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 2 / 9
8,592
614
7,984
12,846
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 3 / 3
6,390
456
4,295
12,266
8,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
PhantomGrot
Poseidon
11
0 / 6 / 0
6,216
444
4,868
9,294
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
3 / 4 / 1
7,004
500
3,119
11,389
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Stubbilein
Heimdallr
12
4 / 3 / 1
7,440
531
9,580
9,144
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ichheule
Chaac
9
0 / 3 / 2
5,764
412
2,629
6,632
3,843
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
7
7
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
0
3
2.5
L
Horus
0
3
3
0.5
L
Poseidon
PhantomGrot
Poseidon
0
6
0
0
W
Ares
Saltof
Ares
0
2
4
1
L
Thor
3
4
1
0.88
L
Heimdallr
Stubbilein
Heimdallr
4
3
1
1.5
W
7
1
5
9.5
W
Janus
guillechu
Janus
8
2
1
4.25
L
Chaac
ichheule
Chaac
0
3
2
0.33
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,403
Damage
24,491
44,687
Taken
48,725
26,197
Mitigated
23,440
13,287
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,973
1,954
0
2,260
7,379
2,527
512
21
7,330
0
38,101
L
Horus
4,295
2,026
1,942
2,877
12,266
8,885
0
1,302
10,867
0
18,028
L
Poseidon
PhantomGrot
Poseidon
4,868
896
0
1,401
9,294
2,852
30
5,015
4,031
45,398
0
W
Ares
Saltof
Ares
2,735
260
0
915
8,419
7,245
0
1,393
7,026
20,196
0
L
Thor
3,119
819
0
730
11,389
3,851
0
2,500
8,713
0
38,967
L
Heimdallr
Stubbilein
Heimdallr
9,580
4,040
0
2,009
9,144
4,009
0
1,754
7,302
0
46,397
W
6,679
1,579
0
4,595
9,727
4,049
0
142
9,473
0
44,880
W
Janus
guillechu
Janus
9,032
561
0
995
6,316
2,460
475
2,009
4,307
69,271
0
L
Chaac
ichheule
Chaac
2,629
374
0
647
6,632
3,843
0
1,186
5,082
0
20,000
W
7,984
2,655
0
4,522
12,846
9,916
882
2,036
10,810
1,137
54,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
32,814
369
Minions Killed
281
0
Camps Cleared
0
1,325,414
Distance Traveled
1,195,303
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,520
466
52
4
0
228,882
0
L
Horus
6,390
456
24
2
0
262,355
0
L
Poseidon
6,216
444
80
6
0
254,720
3
W
Ares
6,686
478
37
3
0
267,808
0
L
Thor
7,004
500
67
5
0
291,298
0
L
Heimdallr
7,440
531
75
5
0
233,938
0
W
Da Ji
8,429
602
62
4
0
327,266
3
W
Janus
9,283
663
122
9
0
277,994
0
L
Chaac
5,764
412
35
3
0
152,992
0
W
Surtr
8,592
614
96
7
0
223,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role