Player Matchup

Arachne
Arachne
Silver IV
AceroIIa
Arachne
Silver IV
Level 67
God Stats
77W - 67L
1,607 SR
Queue Stats
246W - 262L
995 MMR
Solo
Cupid
Cupid
Bronze II
HonstiS
Cupid
Bronze II
Level 69
God Stats
4W - 8L
1,545 SR
Queue Stats
168W - 192L
904 MMR
Solo
Ra
Ra
Silver V
Jose Manu21L
Ra
Silver V
Level 78
God Stats
9W - 11L
1,437 SR
Queue Stats
369W - 391L
883 MMR
Solo
Vulcan
Vulcan
Silver IV
linuxfrag
Vulcan
Silver IV
Level 145
God Stats
58W - 46L
1,541 SR
Queue Stats
344W - 380L
1,011 MMR
Solo
Nu Wa
Nu Wa
Silver II
silenttwhisper
Nu Wa
Silver II
Level 206
God Stats
192W - 175L
1,578 SR
Queue Stats
582W - 609L
973 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,542 SR
953 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,503 SR
1,045 MMR
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
ArcaneSrvivL
Vamana
Silver II
Level 120
God Stats
13W - 11L
1,533 SR
Queue Stats
150W - 166L
864 MMR
Solo
Hachiman
Hachiman
Silver III
FressaDaKing08
Hachiman
Silver III
Level 158
God Stats
9W - 9L
1,573 SR
Queue Stats
54W - 52L
901 MMR
Solo
Shiva
Shiva
Silver III
Kiwicobb
Shiva
Silver III
Level 138
God Stats
1W - 2L
1,313 SR
Queue Stats
71W - 83L
1,036 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
genio054fiero
Zhong Kui
Silver III
Level 153
God Stats
12W - 9L
1,597 SR
Queue Stats
600W - 607L
924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceroIIa
Arachne
11
0 / 2 / 1
6,655
475
4,329
8,920
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
HonstiS
Cupid
11
1 / 6 / 0
6,334
452
5,409
13,621
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
8,288
592
5,687
11,022
4,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
linuxfrag
Vulcan
12
2 / 3 / 1
7,528
538
11,744
5,333
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 1
7,402
529
9,000
6,658
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliMorgan Le FayHerculesMartichoras

VS

Bans
MulanThanatosAwilixRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 0 / 7
7,660
547
4,943
14,480
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
13
0 / 2 / 1
7,538
538
6,572
10,635
8,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
13
5 / 2 / 4
7,815
558
6,852
10,302
3,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Kiwicobb
Shiva
12
4 / 2 / 6
8,128
581
6,220
15,136
13,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
genio054fiero
Zhong Kui
14
5 / 1 / 1
8,474
605
5,447
10,166
8,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
15
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
7
4.5
L
Arachne
AceroIIa
Arachne
0
2
1
0.25
W
Vamana
0
2
1
0.25
W
Hachiman
5
2
4
3.5
L
Cupid
HonstiS
Cupid
1
6
0
0.17
L
2
1
1
2.5
W
Shiva
Kiwicobb
Shiva
4
2
6
3.5
W
Zhong Kui
genio054fiero
Zhong Kui
5
1
1
5.5
L
Vulcan
linuxfrag
Vulcan
2
3
1
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,169
Damage
30,034
45,554
Taken
60,719
17,034
Mitigated
39,394
17,510
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,943
1,695
0
2,478
14,480
5,807
0
4,135
10,345
102
61,537
L
Arachne
AceroIIa
Arachne
4,329
2,720
0
3,486
8,920
3,752
57
1,623
7,253
0
49,320
W
Vamana
6,572
2,633
0
3,204
10,635
8,318
0
4,924
5,555
0
57,403
W
Hachiman
6,852
4,310
0
3,145
10,302
3,701
0
4,777
5,465
0
58,615
L
Cupid
HonstiS
Cupid
5,409
2,621
182
4,429
13,621
4,554
44
830
12,791
0
36,807
L
5,687
849
72
7,116
11,022
4,611
571
669
10,353
68,908
0
W
Shiva
Kiwicobb
Shiva
6,220
373
0
1,439
15,136
13,016
604
6,312
8,757
276
34,786
W
Zhong Kui
genio054fiero
Zhong Kui
5,447
314
0
5,962
10,166
8,552
830
6,020
4,146
71,641
0
L
Vulcan
linuxfrag
Vulcan
11,744
3,824
0
295
5,333
2,019
0
920
4,413
44,974
0
L
9,000
3,653
0
1,930
6,658
2,098
336
1,846
4,812
60,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
39,615
413
Minions Killed
459
0
Camps Cleared
0
1,372,505
Distance Traveled
1,396,036
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,660
547
93
7
0
319,929
0
L
Arachne
6,655
475
73
5
0
330,729
0
W
Vamana
7,538
538
85
6
0
312,799
0
W
Hachiman
7,815
558
95
7
0
249,531
0
L
Cupid
6,334
452
55
4
0
254,453
2
L
Ra
8,288
592
118
8
0
269,035
0
W
Shiva
8,128
581
57
4
0
263,218
2
W
Zhong Kui
8,474
605
129
9
0
250,559
2
L
Vulcan
7,528
538
71
5
0
272,324
0
L
Nu Wa
7,402
529
96
7
0
245,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role