Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Jaderuss1021
Bakasura
Level 128
God Stats
1W - 2L
1,785 SR
Queue Stats
543W - 716L
1,277 Elo+
Solo
Danzaburou
Danzaburou
Raebridar
Danzaburou
Level 157
God Stats
1W - 2L
1,483 SR
Queue Stats
37W - 57L
1,382 Elo+
Solo
Zeus
Zeus
blackheart721
Zeus
Level 15
God Stats
1W - 1L
1,540 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Thanatos
Thanatos
nu_gamer08
Thanatos
Level 85
God Stats
4W - 8L
1,279 SR
Queue Stats
232W - 235L
1,445 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,421 Elo+

VS

Team Averages
Level 121
1,451 SR
1,448 Elo+
Izanami
Izanami
DogfartsMcGee
Izanami
Level 87
God Stats
4W - 0L
1,629 SR
Queue Stats
69W - 56L
1,494 Elo+
Solo
Zeus
Zeus
MafiuDios
Zeus
Level 128
God Stats
6W - 5L
1,302 SR
Queue Stats
230W - 260L
1,385 Elo+
Solo
Neith
Neith
Romantuz
Neith
Level 155
God Stats
4W - 7L
1,326 SR
Queue Stats
221W - 204L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
Shimly
Cthulhu
Level 168
God Stats
6W - 5L
1,393 SR
Queue Stats
385W - 381L
1,454 Elo+
Party 2
Surtr
Surtr
danbilze87
Surtr
Level 67
God Stats
3W - 1L
1,607 SR
Queue Stats
132W - 130L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 6 / 3
7,170
717
9,696
10,735
5,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Jaderuss1021
Bakasura
12
1 / 9 / 2
6,832
683
2,074
13,248
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Raebridar
Danzaburou
15
2 / 4 / 3
8,491
849
6,351
9,227
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 6 / 0
8,340
834
9,092
7,685
3,214
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
nu_gamer08
Thanatos
14
2 / 6 / 3
7,612
761
5,585
10,449
4,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 2 / 16
9,576
958
7,119
9,220
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
2 / 3 / 14
8,761
876
10,904
8,762
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Romantuz
Neith
17
6 / 0 / 23
10,301
1,030
11,429
8,233
3,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Shimly
Cthulhu
15
6 / 3 / 18
9,988
999
9,734
15,689
16,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
16
11 / 2 / 15
10,016
1,002
8,511
11,979
13,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
9
Kills
31
31
Deaths
10
11
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
3
0.42
W
Izanami
6
2
16
7
L
Bakasura
Jaderuss1021
Bakasura
1
9
2
0.22
W
Zeus
2
3
14
3
L
Danzaburou
Raebridar
Danzaburou
2
4
3
0.88
W
Neith
Romantuz
Neith
6
0
23
17.5
W
Cthulhu
Shimly
Cthulhu
6
3
18
5
L
3
6
0
0.5
W
Surtr
11
2
15
9.25
L
Thanatos
nu_gamer08
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,798
Damage
47,697
51,344
Taken
53,883
28,785
Mitigated
41,819
8,463
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,696
2,496
0
1,185
10,735
5,871
0
3,759
6,932
0
17,280
W
Izanami
7,119
4,501
2,079
1,828
9,220
4,290
3,477
2,488
6,598
0
28,774
L
Bakasura
Jaderuss1021
Bakasura
2,074
1,223
339
632
13,248
10,456
0
3,273
9,589
0
3,690
W
Zeus
10,904
1,233
288
1,669
8,762
3,688
1,672
1,343
7,191
31,682
0
L
Danzaburou
Raebridar
Danzaburou
6,351
1,996
0
1,711
9,227
4,404
0
5,184
3,984
0
22,448
W
Neith
Romantuz
Neith
11,429
2,481
1,937
3,016
8,233
3,911
1,429
1,124
7,002
0
25,025
W
Cthulhu
Shimly
Cthulhu
9,734
343
2,626
2,772
15,689
16,183
89
2,482
12,601
14,325
696
L
9,092
1,050
0
72
7,685
3,214
0
3,550
4,123
21,907
0
W
Surtr
8,511
1,693
1,539
2,452
11,979
13,747
485
2,033
9,769
170
15,404
L
Thanatos
nu_gamer08
Thanatos
5,585
471
329
4,195
10,449
4,840
0
4,300
6,113
0
9,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
48,642
105
Minions Killed
143
0
Camps Cleared
0
909,295
Distance Traveled
1,024,751
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,170
717
15
2
0
201,142
0
W
Izanami
9,576
958
52
5
0
210,227
0
L
Bakasura
6,832
683
7
1
0
152,779
0
W
Zeus
8,761
876
40
4
0
175,300
0
L
Danzaburou
8,491
849
40
4
0
185,977
0
W
Neith
10,301
1,030
31
3
0
217,521
6
W
Cthulhu
9,988
999
13
1
0
195,773
0
L
Zeus
8,340
834
37
4
0
165,217
0
W
Surtr
10,016
1,002
7
1
0
225,930
0
L
Thanatos
7,612
761
6
1
0
204,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role