Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DamagedShelf
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
DougiefromdaO
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,525 Elo+
Party 3
Ymir
Ymir
MachineGunSmelly
Ymir
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 138L
1,474 Elo+
Party 3
King Arthur
King Arthur
dethpanch
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,399 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,448 Elo+

VS

Team Averages
Level 56
1,540 SR
1,554 Elo+
Xing Tian
Xing Tian
Hamburgerhelper9
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,656 Elo+
Party 2
Sun Wukong
Sun Wukong
LxstMxnths
Sun Wukong
Level 43
God Stats
11W - 2L
1,876 SR
Queue Stats
177W - 173L
1,404 Elo+
Solo
Izanami
Izanami
Saggybreast
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,808 Elo+
Party 2
Ix Chel
Ix Chel
dcoffey00
Ix Chel
Level 148
God Stats
1W - 1L
1,487 SR
Queue Stats
6W - 4L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
xXReapingAngelXx
Ao Kuang
Level 66
God Stats
2W - 1L
1,336 SR
Queue Stats
44W - 60L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 5 / 0
6,140
439
5,555
13,303
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
1 / 6 / 0
7,212
515
5,269
9,918
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
DougiefromdaO
Xbalanque
12
2 / 7 / 0
6,908
493
6,675
14,460
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 2
6,717
480
2,469
12,897
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
dethpanch
King Arthur
13
0 / 2 / 0
7,147
511
7,010
13,095
9,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
2 / 0 / 7
8,038
574
6,429
12,897
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LxstMxnths
Sun Wukong
14
0 / 0 / 3
8,298
593
8,896
14,349
11,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Saggybreast
Izanami
14
4 / 1 / 4
8,555
611
11,007
9,216
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
dcoffey00
Ix Chel
14
8 / 0 / 3
8,567
612
11,369
5,279
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 2 / 6
8,404
600
7,509
13,550
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
22
22
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
0
0
L
Anubis
1
6
0
0.17
L
Xbalanque
DougiefromdaO
Xbalanque
2
7
0
0.29
W
Xing Tian
2
0
7
5.5
W
Sun Wukong
LxstMxnths
Sun Wukong
0
0
3
1.5
L
0
2
2
0.5
W
Izanami
Saggybreast
Izanami
4
1
4
6
W
Ix Chel
dcoffey00
Ix Chel
8
0
3
9.5
L
King Arthur
dethpanch
King Arthur
0
2
0
0
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
45,210
63,673
Taken
55,291
35,097
Mitigated
33,080
10,243
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,555
2,918
0
529
13,303
4,511
0
6,618
6,658
0
39,056
L
Anubis
5,269
912
0
2,096
9,918
4,500
55
7,454
2,464
51,502
0
L
Xbalanque
DougiefromdaO
Xbalanque
6,675
3,425
0
3,533
14,460
4,462
0
4,016
10,444
0
47,150
W
Xing Tian
6,429
1,261
0
2,829
12,897
11,437
289
1,512
11,385
30,224
0
W
Sun Wukong
LxstMxnths
Sun Wukong
8,896
2,013
0
5,739
14,349
11,042
287
1,100
13,249
0
66,195
L
2,469
665
0
1,803
12,897
11,689
0
6,191
6,648
23,328
0
W
Izanami
Saggybreast
Izanami
11,007
7,040
0
3,953
9,216
3,349
1,455
905
8,311
0
85,856
W
Ix Chel
dcoffey00
Ix Chel
11,369
828
1,316
1,126
5,279
1,871
440
2,345
2,934
56,975
0
L
King Arthur
dethpanch
King Arthur
7,010
1,335
0
2,282
13,095
9,935
0
1,105
11,900
0
51,074
W
7,509
1,850
0
2,320
13,550
5,381
0
2,012
11,538
53,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
41,862
313
Minions Killed
447
0
Camps Cleared
0
1,304,909
Distance Traveled
1,423,552
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,140
439
55
4
0
285,812
0
L
Anubis
7,212
515
72
5
0
242,467
0
L
Xbalanque
6,908
493
78
6
0
244,336
0
W
Xing Tian
8,038
574
41
3
0
286,023
3
W
Sun Wukong
8,298
593
112
8
0
280,517
0
L
Ymir
6,717
480
24
2
0
242,436
2
W
Izanami
8,555
611
141
10
0
277,604
2
W
Ix Chel
8,567
612
86
6
0
295,016
2
L
King Arthur
7,147
511
84
6
0
289,858
0
W
Ao Kuang
8,404
600
67
5
0
284,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role