Player Matchup

Surtr
Surtr
ArgetRisa
Surtr
Level 140
God Stats
8W - 9L
1,592 SR
Queue Stats
234W - 233L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Game_Syphon
Ne Zha
Level 127
God Stats
7W - 8L
1,209 SR
Queue Stats
638W - 567L
1,566 Elo+
Solo
Apollo
Apollo
OneeChannnnnnn0
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
XYZ_Soul-_-
Kuzenbo
Level 157
God Stats
12W - 12L
1,587 SR
Queue Stats
286W - 275L
1,485 Elo+
Party 1
Scylla
Scylla
XxCrose20xX
Scylla
Level 92
God Stats
39W - 27L
1,437 SR
Queue Stats
97W - 87L
1,489 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,504 Elo+

VS

Team Averages
Level 120
1,581 SR
1,517 Elo+
Sylvanus
Sylvanus
Legion_SC
Sylvanus
Level 158
God Stats
9W - 17L
1,299 SR
Queue Stats
220W - 196L
1,519 Elo+
Solo
Bacchus
Bacchus
deekay1119
Bacchus
Level 68
God Stats
7W - 9L
1,692 SR
Queue Stats
179W - 151L
1,578 Elo+
Solo
Susano
Susano
iGoat Mode
Susano
Level 126
God Stats
10W - 4L
1,715 SR
Queue Stats
334W - 293L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
wyd_stepbro699
Baron Samedi
Level 122
God Stats
340W - 289L
1,555 SR
Queue Stats
1,455W - 1,416L
1,428 Elo+
Solo
Ishtar
Ishtar
xxLegendary_JC
Ishtar
Level 126
God Stats
7W - 4L
1,643 SR
Queue Stats
292W - 265L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ArgetRisa
Surtr
15
1 / 3 / 0
9,022
501
8,630
17,787
11,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
0 / 6 / 5
7,833
435
6,480
15,362
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 6 / 1
7,188
399
4,096
13,931
6,086
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
XYZ_Soul-_-
Kuzenbo
10
1 / 1 / 1
6,566
365
4,603
8,691
11,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
15
3 / 4 / 1
9,312
517
6,731
9,439
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Legion_SC
Sylvanus
18
3 / 0 / 3
11,349
631
10,754
13,659
18,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
deekay1119
Bacchus
14
5 / 0 / 6
9,586
533
7,086
9,804
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
iGoat Mode
Susano
15
5 / 2 / 6
9,678
538
9,616
15,568
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
wyd_stepbro699
Baron Samedi
15
2 / 2 / 4
8,747
486
7,072
8,759
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 1 / 6
10,398
578
10,082
11,210
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
20
20
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Surtr
ArgetRisa
Surtr
1
3
0
0.33
L
Ne Zha
0
6
5
0.42
W
Sylvanus
Legion_SC
Sylvanus
3
0
3
4.5
L
0
6
1
0.08
L
Kuzenbo
XYZ_Soul-_-
Kuzenbo
1
1
1
1.5
L
Scylla
3
4
1
0.88
W
Bacchus
deekay1119
Bacchus
5
0
6
8
W
Susano
iGoat Mode
Susano
5
2
6
4
W
Baron Samedi
wyd_stepbro699
Baron Samedi
2
2
4
2
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
44,610
65,210
Taken
59,000
39,614
Mitigated
47,318
9,325
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ArgetRisa
Surtr
8,630
3,655
0
2,251
17,787
11,652
0
8,988
8,799
621
73,525
L
Ne Zha
6,480
2,503
0
1,901
15,362
6,412
0
3,753
11,609
0
67,309
W
Sylvanus
Legion_SC
Sylvanus
10,754
3,424
712
8,673
13,659
18,716
0
550
12,827
80,956
21,158
L
4,096
2,932
0
2,857
13,931
6,086
0
3,022
10,909
0
47,489
L
Kuzenbo
XYZ_Soul-_-
Kuzenbo
4,603
1,424
0
1,046
8,691
11,535
0
3,841
4,850
15,388
0
L
Scylla
6,731
1,228
0
1,270
9,439
3,929
0
4,721
4,718
74,072
0
W
Bacchus
deekay1119
Bacchus
7,086
1,512
0
2,962
9,804
12,229
26
3,648
6,052
29,164
0
W
Susano
iGoat Mode
Susano
9,616
1,896
0
2,080
15,568
6,444
601
3,306
12,134
0
88,681
W
Baron Samedi
wyd_stepbro699
Baron Samedi
7,072
385
439
3,340
8,759
4,213
540
3,749
5,010
68,936
0
W
10,082
6,131
0
4,481
11,210
5,716
1,036
920
10,233
0
84,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
49,758
463
Minions Killed
565
0
Camps Cleared
0
1,639,702
Distance Traveled
1,689,577
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,022
501
127
7
0
350,854
0
L
Ne Zha
7,833
435
85
5
0
371,252
0
W
Sylvanus
11,349
631
196
11
0
263,257
0
L
Apollo
7,188
399
73
4
0
275,464
0
L
Kuzenbo
6,566
365
27
2
0
302,156
0
L
Scylla
9,312
517
151
8
0
339,976
4
W
Bacchus
9,586
533
36
2
0
374,878
2
W
Susano
9,678
538
107
6
0
408,343
0
W
Baron Samedi
8,747
486
98
5
0
334,557
6
W
Ishtar
10,398
578
128
7
0
308,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role