Player Matchup

Skadi
Skadi
Gold V
Anurizms
Skadi
Gold V
Level 94
God Stats
18W - 18L
1,508 SR
Queue Stats
125W - 125L
1,395 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
TheSaiyanGod280
Morgan Le Fay
Bronze III
Level 69
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Bastet
Bastet
Silver III
TtvIssa_Gamerr31
Bastet
Silver III
Level 89
God Stats
1W - 1L
1,515 SR
Queue Stats
15W - 22L
1,332 MMR
Party 1
Khepri
Khepri
Silver I
TwinkiesEater
Khepri
Silver I
Level 76
God Stats
0W - 1L
1,590 SR
Queue Stats
56W - 59L
1,403 MMR
Solo
Nike
Nike
Gold V
icy_memes
Nike
Gold V
Level 83
God Stats
8W - 6L
1,540 SR
Queue Stats
188W - 191L
1,395 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,581 SR
1,405 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,517 SR
1,397 MMR
Cliodhna
Cliodhna
Bronze III
Awkon92
Cliodhna
Bronze III
Level 157
God Stats
1W - 0L
1,646 SR
Queue Stats
21W - 22L
1,351 MMR
Party 2
Mulan
Mulan
Silver IV
ELIZALDE01
Mulan
Silver IV
Level 128
God Stats
14W - 7L
1,434 SR
Queue Stats
31W - 30L
1,405 MMR
Solo
Xbalanque
Xbalanque
Bronze III
EllemMayooo
Xbalanque
Bronze III
Level 107
God Stats
1W - 0L
1,716 SR
Queue Stats
204W - 192L
1,400 MMR
Solo
Janus
Janus
Bronze III
FUSED LORD
Janus
Bronze III
Level 112
God Stats
5W - 2L
1,290 SR
Queue Stats
45W - 39L
1,477 MMR
Party 2
Ares
Ares
Bronze IV
V8slasher-_-
Ares
Bronze IV
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anurizms
Skadi
13
2 / 2 / 0
7,243
517
6,012
10,581
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
TheSaiyanGod280
Morgan Le Fay
10
0 / 6 / 2
6,127
438
4,184
10,817
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 5 / 1
6,793
485
4,314
11,687
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
6,262
447
4,189
10,911
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
13
1 / 6 / 0
7,809
558
5,585
13,340
11,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
YemojaThanatosMartichorasBakasura

VS

Bans
HorusFenrirRavanaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Awkon92
Cliodhna
13
2 / 3 / 2
7,647
546
4,413
10,681
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
15
8 / 1 / 2
9,656
690
12,580
14,724
14,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
EllemMayooo
Xbalanque
14
2 / 1 / 3
8,558
611
8,431
9,507
4,416
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
14
7 / 0 / 5
9,059
647
12,230
5,757
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 7
7,524
537
3,304
11,925
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
21
21
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
Anurizms
Skadi
2
2
0
1
W
Cliodhna
Awkon92
Cliodhna
2
3
2
1
W
Mulan
8
1
2
9
W
Xbalanque
EllemMayooo
Xbalanque
2
1
3
3.5
W
Janus
7
0
5
9.5
L
Morgan Le Fay
TheSaiyanGod280
Morgan Le Fay
0
6
2
0.17
L
4
5
1
0.9
L
0
2
2
0.5
W
2
2
7
2.75
L
Nike
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
40,958
57,336
Taken
52,594
31,938
Mitigated
35,721
8,516
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Anurizms
Skadi
6,012
3,047
0
2,370
10,581
3,871
0
426
10,155
0
57,124
W
Cliodhna
Awkon92
Cliodhna
4,413
558
0
1,660
10,681
4,206
462
524
10,157
0
64,261
W
Mulan
12,580
2,809
0
5,113
14,724
14,250
629
966
13,691
2,855
74,920
W
Xbalanque
EllemMayooo
Xbalanque
8,431
3,577
0
3,581
9,507
4,416
757
941
8,566
0
80,891
W
Janus
12,230
1,048
0
2,348
5,757
2,539
260
2,378
3,379
72,791
0
L
Morgan Le Fay
TheSaiyanGod280
Morgan Le Fay
4,184
567
0
639
10,817
3,712
0
6,608
3,919
36,232
0
L
4,314
1,488
0
1,300
11,687
4,376
0
2,781
8,784
0
33,692
L
4,189
765
0
2,768
10,911
8,599
0
4,983
5,794
24,339
0
W
3,304
609
165
2,223
11,925
10,310
140
4,099
7,774
20,645
0
L
Nike
5,585
889
0
1,439
13,340
11,380
0
1,199
11,959
1,009
60,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
42,444
349
Minions Killed
503
0
Camps Cleared
0
1,417,042
Distance Traveled
1,347,862
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,243
517
103
7
0
285,099
4
W
Cliodhna
7,647
546
101
7
0
301,116
0
W
Mulan
9,656
690
122
9
0
239,420
0
W
Xbalanque
8,558
611
134
10
0
246,096
0
W
Janus
9,059
647
126
9
0
285,239
2
L
Morgan Le Fay
6,127
438
66
5
0
275,211
1
L
Bastet
6,793
485
57
4
0
308,701
4
L
Khepri
6,262
447
23
2
0
280,580
8
W
Ares
7,524
537
20
1
0
275,991
4
L
Nike
7,809
558
100
7
0
267,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role