Player Matchup

Osiris
Osiris
Adriantin
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,455 Elo+
Solo
Neith
Neith
Beerinka
Neith
Level 124
God Stats
4W - 2L
1,660 SR
Queue Stats
149W - 151L
1,437 Elo+
Solo
Persephone
Persephone
Nopositivity
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,430 Elo+
Solo
Nox
Nox
PIMP_KHALIFA
Nox
Level 21
God Stats
0W - 2L
1,325 SR
Queue Stats
52W - 62L
1,356 Elo+
Solo
Yemoja
Yemoja
Toxic08
Yemoja
Level 127
God Stats
0W - 2L
1,271 SR
Queue Stats
74W - 64L
1,468 Elo+
Solo
Team Averages
Level 81
1,451 SR
1,429 Elo+

VS

Team Averages
Level 106
1,568 SR
1,454 Elo+
Hel
Hel
Gestament
Hel
Level 68
God Stats
2W - 1L
1,747 SR
Queue Stats
202W - 193L
1,433 Elo+
Solo
Danzaburou
Danzaburou
TJhookbait
Danzaburou
Level 107
God Stats
7W - 5L
1,557 SR
Queue Stats
244W - 230L
1,493 Elo+
Party 1
Zeus
Zeus
oOBlaackJesusOo
Zeus
Level 104
God Stats
7W - 1L
1,590 SR
Queue Stats
96W - 123L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
oldskooltwakkie
Tsukuyomi
Level 97
God Stats
8W - 7L
1,524 SR
Queue Stats
285W - 286L
1,491 Elo+
Solo
Scylla
Scylla
xTriance_
Scylla
Level 155
God Stats
16W - 14L
1,422 SR
Queue Stats
654W - 655L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adriantin
Osiris
16
2 / 4 / 7
9,229
615
15,754
23,221
31,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Beerinka
Neith
17
4 / 6 / 5
10,236
682
17,887
16,856
8,496
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Nopositivity
Persephone
15
0 / 6 / 4
9,204
614
15,450
15,308
6,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 3
10,212
681
9,169
15,979
8,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Toxic08
Yemoja
17
0 / 2 / 9
8,858
591
4,011
18,933
13,498
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
10,675
712
8,185
17,691
13,779
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
TJhookbait
Danzaburou
20
7 / 2 / 11
12,443
830
19,546
16,213
9,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 3 / 12
10,410
694
14,483
11,141
6,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
oldskooltwakkie
Tsukuyomi
17
3 / 3 / 10
10,236
682
20,297
15,422
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xTriance_
Scylla
19
6 / 3 / 13
11,659
777
21,594
16,163
8,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
11
Kills
22
22
Deaths
12
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Osiris
Adriantin
Osiris
2
4
7
1.38
L
Neith
Beerinka
Neith
4
6
5
1.08
W
3
1
14
10
L
Persephone
Nopositivity
Persephone
0
6
4
0.33
L
5
4
3
1.63
W
Danzaburou
TJhookbait
Danzaburou
7
2
11
6.25
L
Yemoja
Toxic08
Yemoja
0
2
9
2.25
W
3
3
12
3
W
Tsukuyomi
oldskooltwakkie
Tsukuyomi
3
3
10
2.67
W
Scylla
xTriance_
Scylla
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,271
Damage
84,105
90,297
Taken
76,630
67,906
Mitigated
46,310
41,482
Healing
46,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Adriantin
Osiris
15,754
2,184
1,159
3,686
23,221
31,071
0
10,575
12,004
0
25,962
L
Neith
Beerinka
Neith
17,887
5,202
1,610
2,409
16,856
8,496
0
8,090
8,465
0
36,067
W
8,185
1,396
16,340
12,899
17,691
13,779
692
5,988
11,113
14,325
0
L
Persephone
Nopositivity
Persephone
15,450
2,336
1,539
1,935
15,308
6,546
0
7,756
7,503
32,299
0
L
9,169
338
1,200
2,070
15,979
8,295
0
8,801
6,805
27,613
0
W
Danzaburou
TJhookbait
Danzaburou
19,546
6,431
1,837
5,710
16,213
9,242
2,766
5,571
10,021
0
45,101
L
Yemoja
Toxic08
Yemoja
4,011
1,024
17,517
8,357
18,933
13,498
0
8,586
10,157
9,303
0
W
14,483
909
567
1,547
11,141
6,007
447
6,197
4,944
23,381
0
W
Tsukuyomi
oldskooltwakkie
Tsukuyomi
20,297
3,375
78
800
15,422
8,316
1,078
4,035
11,065
0
32,664
W
Scylla
xTriance_
Scylla
21,594
903
3,481
2,974
16,163
8,966
892
6,982
8,811
45,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,739
Gold Earned
55,423
169
Minions Killed
186
0
Camps Cleared
0
1,284,096
Distance Traveled
1,472,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,229
615
19
1
0
268,967
0
L
Neith
10,236
682
49
3
0
227,727
0
W
Hel
10,675
712
17
1
0
303,451
0
L
Persephone
9,204
614
39
3
0
265,826
0
L
Nox
10,212
681
51
3
0
257,120
0
W
Danzaburou
12,443
830
65
4
0
287,871
0
L
Yemoja
8,858
591
11
1
0
264,456
0
W
Zeus
10,410
694
22
1
0
261,460
0
W
Tsukuyomi
10,236
682
17
1
0
307,043
0
W
Scylla
11,659
777
65
4
0
312,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role