Player Matchup

Nemesis
Nemesis
Okuyasu11
Nemesis
Level 121
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 2
Anubis
Anubis
ReallyCatz2k
Anubis
Level 27
God Stats
1W - 3L
1,368 SR
Queue Stats
2W - 15L
1,344 Elo+
Party 3
Izanami
Izanami
Supp_or_troll
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
aBrownCambodian
Cu Chulainn
Level 72
God Stats
1W - 3L
1,305 SR
Queue Stats
319W - 270L
1,509 Elo+
Solo
Fafnir
Fafnir
lilnoahxo
Fafnir
Level 40
God Stats
2W - 8L
1,776 SR
Queue Stats
48W - 61L
1,441 Elo+
Party 3
Team Averages
Level 70
1,546 SR
1,455 Elo+

VS

Team Averages
Level 102
1,607 SR
1,475 Elo+
Chronos
Chronos
AlmightyRagna
Chronos
Level 126
God Stats
2W - 3L
1,750 SR
Queue Stats
121W - 141L
1,444 Elo+
Party 1
Cupid
Cupid
SheLovesEugine
Cupid
Level 109
God Stats
8W - 11L
1,592 SR
Queue Stats
556W - 537L
1,483 Elo+
Party 1
Surtr
Surtr
SyndiCradsOG
Surtr
Level 67
God Stats
8W - 7L
1,582 SR
Queue Stats
265W - 251L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
mrc101
Nu Wa
Level 149
God Stats
10W - 8L
1,521 SR
Queue Stats
127W - 110L
1,515 Elo+
Party 1
Pele
Pele
zahmed4
Pele
Level 61
God Stats
4W - 3L
1,587 SR
Queue Stats
128W - 142L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Okuyasu11
Nemesis
11
1 / 2 / 1
6,447
586
3,682
11,468
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
9
1 / 3 / 0
5,898
536
3,257
5,918
2,520
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
0 / 4 / 1
5,525
502
2,828
7,438
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
aBrownCambodian
Cu Chulainn
12
4 / 0 / 0
7,281
662
8,079
9,488
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
lilnoahxo
Fafnir
7
0 / 2 / 1
5,327
484
1,814
7,070
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
3 / 0 / 2
7,074
643
6,452
4,801
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 2
5,808
528
2,790
5,087
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 0
5,587
508
3,762
11,335
8,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
mrc101
Nu Wa
9
0 / 0 / 6
5,589
508
5,133
4,704
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
zahmed4
Pele
12
6 / 2 / 1
6,813
619
6,048
9,318
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
10
11
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
3
0
2
4
L
Nemesis
Okuyasu11
Nemesis
1
2
1
0.75
L
Anubis
1
3
0
0.33
W
1
1
2
2
L
Izanami
0
4
1
0.13
W
0
3
0
0
L
Cu Chulainn
aBrownCambodian
Cu Chulainn
4
0
0
4
L
Fafnir
lilnoahxo
Fafnir
0
2
1
0.25
W
Nu Wa
mrc101
Nu Wa
0
0
6
3
W
Pele
zahmed4
Pele
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
24,185
41,382
Taken
35,245
25,052
Mitigated
17,273
9,787
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
6,452
1,107
0
1,427
4,801
1,595
612
2,099
2,702
50,950
0
L
Nemesis
Okuyasu11
Nemesis
3,682
1,317
0
3,033
11,468
4,110
0
2,401
9,067
0
51,824
L
Anubis
3,257
165
0
1,509
5,918
2,520
0
3,793
2,125
35,279
0
W
2,790
1,724
198
2,880
5,087
1,536
886
1,127
3,960
0
32,052
L
Izanami
2,828
1,184
0
1,622
7,438
2,182
0
2,604
4,834
0
44,117
W
3,762
1,560
0
1,862
11,335
8,584
0
461
10,874
674
30,717
L
Cu Chulainn
aBrownCambodian
Cu Chulainn
8,079
1,685
0
2,129
9,488
9,068
275
584
8,808
1,565
56,999
L
Fafnir
lilnoahxo
Fafnir
1,814
194
0
1,494
7,070
7,172
0
2,504
4,566
11,596
0
W
Nu Wa
mrc101
Nu Wa
5,133
1,419
82
613
4,704
2,467
231
1,551
3,153
23,420
0
W
Pele
zahmed4
Pele
6,048
1,495
0
853
9,318
3,091
165
754
8,456
0
47,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
30,871
320
Minions Killed
293
0
Camps Cleared
0
1,183,736
Distance Traveled
1,177,538
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,074
643
89
8
0
228,763
3
L
Nemesis
6,447
586
81
7
0
283,672
0
L
Anubis
5,898
536
59
5
0
218,894
0
W
Cupid
5,808
528
63
6
0
226,071
1
L
Izanami
5,525
502
68
6
0
222,393
3
W
Surtr
5,587
508
51
5
0
205,442
3
L
Cu Chulainn
7,281
662
102
9
0
239,661
1
L
Fafnir
5,327
484
10
1
0
219,116
2
W
Nu Wa
5,589
508
29
3
0
227,213
5
W
Pele
6,813
619
61
6
0
290,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role