Player Matchup

Nemesis
Nemesis
CastleTZ
Nemesis
Level 69
God Stats
6W - 3L
1,521 SR
Queue Stats
57W - 57L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Scary Peeks
Sun Wukong
Level 14
God Stats
7W - 11L
1,298 SR
Queue Stats
29W - 48L
1,171 Elo+
Party 1
Janus
Janus
coolshock101
Janus
Level 2
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 7L
1,138 Elo+
Party 1
Team Averages
Level 28
1,368 SR
1,229 Elo+

VS

Team Averages
Level 42
1,535 SR
1,314 Elo+
Chronos
Chronos
DaGeminiGo-Yard
Chronos
Level 61
God Stats
11W - 12L
1,434 SR
Queue Stats
364W - 355L
1,420 Elo+
Solo
Arachne
Arachne
Swap Flop
Arachne
Level 34
God Stats
2W - 0L
1,672 SR
Queue Stats
3W - 4L
1,368 Elo+
Solo
Cthulhu
Cthulhu
stormtulip09
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CastleTZ
Nemesis
10
1 / 7 / 1
8,186
744
7,064
11,603
4,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Scary Peeks
Sun Wukong
10
1 / 6 / 0
8,062
733
6,864
11,151
6,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 3
7,854
714
4,803
9,330
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
9,836
894
9,258
9,879
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Swap Flop
Arachne
12
8 / 1 / 11
10,013
910
8,201
8,288
5,807
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
stormtulip09
Cthulhu
13
5 / 1 / 14
9,875
898
8,390
11,757
11,615
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
20
20
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CastleTZ
Nemesis
1
7
1
0.21
W
7
1
11
12.5
L
Sun Wukong
Scary Peeks
Sun Wukong
1
6
0
0.17
W
Arachne
Swap Flop
Arachne
8
1
11
13.5
L
0
7
3
0.21
W
Cthulhu
stormtulip09
Cthulhu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
25,849
32,084
Taken
29,924
14,260
Mitigated
21,481
1,831
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CastleTZ
Nemesis
7,064
3,568
39
1,336
11,603
4,993
0
6,842
4,761
0
22,790
W
9,258
4,217
0
2,197
9,879
4,059
1,427
1,647
8,232
37,827
0
L
Sun Wukong
Scary Peeks
Sun Wukong
6,864
1,701
0
423
11,151
6,074
918
5,859
5,292
0
20,379
W
Arachne
Swap Flop
Arachne
8,201
6,379
0
3,021
8,288
5,807
894
1,047
7,241
0
26,094
L
4,803
581
0
33
9,330
3,193
302
5,068
4,262
21,664
0
W
Cthulhu
stormtulip09
Cthulhu
8,390
794
220
3,362
11,757
11,615
364
2,468
9,289
32,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
29,724
72
Minions Killed
106
0
Camps Cleared
0
457,461
Distance Traveled
617,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,186
744
19
2
0
153,477
0
W
Chronos
9,836
894
47
4
0
212,701
0
L
Sun Wukong
8,062
733
29
3
0
164,574
0
W
Arachne
10,013
910
23
2
0
204,889
0
L
Janus
7,854
714
24
2
0
139,410
0
W
Cthulhu
9,875
898
36
3
0
199,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role