Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EGSC RedChidori
Ares
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,621 Elo+
Party 2
Medusa
Medusa
N7 Enma
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,621 Elo+
Party 2
Mulan
Mulan
Raptor Davyn
Mulan
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
61W - 75L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Solastrike
Ne Zha
Level 122
God Stats
3W - 5L
1,678 SR
Queue Stats
62W - 73L
1,566 Elo+
Party 1
Team Averages
Level 116
1,536 SR
1,573 Elo+

VS

Team Averages
Level 96
1,421 SR
1,504 Elo+
Maui
Maui
FertileFreak7
Maui
Level 152
God Stats
2W - 3L
1,274 SR
Queue Stats
148W - 183L
1,492 Elo+
Party 4
Hades
Hades
Gwittito
Hades
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 37L
1,537 Elo+
Party 3
Cernunnos
Cernunnos
Hubsi_Dubsii
Cernunnos
Level 129
God Stats
7W - 7L
1,519 SR
Queue Stats
106W - 93L
1,485 Elo+
Solo
Vulcan
Vulcan
Itsmeethescrub
Vulcan
Level 68
God Stats
16W - 15L
1,574 SR
Queue Stats
51W - 55L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
Microsoft Lync
Guan Yu
Level 108
God Stats
1W - 5L
1,236 SR
Queue Stats
235W - 280L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 10
6,928
1,155
7,313
3,185
1,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 9
8,106
1,351
5,549
3,527
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
N7 Enma
Medusa
12
4 / 2 / 9
7,634
1,272
9,526
5,316
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 10
6,675
1,113
4,929
6,041
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Solastrike
Ne Zha
12
4 / 0 / 6
7,485
1,248
5,884
5,165
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

364

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,064
1,177
5,677
9,573
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Gwittito
Hades
11
1 / 3 / 2
6,341
1,057
2,473
5,651
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Hubsi_Dubsii
Cernunnos
11
0 / 4 / 2
6,309
1,052
3,777
7,178
2,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 1
6,605
1,101
3,812
4,410
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 1
7,152
1,192
5,077
8,720
7,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
14
Kills
4
4
Deaths
14
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
10
7
W
3
0
9
7.5
L
0
1
4
2
L
Hades
Gwittito
Hades
1
3
2
0.67
L
Cernunnos
Hubsi_Dubsii
Cernunnos
0
4
2
0.25
L
0
2
1
0.25
L
3
4
1
0.88
W
Medusa
N7 Enma
Medusa
4
2
9
4.25
W
1
1
10
6
W
Ne Zha
Solastrike
Ne Zha
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
20,816
23,234
Taken
35,532
13,853
Mitigated
25,094
2,186
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,313
1,814
0
0
3,185
1,122
0
1,233
1,952
14,084
0
W
5,549
538
0
506
3,527
3,869
0
1,710
1,817
10,607
0
L
5,677
1,129
0
661
9,573
9,907
0
3,444
6,041
11,108
0
L
Hades
Gwittito
Hades
2,473
662
260
537
5,651
3,188
0
1,774
3,703
4,341
0
L
Cernunnos
Hubsi_Dubsii
Cernunnos
3,777
1,666
0
780
7,178
2,922
0
3,357
3,782
0
16,812
L
3,812
1,024
0
0
4,410
1,580
0
1,533
2,797
32,260
0
L
5,077
344
728
520
8,720
7,497
0
2,863
5,696
0
10,798
W
Medusa
N7 Enma
Medusa
9,526
4,135
0
0
5,316
2,317
0
3,258
2,058
0
22,948
W
4,929
591
0
704
6,041
4,074
0
3,289
2,752
0
8,983
W
Ne Zha
Solastrike
Ne Zha
5,884
1,407
0
976
5,165
2,471
0
2,610
2,555
0
13,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
33,471
85
Minions Killed
119
3
Camps Cleared
5
617,499
Distance Traveled
505,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,928
1,155
20
3
1
118,795
0
W
Ares
8,106
1,351
7
1
0
124,246
0
L
Maui
7,064
1,177
10
2
1
115,947
0
L
Hades
6,341
1,057
10
2
0
52,964
0
L
Cernunnos
6,309
1,052
35
6
2
99,931
0
L
Vulcan
6,605
1,101
51
9
0
121,568
0
L
Guan Yu
7,152
1,192
13
2
2
114,687
0
W
Medusa
7,634
1,272
43
7
0
120,112
0
W
Mulan
6,675
1,113
5
1
2
119,100
0
W
Ne Zha
7,485
1,248
10
2
0
135,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role