Player Matchup

Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AUSTiNDANGEROU5
Achilles
Level 163
God Stats
5W - 8L
1,372 SR
Queue Stats
1,137W - 1,148L
1,474 Elo+
Solo
Sobek
Sobek
B_N9STY_9
Sobek
Level 144
God Stats
2W - 2L
1,690 SR
Queue Stats
312W - 320L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
Level 120
God Stats
1W - 1L
1,437 SR
Queue Stats
29W - 27L
1,431 Elo+
Solo
Raijin
Raijin
ruickas
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,414 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,450 Elo+

VS

Team Averages
Level 69
1,464 SR
1,463 Elo+
Cthulhu
Cthulhu
D3athblade777
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo
Sol
Sol
Frontyardhobo
Sol
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
IX B3ASTBLADE X
Bellona
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,723 Elo+
Party 1
Kuzenbo
Kuzenbo
l_LEGEND_PRO
Kuzenbo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,180 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lawlpandabear
Ah Muzen Cab
Level 154
God Stats
16W - 13L
1,319 SR
Queue Stats
556W - 545L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 1 / 0
5,356
595
450
1,439
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
15
3 / 3 / 6
8,238
915
11,129
12,589
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
B_N9STY_9
Sobek
10
0 / 5 / 4
6,093
677
2,806
11,683
10,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
15
5 / 2 / 3
7,894
877
11,083
10,403
9,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
ruickas
Raijin
15
2 / 1 / 5
8,048
894
10,875
6,050
2,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 2 / 10
7,044
783
8,342
8,963
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 7
8,382
931
10,817
7,941
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 6
6,825
758
5,351
8,490
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
l_LEGEND_PRO
Kuzenbo
12
0 / 1 / 10
7,342
816
2,432
8,187
10,235
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
lawlpandabear
Ah Muzen Cab
15
6 / 1 / 6
8,449
939
11,478
9,728
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
12
12
Deaths
10
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Achilles
3
3
6
2
L
Sobek
B_N9STY_9
Sobek
0
5
4
0.4
W
Cthulhu
0
2
10
2.5
W
4
3
7
2.5
W
2
3
6
1.67
L
Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
5
2
3
3.25
W
Kuzenbo
l_LEGEND_PRO
Kuzenbo
0
1
10
5
W
Ah Muzen Cab
lawlpandabear
Ah Muzen Cab
6
1
6
9
L
Raijin
ruickas
Raijin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
38,420
42,164
Taken
43,309
30,241
Mitigated
34,939
11,565
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
450
150
0
0
1,439
1,174
0
570
831
0
628
L
Achilles
11,129
1,625
1,464
5,117
12,589
6,870
0
6,427
5,440
0
29,856
L
Sobek
B_N9STY_9
Sobek
2,806
91
311
1,306
11,683
10,130
0
5,216
5,738
4,677
0
W
Cthulhu
8,342
533
551
728
8,963
8,774
0
2,414
6,143
12,144
0
W
10,817
4,051
0
1,278
7,941
3,321
561
2,606
5,087
22,604
0
W
5,351
1,174
762
1,452
8,490
8,050
57
2,378
5,843
0
8,244
L
Cu Chulainn
TH3pulsatingD1ll
Cu Chulainn
11,083
712
151
719
10,403
9,075
0
5,145
4,878
0
19,323
W
Kuzenbo
l_LEGEND_PRO
Kuzenbo
2,432
806
4,076
2,720
8,187
10,235
0
3,684
4,008
4,410
0
W
Ah Muzen Cab
lawlpandabear
Ah Muzen Cab
11,478
2,104
774
2,293
9,728
4,559
236
1,890
7,597
0
32,020
L
Raijin
ruickas
Raijin
10,875
765
204
2,293
6,050
2,992
0
2,984
2,721
21,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
38,042
117
Minions Killed
104
0
Camps Cleared
0
710,732
Distance Traveled
908,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,356
595
2
0
0
16,499
0
L
Achilles
8,238
915
60
7
0
191,367
0
L
Sobek
6,093
677
2
0
0
154,320
0
W
Cthulhu
7,044
783
14
2
0
189,375
0
W
Sol
8,382
931
33
4
0
152,219
0
W
Bellona
6,825
758
4
0
0
175,809
0
L
Cu Chulainn
7,894
877
22
2
0
190,802
0
W
Kuzenbo
7,342
816
5
1
0
182,206
0
W
Ah Muzen Cab
8,449
939
48
5
0
209,307
0
L
Raijin
8,048
894
31
3
0
157,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role