Player Matchup

Loki
Loki
BA_Kairii
Loki
Level 67
God Stats
3W - 4L
1,456 SR
Queue Stats
7W - 7L
1,515 Elo+
Solo
Tyr
Tyr
Phan7om5
Tyr
Level 155
God Stats
1W - 0L
1,816 SR
Queue Stats
54W - 51L
1,514 Elo+
Party 1
Ishtar
Ishtar
RainXofXLove
Ishtar
Level 93
God Stats
6W - 5L
1,589 SR
Queue Stats
92W - 81L
1,535 Elo+
Solo
Fenrir
Fenrir
ShreddedFears
Fenrir
Level 149
God Stats
2W - 1L
1,509 SR
Queue Stats
30W - 39L
1,398 Elo+
Party 1
Janus
Janus
zFadedSpiderz
Janus
Level 123
God Stats
4W - 5L
1,480 SR
Queue Stats
38W - 41L
1,491 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,491 Elo+

VS

Team Averages
Level 123
1,462 SR
1,480 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MissUniverse2023
Terra
Level 137
God Stats
25W - 12L
1,677 SR
Queue Stats
150W - 114L
1,338 Elo+
Solo
Ishtar
Ishtar
Zirtiel
Ishtar
Level 145
God Stats
0W - 4L
1,150 SR
Queue Stats
189W - 168L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
thenattthegreat
Nu Wa
Level 81
God Stats
14W - 11L
1,482 SR
Queue Stats
136W - 129L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 1 / 1
4,774
955
1,950
3,971
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 4
4,453
891
2,122
5,504
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
10
0 / 0 / 3
4,623
925
1,704
2,862
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 2
5,069
1,014
2,014
4,430
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
2 / 1 / 0
4,980
996
3,225
2,279
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 2 / 1
4,861
972
3,381
5,073
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
 
Apollo
6
0 / 0 / 0
3,880
776
0
0
0
10
1 / 0 / 2
4,649
930
4,554
3,604
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Zirtiel
Ishtar
10
0 / 1 / 3
4,663
933
2,806
3,707
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
4,857
971
2,018
2,853
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
4
4
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
1
1.25
L
Apollo
 
Apollo
0
0
0
0
W
Loki
1
1
1
1.5
L
1
0
2
2
W
0
1
4
2
W
Ishtar
0
0
3
1.5
W
2
1
2
3
L
Ishtar
Zirtiel
Ishtar
0
1
3
1.5
L
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,015
Damage
12,759
19,046
Taken
15,237
8,706
Mitigated
7,940
2,732
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,381
284
0
617
5,073
3,312
0
911
4,104
0
7,154
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Loki
1,950
65
0
0
3,971
1,512
0
1,268
2,703
0
17,383
L
4,554
97
192
140
3,604
2,369
0
882
2,630
13,248
0
W
2,122
197
0
1,425
5,504
3,739
0
1,787
3,717
0
8,307
W
Ishtar
1,704
1,039
0
144
2,862
1,075
210
1,706
1,156
0
12,596
W
2,014
248
0
949
4,430
1,595
0
1,267
3,163
0
10,204
L
Ishtar
Zirtiel
Ishtar
2,806
1,580
0
1,094
3,707
1,412
0
456
3,074
0
16,212
L
2,018
493
0
0
2,853
847
0
726
2,067
16,198
0
W
3,225
298
0
214
2,279
785
52
565
1,714
13,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
22,910
136
Minions Killed
103
0
Camps Cleared
0
592,239
Distance Traveled
461,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,861
972
12
2
0
121,766
0
L
Apollo
3,880
776
0
0
0
0
0
W
Loki
4,774
955
38
8
0
130,278
0
L
Terra
4,649
930
18
4
0
141,335
0
W
Tyr
4,453
891
8
2
0
120,274
0
W
Ishtar
4,623
925
30
6
0
106,083
0
W
Fenrir
5,069
1,014
21
4
0
128,801
0
L
Ishtar
4,663
933
36
7
0
110,114
0
L
Nu Wa
4,857
971
37
7
0
88,379
0
W
Janus
4,980
996
39
8
0
106,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role