Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I Epivir I
Ymir
Level 121
God Stats
3W - 3L
1,539 SR
Queue Stats
57W - 69L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JALINX
Morgan Le Fay
Level 66
God Stats
1W - 6L
1,622 SR
Queue Stats
3W - 10L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
Wheats
Zhong Kui
Level 117
God Stats
53W - 47L
1,584 SR
Queue Stats
179W - 172L
1,543 Elo+
Party 1
Fenrir
Fenrir
youcanXthis
Fenrir
Level 129
God Stats
15W - 18L
1,560 SR
Queue Stats
237W - 266L
1,513 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,500 Elo+

VS

Team Averages
Level 133
1,494 SR
1,515 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Knb583
Artio
Level 145
God Stats
11W - 9L
1,672 SR
Queue Stats
150W - 114L
1,573 Elo+
Solo
Ullr
Ullr
jordy_PR
Ullr
Level 147
God Stats
12W - 16L
1,493 SR
Queue Stats
49W - 51L
1,568 Elo+
Solo
Thanatos
Thanatos
l--_--l44
Thanatos
Level 67
God Stats
2W - 2L
1,305 SR
Queue Stats
28W - 42L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 0 / 1
4,270
854
2,017
2,509
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
4,282
856
1,351
4,458
2,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
JALINX
Morgan Le Fay
10
0 / 1 / 0
4,140
828
3,374
2,892
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Wheats
Zhong Kui
9
1 / 2 / 0
4,381
876
5,437
5,061
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
6
0 / 0 / 0
3,614
723
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 4
4,627
925
4,192
4,131
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
 
Osiris
9
0 / 0 / 2
4,064
813
1,715
3,139
2,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Knb583
Artio
9
1 / 0 / 4
4,415
883
1,710
4,416
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
10
0 / 0 / 2
4,514
903
1,243
3,055
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
l--_--l44
Thanatos
9
3 / 1 / 2
4,536
907
2,385
3,395
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
5
5
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
1
0.5
W
Janus
 
Janus
1
0
4
3
W
Osiris
 
Osiris
0
0
2
1
L
0
2
1
0.25
L
Morgan Le Fay
JALINX
Morgan Le Fay
0
1
0
0
W
Artio
Knb583
Artio
1
0
4
3
L
Zhong Kui
Wheats
Zhong Kui
1
2
0
0.5
W
Ullr
0
0
2
1
W
Thanatos
l--_--l44
Thanatos
3
1
2
4
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,179
Damage
11,245
14,920
Taken
18,136
7,863
Mitigated
9,900
2,102
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,017
1,403
0
698
2,509
1,028
0
1,133
1,288
0
14,101
W
Janus
 
Janus
4,192
480
0
250
4,131
1,422
0
1,578
2,497
18,191
0
W
Osiris
 
Osiris
1,715
143
0
742
3,139
2,685
0
2,303
836
0
7,304
L
1,351
241
0
871
4,458
2,827
0
1,985
2,086
6,424
0
L
Morgan Le Fay
JALINX
Morgan Le Fay
3,374
128
0
0
2,892
1,090
0
371
2,446
13,894
0
W
Artio
Knb583
Artio
1,710
25
485
1,056
4,416
3,276
0
1,999
2,377
5,703
0
L
Zhong Kui
Wheats
Zhong Kui
5,437
377
0
533
5,061
2,918
0
1,738
3,053
14,477
0
W
Ullr
1,243
315
0
1,036
3,055
1,256
0
2,633
422
0
15,114
W
Thanatos
l--_--l44
Thanatos
2,385
867
0
1,464
3,395
1,261
0
1,528
1,771
0
6,799
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
22,156
84
Minions Killed
94
0
Camps Cleared
0
421,597
Distance Traveled
580,051
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,270
854
31
6
0
98,846
0
W
Janus
4,627
925
36
7
0
128,522
0
W
Osiris
4,064
813
16
3
0
99,526
0
L
Ymir
4,282
856
8
2
0
91,474
0
L
Morgan Le Fay
4,140
828
21
4
0
116,474
1
W
Artio
4,415
883
7
1
0
128,866
1
L
Zhong Kui
4,381
876
24
5
0
114,785
0
W
Ullr
4,514
903
29
6
0
103,246
0
W
Thanatos
4,536
907
6
1
0
119,891
0
L
Fenrir
3,614
723
0
0
0
18
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role