Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BigBoyAnthonyy
Maui
Level 109
God Stats
1W - 1L
1,139 SR
Queue Stats
63W - 55L
1,437 Elo+
Party 1
Surtr
Surtr
MrFreeze1933
Surtr
Level 139
God Stats
37W - 8L
1,816 SR
Queue Stats
484W - 142L
1,720 Elo+
Solo
Chernobog
Chernobog
Oo_IMrDunne_oO
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,414 Elo+
Party 1
Izanami
Izanami
Wookie-Junior
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,575 Elo+
Party 1
Team Averages
Level 81
1,491 SR
1,529 Elo+

VS

Team Averages
Level 100
1,502 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BANSH33 J034525
Hou Yi
Level 156
God Stats
742W - 781L
1,478 SR
Queue Stats
747W - 801L
1,433 Elo+
Solo
Ah Puch
Ah Puch
DrAlwayshigh
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,539 Elo+
Solo
Awilix
Awilix
NFLFAN1102
Awilix
Level 93
God Stats
16W - 20L
1,530 SR
Queue Stats
31W - 43L
1,411 Elo+
Solo
Kukulkan
Kukulkan
WingZeroNeo-Bird
Kukulkan
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 4
8,245
1,178
3,460
3,080
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 6
8,567
1,224
3,181
5,628
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 6
7,801
1,114
4,050
5,764
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Oo_IMrDunne_oO
Chernobog
13
2 / 1 / 4
7,950
1,136
4,834
5,478
2,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
1 / 1 / 6
7,800
1,114
5,424
6,723
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

335

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 3
7,744
1,106
7,009
6,196
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
7,873
1,125
4,257
6,687
3,062
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
DrAlwayshigh
Ah Puch
13
0 / 0 / 3
7,784
1,112
7,366
1,281
602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
NFLFAN1102
Awilix
12
1 / 4 / 0
7,594
1,085
3,099
8,098
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 0
7,110
1,016
2,025
231
94
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
7
Kills
3
3
Deaths
7
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
L
Merlin
 
Merlin
0
2
3
0.75
L
1
1
2
2
W
1
0
6
4
L
Ah Puch
DrAlwayshigh
Ah Puch
0
0
3
1.5
W
1
1
6
4
L
Awilix
NFLFAN1102
Awilix
1
4
0
0.25
W
Chernobog
Oo_IMrDunne_oO
Chernobog
2
1
4
4
L
1
0
0
1
W
Izanami
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
23,756
26,673
Taken
22,493
16,663
Mitigated
10,453
3,567
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,460
229
760
93
3,080
1,197
0
1,856
1,224
30,886
0
L
Merlin
 
Merlin
7,009
149
0
250
6,196
2,772
0
2,463
3,656
26,128
0
L
4,257
2,588
0
0
6,687
3,062
0
1,367
5,320
0
16,848
W
3,181
340
0
990
5,628
5,591
0
2,800
2,828
7,333
0
L
Ah Puch
DrAlwayshigh
Ah Puch
7,366
151
0
0
1,281
602
0
505
776
25,258
0
W
4,050
878
0
409
5,764
4,092
0
4,333
1,431
68
10,871
L
Awilix
NFLFAN1102
Awilix
3,099
897
0
0
8,098
3,923
0
2,133
5,965
0
13,619
W
Chernobog
Oo_IMrDunne_oO
Chernobog
4,834
3,006
0
501
5,478
2,550
0
4,012
1,326
0
14,494
L
2,025
0
0
0
231
94
0
195
36
2,932
0
W
Izanami
5,424
3,343
0
814
6,723
3,233
0
3,399
3,324
0
20,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
38,105
155
Minions Killed
151
3
Camps Cleared
7
775,328
Distance Traveled
585,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,245
1,178
75
11
0
162,327
0
L
Merlin
7,744
1,106
45
6
0
143,536
0
L
Hou Yi
7,873
1,125
38
5
1
140,458
0
W
Maui
8,567
1,224
4
1
1
151,244
0
L
Ah Puch
7,784
1,112
44
6
3
113,176
0
W
Surtr
7,801
1,114
23
3
1
161,523
0
L
Awilix
7,594
1,085
20
3
3
133,716
0
W
Chernobog
7,950
1,136
20
3
1
156,325
0
L
Kukulkan
7,110
1,016
4
1
0
54,651
0
W
Izanami
7,800
1,114
33
5
0
143,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role