Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
EmeraldAg3nt450
Khepri
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
Ender643
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
MonkeyThumbs
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,450 Elo+
Party 2
Bacchus
Bacchus
ZestyOxiclean
Bacchus
Level 144
God Stats
1W - 2L
1,665 SR
Queue Stats
243W - 250L
1,543 Elo+
Party 2
Team Averages
Level 106
1,533 SR
1,500 Elo+

VS

Team Averages
Level 155
1,574 SR
1,491 Elo+
Vulcan
Vulcan
Carlito1G
Vulcan
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 237L
1,528 Elo+
Party 1
Janus
Janus
Palavicini03
Janus
Level 143
God Stats
6W - 5L
1,680 SR
Queue Stats
350W - 342L
1,422 Elo+
Solo
Awilix
Awilix
PapaLaVader
Awilix
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
367W - 346L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Rem 1G
Guan Yu
Level 198
God Stats
11W - 7L
1,689 SR
Queue Stats
472W - 464L
1,518 Elo+
Party 1
Medusa
Medusa
comacozyninja
Medusa
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
297W - 266L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
4 / 5 / 3
7,367
491
6,361
15,895
9,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 0
6,795
453
4,852
14,993
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Ender643
Jormungandr
11
1 / 7 / 6
6,995
466
6,548
12,772
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
MonkeyThumbs
Xing Tian
11
3 / 5 / 5
7,141
476
11,207
17,980
8,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
13
4 / 7 / 4
8,030
535
9,214
16,960
7,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Carlito1G
Vulcan
15
4 / 2 / 8
9,563
638
13,290
8,083
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 5 / 8
9,083
606
6,963
11,697
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
15
9 / 2 / 8
9,913
661
11,672
13,393
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Rem 1G
Guan Yu
14
5 / 0 / 6
9,672
645
12,595
15,397
15,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 3 / 4
9,964
664
14,643
13,783
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
29
29
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
5
3
1.1
W
Vulcan
Carlito1G
Vulcan
4
2
8
4
L
0
5
0
0
L
Jormungandr
Ender643
Jormungandr
1
7
6
0.57
L
Xing Tian
MonkeyThumbs
Xing Tian
3
5
5
1.1
W
4
5
8
1.6
W
Awilix
9
2
8
6.5
W
Guan Yu
Rem 1G
Guan Yu
5
0
6
8
L
Bacchus
4
7
4
0.86
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
59,163
78,600
Taken
62,353
39,427
Mitigated
35,692
8,664
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,361
1,485
0
3,124
15,895
9,288
0
6,740
8,606
20,229
0
W
Vulcan
Carlito1G
Vulcan
13,290
5,803
0
974
8,083
3,770
0
7,054
921
65,909
0
L
4,852
625
0
3,102
14,993
7,251
0
1,233
13,682
40,408
0
L
Jormungandr
Ender643
Jormungandr
6,548
2,755
50
1,178
12,772
7,170
0
2,685
9,953
38,252
0
L
Xing Tian
MonkeyThumbs
Xing Tian
11,207
1,332
0
0
17,980
8,348
0
4,121
13,550
36,149
0
W
6,963
1,581
0
2,806
11,697
4,583
1,487
7,579
3,882
44,977
0
W
Awilix
11,672
4,391
0
5,460
13,393
5,947
258
6,559
6,588
0
69,164
W
Guan Yu
Rem 1G
Guan Yu
12,595
1,792
453
5,374
15,397
15,370
0
5,941
8,324
0
57,724
L
Bacchus
9,214
1,303
0
1,210
16,960
7,370
0
5,211
11,557
46,362
0
W
14,643
7,554
197
5,013
13,783
6,022
5,148
9,929
3,718
0
67,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
48,195
253
Minions Killed
452
0
Camps Cleared
0
1,422,702
Distance Traveled
1,538,806
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,367
491
32
2
0
284,023
0
W
Vulcan
9,563
638
109
7
0
307,097
0
L
Khepri
6,795
453
59
4
0
264,536
3
L
Jormungandr
6,995
466
53
4
0
236,514
0
L
Xing Tian
7,141
476
34
2
0
326,753
0
W
Janus
9,083
606
78
5
0
301,094
0
W
Awilix
9,913
661
90
6
0
353,076
3
W
Guan Yu
9,672
645
80
5
0
308,650
2
L
Bacchus
8,030
535
75
5
0
310,876
5
W
Medusa
9,964
664
95
6
0
268,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role