Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Dmac2k18
Ix Chel
Level 99
God Stats
9W - 8L
1,502 SR
Queue Stats
477W - 471L
1,461 Elo+
Solo
Awilix
Awilix
MadGones
Awilix
Level 64
God Stats
3W - 4L
1,418 SR
Queue Stats
58W - 56L
1,398 Elo+
Party 1
Ymir
Ymir
Mr-Mitche
Ymir
Level 28
God Stats
3W - 8L
1,194 SR
Queue Stats
13W - 23L
1,306 Elo+
Party 1
King Arthur
King Arthur
Mundy_666
King Arthur
Level 150
God Stats
5W - 6L
1,625 SR
Queue Stats
195W - 197L
1,307 Elo+
Solo
Team Averages
Level 86
1,448 SR
1,395 Elo+

VS

Team Averages
Level 107
1,399 SR
1,506 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bacon Tyga
Heimdallr
Level 108
God Stats
0W - 5L
1,156 SR
Queue Stats
282W - 289L
1,531 Elo+
Solo
Athena
Athena
SirPlayerKill
Athena
Level 137
God Stats
4W - 12L
1,338 SR
Queue Stats
260W - 271L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 5
5,641
564
4,260
6,329
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Dmac2k18
Ix Chel
12
8 / 0 / 2
7,265
727
8,021
3,055
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
MadGones
Awilix
9
4 / 0 / 4
5,971
597
3,682
5,830
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
1 / 0 / 4
5,581
558
1,535
5,949
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Mundy_666
King Arthur
12
1 / 0 / 1
7,075
708
2,094
5,923
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 0
5,352
535
1,992
5,158
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
 
Bakasura
8
0 / 2 / 0
4,505
451
1,200
7,539
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
4
0 / 8 / 0
3,839
384
84
7,605
2,244
Heimdallr
Bacon Tyga
Heimdallr
8
1 / 1 / 0
4,916
492
4,982
4,586
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,841
484
2,209
6,482
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
1
1
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
5
3.5
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Bakasura
 
Bakasura
0
2
0
0
L
Thor
 
Thor
0
8
0
0
L
Heimdallr
Bacon Tyga
Heimdallr
1
1
0
1
W
Ix Chel
Dmac2k18
Ix Chel
8
0
2
9
W
Awilix
MadGones
Awilix
4
0
4
6
W
Ymir
1
0
4
3
W
King Arthur
Mundy_666
King Arthur
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
10,467
27,086
Taken
31,370
11,844
Mitigated
13,423
7,551
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,260
1,910
96
2,365
6,329
2,221
0
758
5,571
0
30,392
L
Baron Samedi
 
Baron Samedi
1,992
130
134
1,015
5,158
2,093
0
3,024
2,134
36,113
0
L
Bakasura
 
Bakasura
1,200
786
0
480
7,539
2,642
0
1,403
6,136
0
21,733
L
Thor
 
Thor
84
0
0
23
7,605
2,244
0
2,571
5,034
0
4,984
L
Heimdallr
Bacon Tyga
Heimdallr
4,982
2,364
0
1,774
4,586
1,815
0
1,486
3,100
0
30,383
W
Ix Chel
Dmac2k18
Ix Chel
8,021
1,312
406
1,107
3,055
1,094
878
712
2,332
53,701
0
W
Awilix
MadGones
Awilix
3,682
1,642
0
600
5,830
1,977
460
846
4,984
0
32,070
W
Ymir
1,535
333
106
2,121
5,949
3,173
52
1,878
4,071
11,111
0
W
King Arthur
Mundy_666
King Arthur
2,094
580
0
750
5,923
3,379
0
104
5,819
0
54,545
L
2,209
415
0
1,491
6,482
4,629
0
1,213
5,269
13,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
23,453
293
Minions Killed
199
0
Camps Cleared
0
1,021,628
Distance Traveled
932,236
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,641
564
41
4
0
183,147
0
L
Baron Samedi
5,352
535
61
6
0
184,127
0
L
Bakasura
4,505
451
39
4
0
218,577
0
L
Thor
3,839
384
14
1
0
123,231
0
L
Heimdallr
4,916
492
61
6
0
192,054
0
W
Ix Chel
7,265
727
88
9
0
208,758
0
W
Awilix
5,971
597
41
4
0
235,992
5
W
Ymir
5,581
558
19
2
0
212,315
4
W
King Arthur
7,075
708
104
10
0
181,416
2
L
Athena
4,841
484
24
2
0
214,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role