Player Matchup

Hou Yi
Hou Yi
BobDiddley
Hou Yi
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 91L
1,514 Elo+
Solo
Chang'e
Chang'e
Orellon
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 262L
1,320 Elo+
Party 2
Medusa
Medusa
Tito__Fernandes
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,371 Elo+
Solo
Anubis
Anubis
WhoDatMoney
Anubis
Level 158
God Stats
0W - 2L
1,590 SR
Queue Stats
38W - 62L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
agandaur671
Kukulkan
Level 48
God Stats
1W - 1L
1,736 SR
Queue Stats
90W - 102L
1,463 Elo+
Solo
Team Averages
Level 83
1,565 SR
1,403 Elo+

VS

Team Averages
Level 80
1,451 SR
1,416 Elo+
Ra
Ra
Ars0n_1S_FuN
Ra
Level 87
God Stats
3W - 3L
1,505 SR
Queue Stats
78W - 72L
1,464 Elo+
Party 1
Tyr
Tyr
KikiLovsChew
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
Tuzutka
Gilgamesh
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 196L
1,463 Elo+
Solo
Ymir
Ymir
ifciidisjhdjoq
Ymir
Level 59
God Stats
14W - 8L
1,403 SR
Queue Stats
515W - 543L
1,432 Elo+
Solo
Skadi
Skadi
rajonline38
Skadi
Level 121
God Stats
2W - 2L
1,347 SR
Queue Stats
62W - 52L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BobDiddley
Hou Yi
17
4 / 4 / 4
10,294
686
12,467
12,960
6,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Orellon
Chang'e
18
3 / 4 / 8
9,350
623
8,935
22,915
12,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 6
8,190
546
5,711
13,327
5,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
5 / 4 / 5
10,428
695
19,196
16,129
9,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
agandaur671
Kukulkan
18
2 / 3 / 6
9,951
663
22,902
11,739
5,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 13
10,413
694
14,534
12,778
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 7
9,793
653
7,757
16,479
18,569
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Tuzutka
Gilgamesh
19
10 / 4 / 8
11,383
759
19,257
21,289
22,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 5 / 13
11,041
736
11,773
20,482
22,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 1 / 12
10,863
724
15,675
13,681
5,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
14
Kills
21
21
Deaths
15
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Hou Yi
BobDiddley
Hou Yi
4
4
4
1.5
W
3
3
7
2.17
L
Chang'e
Orellon
Chang'e
3
4
8
1.75
L
0
6
6
0.5
W
Gilgamesh
Tuzutka
Gilgamesh
10
4
8
3.5
L
Anubis
5
4
5
1.88
L
Kukulkan
agandaur671
Kukulkan
2
3
6
1.67
W
4
5
13
2.1
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,211
Damage
68,996
77,070
Taken
84,709
40,067
Mitigated
74,339
31,888
Healing
39,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,534
744
13,929
5,853
12,778
5,655
155
10,258
2,284
45,948
0
L
Hou Yi
BobDiddley
Hou Yi
12,467
6,114
277
1,539
12,960
6,452
0
3,077
9,590
0
23,157
W
7,757
494
895
3,122
16,479
18,569
232
8,426
7,893
0
14,912
L
Chang'e
Orellon
Chang'e
8,935
411
8,357
9,790
22,915
12,289
0
7,096
14,410
15,656
0
L
5,711
2,500
805
699
13,327
5,748
0
6,183
6,699
0
9,952
W
Gilgamesh
Tuzutka
Gilgamesh
19,257
3,108
1,060
3,792
21,289
22,007
0
9,994
10,996
0
26,978
L
Anubis
19,196
944
1,942
4,570
16,129
9,819
0
4,670
10,851
37,263
0
L
Kukulkan
agandaur671
Kukulkan
22,902
1,082
1,086
2,823
11,739
5,759
0
4,299
6,996
48,072
0
W
11,773
232
1,140
2,402
20,482
22,265
34
12,025
8,309
18,454
0
W
15,675
5,558
2,297
4,904
13,681
5,843
1,184
10,253
3,428
0
39,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
53,493
149
Minions Killed
185
0
Camps Cleared
0
1,249,756
Distance Traveled
1,417,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,413
694
85
6
0
311,126
0
L
Hou Yi
10,294
686
20
1
0
235,182
0
W
Tyr
9,793
653
13
1
0
328,517
0
L
Chang'e
9,350
623
9
1
0
284,294
0
L
Medusa
8,190
546
17
1
0
277,224
0
W
Gilgamesh
11,383
759
19
1
0
254,427
0
L
Anubis
10,428
695
58
4
0
239,894
0
L
Kukulkan
9,951
663
45
3
0
213,162
0
W
Ymir
11,041
736
20
1
0
227,257
0
W
Skadi
10,863
724
48
3
0
296,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role