Player Matchup

Chang'e
Chang'e
Dekom
Chang'e
Level 155
God Stats
61W - 39L
1,585 SR
Queue Stats
460W - 449L
1,550 Elo+
Solo
Martichoras
Martichoras
GAALNUR
Martichoras
Level 127
God Stats
8W - 11L
1,351 SR
Queue Stats
41W - 43L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
Mukwa9
Kuzenbo
Level 147
God Stats
1W - 1L
1,431 SR
Queue Stats
180W - 108L
1,738 Elo+
Party 1
Team Averages
Level 143
1,456 SR
1,561 Elo+

VS

Team Averages
Level 111
1,596 SR
1,524 Elo+
Cthulhu
Cthulhu
bluearticsniper
Cthulhu
Level 108
God Stats
2W - 3L
1,508 SR
Queue Stats
208W - 200L
1,588 Elo+
Solo
Hades
Hades
lIl Suach lIl
Hades
Level 103
God Stats
4W - 4L
1,780 SR
Queue Stats
341W - 335L
1,557 Elo+
Solo
Medusa
Medusa
skkullnbones21
Medusa
Level 121
God Stats
6W - 8L
1,500 SR
Queue Stats
39W - 50L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dekom
Chang'e
15
4 / 1 / 5
12,416
776
15,560
18,647
8,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
GAALNUR
Martichoras
15
5 / 4 / 2
12,639
790
15,270
16,148
7,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Mukwa9
Kuzenbo
14
1 / 1 / 7
11,586
724
12,985
19,508
27,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
11,993
750
17,894
19,505
24,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 1
11,703
731
17,699
19,873
11,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 1
10,402
650
6,560
12,050
5,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
6
6
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dekom
Chang'e
4
1
5
6.5
W
Martichoras
GAALNUR
Martichoras
5
4
2
1.5
W
Kuzenbo
Mukwa9
Kuzenbo
1
1
7
4.5
L
2
1
4
4
L
3
4
1
0.88
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,815
Damage
42,153
54,303
Taken
51,428
44,762
Mitigated
41,207
17,285
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dekom
Chang'e
15,560
236
2,396
8,948
18,647
8,975
472
11,361
7,254
69,292
0
W
Martichoras
GAALNUR
Martichoras
15,270
7,421
0
4,286
16,148
7,837
1,713
11,777
4,311
0
62,077
W
Kuzenbo
Mukwa9
Kuzenbo
12,985
4,684
0
1,655
19,508
27,950
349
12,103
7,405
37,670
1,326
L
17,894
1,286
317
1,230
19,505
24,197
0
9,802
9,657
42,966
1,096
L
17,699
1,026
1,543
5,632
19,873
11,865
93
10,011
9,810
61,110
0
L
6,560
3,033
0
1,106
12,050
5,145
44
8,230
3,820
0
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
34,098
201
Minions Killed
168
0
Camps Cleared
0
900,096
Distance Traveled
821,155
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,416
776
79
5
0
335,942
4
W
Martichoras
12,639
790
76
5
0
263,525
0
W
Kuzenbo
11,586
724
46
3
0
300,629
0
L
Cthulhu
11,993
750
29
2
0
330,132
6
L
Hades
11,703
731
97
6
0
262,031
0
L
Medusa
10,402
650
42
3
0
228,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role