Player Matchup

Anubis
Anubis
Kajcll
Anubis
Level 29
God Stats
47W - 42L
1,470 SR
Queue Stats
70W - 82L
1,410 Elo+
Party 2
Bakasura
Bakasura
Sewnxgrey
Bakasura
Level 69
God Stats
6W - 4L
1,646 SR
Queue Stats
101W - 119L
1,437 Elo+
Party 2
Ishtar
Ishtar
tumadremuerta001
Ishtar
Level 47
God Stats
0W - 4L
1,230 SR
Queue Stats
79W - 95L
1,368 Elo+
Solo
Team Averages
Level 48
1,449 SR
1,405 Elo+

VS

Team Averages
Level 59
1,483 SR
1,298 Elo+
Fenrir
Fenrir
Luckylemon
Fenrir
Level 69
God Stats
10W - 11L
1,500 SR
Queue Stats
172W - 164L
1,123 Elo+
Party 1
Ymir
Ymir
ZanduXP
Ymir
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 15L
1,213 Elo+
Party 1
Scylla
Scylla
vicentepro793
Scylla
Level 102
God Stats
14W - 15L
1,448 SR
Queue Stats
290W - 274L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kajcll
Anubis
14
6 / 3 / 1
10,936
841
14,310
9,934
4,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Sewnxgrey
Bakasura
11
1 / 6 / 6
9,106
700
6,047
14,211
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 4
7,935
610
3,307
6,077
2,088
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Luckylemon
Fenrir
12
6 / 3 / 4
10,286
791
10,907
11,951
3,001
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
ZanduXP
Ymir
13
2 / 2 / 10
9,841
757
4,158
10,383
5,579
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 8
10,799
831
10,857
6,870
1,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Kajcll
Anubis
6
3
1
2.17
W
Fenrir
Luckylemon
Fenrir
6
3
4
2.67
L
Bakasura
Sewnxgrey
Bakasura
1
6
6
0.67
W
Ymir
ZanduXP
Ymir
2
2
10
3.5
L
0
3
4
0.67
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
25,922
30,222
Taken
29,204
13,120
Mitigated
10,265
4,140
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Kajcll
Anubis
14,310
641
0
1,422
9,934
4,511
44
5,507
4,427
42,902
0
W
Fenrir
Luckylemon
Fenrir
10,907
5,465
0
2,898
11,951
3,001
789
5,057
6,596
0
29,336
L
Bakasura
Sewnxgrey
Bakasura
6,047
4,803
0
2,668
14,211
6,521
0
7,343
6,868
0
17,525
W
Ymir
ZanduXP
Ymir
4,158
1,481
0
53
10,383
5,579
234
5,784
4,115
14,358
0
L
3,307
2,042
0
50
6,077
2,088
0
3,150
2,927
0
12,919
W
10,857
527
0
665
6,870
1,685
0
4,083
2,787
53,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
30,926
109
Minions Killed
111
0
Camps Cleared
0
578,737
Distance Traveled
714,724
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,936
841
57
4
0
215,951
1
W
Fenrir
10,286
791
24
2
0
251,563
0
L
Bakasura
9,106
700
37
3
0
243,785
0
W
Ymir
9,841
757
14
1
0
215,441
0
L
Ishtar
7,935
610
15
1
0
119,001
0
W
Scylla
10,799
831
73
6
0
247,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role