Player Matchup

Ix Chel
Ix Chel
ChampagneMarky
Ix Chel
Level 235
God Stats
1W - 2L
1,390 SR
Queue Stats
104W - 104L
1,541 Elo+
Party 1
Hercules
Hercules
McMemesie
Hercules
Level 119
God Stats
0W - 3L
1,667 SR
Queue Stats
91W - 88L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
Pomtheses
Hun Batz
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,655 Elo+
Solo
Ratatoskr
Ratatoskr
iChunkyyyyy
Ratatoskr
Level 197
God Stats
1W - 2L
1,421 SR
Queue Stats
121W - 125L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
riften64
Danzaburou
Level 107
God Stats
1W - 1L
1,610 SR
Queue Stats
31W - 24L
1,540 Elo+
Solo
Team Averages
Level 153
1,518 SR
1,567 Elo+

VS

Team Averages
Level 114
1,647 SR
1,545 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
FlameLeo69
Terra
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 19L
1,584 Elo+
Solo
Artemis
Artemis
Izoughe
Artemis
Level 68
God Stats
4W - 1L
1,670 SR
Queue Stats
114W - 97L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Kenton227
Kukulkan
Level 183
God Stats
8W - 2L
1,782 SR
Queue Stats
604W - 544L
1,558 Elo+
Solo
Thor
Thor
Twelves101
Thor
Level 64
God Stats
15W - 4L
1,782 SR
Queue Stats
257W - 234L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,113
511
5,502
5,908
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
McMemesie
Hercules
9
0 / 2 / 0
5,041
504
3,253
9,854
6,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Pomtheses
Hun Batz
8
0 / 3 / 1
4,891
489
2,529
7,191
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
iChunkyyyyy
Ratatoskr
8
2 / 2 / 1
5,471
547
4,818
7,215
3,800
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
riften64
Danzaburou
5
1 / 0 / 1
4,453
445
2,335
2,191
637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 0 / 2
5,519
552
2,969
8,832
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
7
1 / 1 / 3
5,050
505
3,287
6,325
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Izoughe
Artemis
10
0 / 1 / 0
5,288
529
2,053
4,991
1,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kenton227
Kukulkan
10
0 / 1 / 3
5,669
567
2,774
4,229
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 0
6,895
690
7,707
8,366
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
2
3
L
0
1
1
0.5
W
Terra
1
1
3
2.5
W
Artemis
Izoughe
Artemis
0
1
0
0
W
Kukulkan
Kenton227
Kukulkan
0
1
3
1.5
L
Hercules
McMemesie
Hercules
0
2
0
0
L
Hun Batz
Pomtheses
Hun Batz
0
3
1
0.17
W
5
0
0
5
L
Ratatoskr
iChunkyyyyy
Ratatoskr
2
2
1
1.25
L
Danzaburou
riften64
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
18,790
32,359
Taken
32,743
15,038
Mitigated
15,606
9,586
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,969
352
0
6,085
8,832
3,147
0
661
8,067
0
41,294
L
5,502
443
702
1,997
5,908
2,027
0
2,272
3,466
38,483
0
W
Terra
3,287
664
1,469
1,509
6,325
3,047
0
1,896
4,341
12,117
0
W
Artemis
Izoughe
Artemis
2,053
770
0
1,797
4,991
1,521
0
0
4,991
0
35,099
W
Kukulkan
Kenton227
Kukulkan
2,774
281
0
497
4,229
1,931
0
2,034
2,019
43,511
0
L
Hercules
McMemesie
Hercules
3,253
1,337
0
3,023
9,854
6,519
0
128
9,646
0
32,598
L
Hun Batz
Pomtheses
Hun Batz
2,529
1,064
0
617
7,191
2,055
0
555
6,587
0
33,644
W
7,707
1,745
0
2,080
8,366
5,960
0
567
7,773
93
48,073
L
Ratatoskr
iChunkyyyyy
Ratatoskr
4,818
1,476
0
1,984
7,215
3,800
0
2,630
4,569
0
20,653
L
Danzaburou
riften64
Danzaburou
2,335
1,056
0
1,263
2,191
637
0
375
1,780
0
14,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
28,421
236
Minions Killed
314
0
Camps Cleared
0
896,415
Distance Traveled
1,069,038
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,519
552
71
7
0
256,079
0
L
Ix Chel
5,113
511
67
7
0
190,141
1
W
Terra
5,050
505
21
2
0
221,980
0
W
Artemis
5,288
529
62
6
0
178,390
2
W
Kukulkan
5,669
567
89
9
0
206,951
0
L
Hercules
5,041
504
50
5
0
197,281
2
L
Hun Batz
4,891
489
59
6
0
202,985
0
W
Thor
6,895
690
71
7
0
205,638
0
L
Ratatoskr
5,471
547
27
3
0
215,013
0
L
Danzaburou
4,453
445
33
3
0
90,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role