Player Matchup

Achilles
Achilles
Esdeathh7
Achilles
Level 88
God Stats
3W - 2L
1,595 SR
Queue Stats
37W - 32L
1,463 Elo+
Party 1
Geb
Geb
HydratedBlanket
Geb
Level 71
God Stats
2W - 1L
1,749 SR
Queue Stats
54W - 47L
1,533 Elo+
Party 1
Odin
Odin
thiccsheep
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,523 Elo+
Party 1
Team Averages
Level 62
1,615 SR
1,506 Elo+

VS

Team Averages
Level 106
1,416 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
DestructorDan07
Ah Muzen Cab
Level 131
God Stats
4W - 1L
1,249 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Surtr
Surtr
FishOuttaWatah
Surtr
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
xXFLAMESGODXx
Ix Chel
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Esdeathh7
Achilles
13
3 / 6 / 2
11,522
768
7,461
15,006
10,173
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
2 / 6 / 3
10,940
729
12,149
16,810
10,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
9,973
665
5,430
18,176
14,959
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DestructorDan07
Ah Muzen Cab
16
6 / 1 / 11
12,844
856
14,796
8,989
3,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
3 / 1 / 14
12,080
805
8,005
14,269
15,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
15
8 / 3 / 8
12,539
836
16,368
10,688
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
17
17
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DestructorDan07
Ah Muzen Cab
6
1
11
11.5
L
Achilles
Esdeathh7
Achilles
3
6
2
0.67
W
3
1
14
10
L
2
6
3
0.58
L
0
5
3
0.3
W
Ix Chel
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
39,169
49,992
Taken
33,946
36,077
Mitigated
24,317
6,491
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DestructorDan07
Ah Muzen Cab
14,796
7,133
0
524
8,989
3,996
1,498
3,873
5,060
0
78,603
L
Achilles
Esdeathh7
Achilles
7,461
2,404
0
1,771
15,006
10,173
0
4,235
10,771
0
33,470
W
8,005
2,268
0
2,580
14,269
15,412
202
3,708
10,399
214
22,831
L
12,149
1,186
0
2,190
16,810
10,945
0
5,829
10,941
52,587
0
L
5,430
1,618
0
2,530
18,176
14,959
0
7,423
10,753
0
31,000
W
Ix Chel
16,368
3,297
371
1,262
10,688
4,909
603
5,074
5,554
47,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
37,463
173
Minions Killed
185
0
Camps Cleared
0
838,857
Distance Traveled
796,329
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,844
856
109
7
0
267,978
0
L
Achilles
11,522
768
59
4
0
261,391
0
W
Surtr
12,080
805
30
2
0
279,884
0
L
Geb
10,940
729
72
5
0
299,889
0
L
Odin
9,973
665
42
3
0
277,577
1
W
Ix Chel
12,539
836
46
3
0
248,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role