Player Matchup

Anubis
Anubis
Alwaysmiss9676
Anubis
Level 118
God Stats
1W - 1L
1,823 SR
Queue Stats
113W - 132L
1,491 Elo+
Solo
Achilles
Achilles
EvilClone
Achilles
Level 127
God Stats
12W - 12L
1,479 SR
Queue Stats
382W - 417L
1,475 Elo+
Solo
Hachiman
Hachiman
Facoch
Hachiman
Level 129
God Stats
12W - 10L
1,821 SR
Queue Stats
551W - 563L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
WeeDaLoKa420
Ne Zha
Level 156
God Stats
17W - 18L
1,235 SR
Queue Stats
891W - 895L
1,566 Elo+
Party 1
Charybdis
Charybdis
guillereyes
Charybdis
Level 115
God Stats
1W - 3L
1,370 SR
Queue Stats
208W - 216L
1,563 Elo+
Solo
Team Averages
Level 129
1,546 SR
1,530 Elo+

VS

Team Averages
Level 127
1,471 SR
1,478 Elo+
He Bo
He Bo
Amanvaah
He Bo
Level 161
God Stats
1W - 0L
1,624 SR
Queue Stats
32W - 36L
1,511 Elo+
Party 2
Bellona
Bellona
McLono
Bellona
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,336 Elo+
Party 2
Cernunnos
Cernunnos
Serymer
Cernunnos
Level 128
God Stats
1W - 1L
1,232 SR
Queue Stats
90W - 85L
1,566 Elo+
Solo
Khepri
Khepri
SpixeNIN
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 2
Hachiman
Hachiman
marchaffka
Hachiman
Level 194
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 47L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
8,562
778
6,024
9,820
5,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
EvilClone
Achilles
13
2 / 7 / 5
7,626
693
7,404
16,521
18,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Facoch
Hachiman
15
4 / 7 / 6
8,793
799
11,412
12,527
6,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
3 / 6 / 7
8,644
786
13,035
12,347
6,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
guillereyes
Charybdis
11
1 / 7 / 6
6,919
629
4,413
11,079
4,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Amanvaah
He Bo
19
16 / 2 / 14
11,647
1,059
14,350
8,486
3,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
McLono
Bellona
15
4 / 3 / 15
9,337
849
4,915
12,278
14,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cernunnos
Serymer
Cernunnos
15
3 / 2 / 18
9,123
829
12,582
9,886
5,410
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Khepri
SpixeNIN
Khepri
14
0 / 3 / 21
9,051
823
3,589
12,078
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
marchaffka
Hachiman
17
8 / 2 / 18
10,585
962
23,844
9,728
5,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
12
Kills
31
31
Deaths
12
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
He Bo
Amanvaah
He Bo
16
2
14
11.5
L
Achilles
EvilClone
Achilles
2
7
5
0.64
L
Hachiman
Facoch
Hachiman
4
7
6
1
W
Bellona
McLono
Bellona
4
3
15
3.83
W
Cernunnos
Serymer
Cernunnos
3
2
18
6
W
Khepri
SpixeNIN
Khepri
0
3
21
3.5
L
Ne Zha
3
6
7
1.08
L
Charybdis
guillereyes
Charybdis
1
7
6
0.57
W
Hachiman
marchaffka
Hachiman
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
59,280
62,294
Taken
52,456
41,465
Mitigated
39,788
10,015
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,024
136
202
2,589
9,820
5,434
94
2,563
6,742
22,796
0
W
He Bo
Amanvaah
He Bo
14,350
954
909
2,065
8,486
3,996
1,309
807
7,158
25,857
0
L
Achilles
EvilClone
Achilles
7,404
769
318
897
16,521
18,848
0
4,766
11,347
0
7,318
L
Hachiman
Facoch
Hachiman
11,412
5,198
874
886
12,527
6,383
220
3,139
9,271
0
23,820
W
Bellona
McLono
Bellona
4,915
779
571
1,914
12,278
14,638
140
2,334
9,248
0
10,229
W
Cernunnos
Serymer
Cernunnos
12,582
5,424
954
1,665
9,886
5,410
1,540
440
8,966
0
25,752
W
Khepri
SpixeNIN
Khepri
3,589
362
0
2,211
12,078
10,362
695
1,550
10,064
8,199
0
L
Ne Zha
13,035
1,323
541
2,318
12,347
6,189
50
3,197
8,731
0
24,471
L
Charybdis
guillereyes
Charybdis
4,413
1,996
856
534
11,079
4,611
51
3,807
7,112
0
7,282
W
Hachiman
marchaffka
Hachiman
23,844
9,976
2,148
2,209
9,728
5,382
4,436
817
8,224
0
42,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
49,743
104
Minions Killed
134
0
Camps Cleared
0
910,671
Distance Traveled
1,015,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,562
778
45
4
0
200,808
0
W
He Bo
11,647
1,059
33
3
0
244,173
0
L
Achilles
7,626
693
2
0
0
196,657
0
L
Hachiman
8,793
799
26
2
0
163,627
0
W
Bellona
9,337
849
11
1
0
209,968
0
W
Cernunnos
9,123
829
40
4
0
193,453
0
W
Khepri
9,051
823
4
0
0
186,368
0
L
Ne Zha
8,644
786
19
2
0
200,164
0
L
Charybdis
6,919
629
12
1
0
149,415
0
W
Hachiman
10,585
962
46
4
0
181,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role