Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DukesmosH
Chaac
Level 54
God Stats
10W - 8L
1,632 SR
Queue Stats
205W - 162L
1,473 Elo+
Solo
Bacchus
Bacchus
JediBobo10
Bacchus
Level 54
God Stats
5W - 6L
1,315 SR
Queue Stats
190W - 200L
1,355 Elo+
Solo
Lancelot
Lancelot
The Green Snake
Lancelot
Level 158
God Stats
19W - 10L
1,811 SR
Queue Stats
387W - 353L
1,520 Elo+
Solo
Neith
Neith
TheDocTrax
Neith
Level 28
God Stats
3W - 2L
1,267 SR
Queue Stats
64W - 68L
1,410 Elo+
Party 2
Team Averages
Level 86
1,505 SR
1,452 Elo+

VS

Team Averages
Level 138
1,609 SR
1,459 Elo+
Bacchus
Bacchus
Bri_theFry_guy
Bacchus
Level 145
God Stats
12W - 7L
1,721 SR
Queue Stats
213W - 191L
1,485 Elo+
Solo
Loki
Loki
Granuja25
Loki
Level 165
God Stats
2W - 2L
1,584 SR
Queue Stats
99W - 102L
1,489 Elo+
Solo
Danzaburou
Danzaburou
HeavenIyHeadshot
Danzaburou
Level 129
God Stats
1W - 3L
1,676 SR
Queue Stats
98W - 115L
1,421 Elo+
Party 1
He Bo
He Bo
Ol-WarMachine-lO
He Bo
Level 129
God Stats
1W - 5L
1,535 SR
Queue Stats
148W - 185L
1,425 Elo+
Party 1
Da Ji
Da Ji
Xioloa
Da Ji
Level 123
God Stats
4W - 6L
1,526 SR
Queue Stats
106W - 108L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 2
8,048
575
7,376
9,857
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
DukesmosH
Chaac
16
6 / 0 / 0
9,439
674
11,481
13,586
11,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
JediBobo10
Bacchus
12
0 / 0 / 4
7,047
503
3,209
9,171
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
14
6 / 0 / 2
8,195
585
8,024
6,548
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
0 / 1 / 3
6,713
480
3,359
7,409
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,414
458
4,095
7,840
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
13
1 / 3 / 0
7,453
532
4,733
12,232
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
HeavenIyHeadshot
Danzaburou
12
0 / 3 / 0
7,534
538
7,210
9,410
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
6,964
497
5,752
9,988
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Xioloa
Da Ji
11
1 / 5 / 0
6,887
492
7,620
13,031
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
L
0
0
0
0
W
Chaac
DukesmosH
Chaac
6
0
0
6
L
Loki
1
3
0
0.33
L
Danzaburou
HeavenIyHeadshot
Danzaburou
0
3
0
0
W
Bacchus
JediBobo10
Bacchus
0
0
4
2
L
1
5
1
0.3
W
Lancelot
6
0
2
7
W
Neith
0
1
3
1.5
L
Da Ji
Xioloa
Da Ji
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,449
Damage
29,410
46,571
Taken
52,501
28,548
Mitigated
27,331
14,808
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,376
988
0
3,746
9,857
3,590
0
4,364
5,493
48,618
0
L
4,095
333
0
1,387
7,840
8,162
0
2,121
5,620
21,518
0
W
Chaac
DukesmosH
Chaac
11,481
2,756
0
4,078
13,586
11,288
383
913
12,673
0
77,654
L
Loki
4,733
1,032
0
999
12,232
4,731
0
2,289
9,827
0
72,867
L
Danzaburou
HeavenIyHeadshot
Danzaburou
7,210
1,875
0
2,429
9,410
3,410
470
1,785
7,565
0
64,074
W
Bacchus
JediBobo10
Bacchus
3,209
276
0
2,975
9,171
7,905
0
2,797
6,374
18,205
0
L
5,752
307
0
1,320
9,988
3,491
0
3,906
5,859
42,060
0
W
Lancelot
8,024
1,074
0
1,996
6,548
2,815
0
1,417
5,131
0
52,118
W
Neith
3,359
501
0
2,013
7,409
2,950
0
356
7,053
0
50,118
L
Da Ji
Xioloa
Da Ji
7,620
2,334
0
2,818
13,031
7,537
0
0
13,031
0
41,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
35,252
418
Minions Killed
368
0
Camps Cleared
0
1,529,440
Distance Traveled
1,316,654
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,048
575
99
7
0
286,672
0
L
Bacchus
6,414
458
19
1
0
253,715
0
W
Chaac
9,439
674
134
10
0
308,918
4
L
Loki
7,453
532
97
7
0
304,713
0
L
Danzaburou
7,534
538
105
8
0
269,852
6
W
Bacchus
7,047
503
34
2
0
287,085
2
L
He Bo
6,964
497
82
6
0
276,334
4
W
Lancelot
8,195
585
60
4
0
384,387
0
W
Neith
6,713
480
91
7
0
262,378
0
L
Da Ji
6,887
492
65
5
0
212,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role