Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DaMedic ated
Sylvanus
Level 146
God Stats
11W - 12L
1,566 SR
Queue Stats
187W - 373L
1,441 Elo+
Party 2
Tiamat
Tiamat
EnragedLemur920
Tiamat
Level 101
God Stats
3W - 5L
1,704 SR
Queue Stats
129W - 188L
1,449 Elo+
Party 2
Izanami
Izanami
Xabr Thunder
Izanami
Level 55
God Stats
10W - 9L
1,437 SR
Queue Stats
17W - 24L
1,336 Elo+
Party 2
Bakasura
Bakasura
runswithcow
Bakasura
Level 155
God Stats
1W - 1L
1,311 SR
Queue Stats
185W - 191L
1,417 Elo+
Party 2
Team Averages
Level 123
1,504 SR
1,428 Elo+

VS

Team Averages
Level 96
1,429 SR
1,478 Elo+
Zeus
Zeus
Chqt_Riss24
Zeus
Level 100
God Stats
1W - 3L
1,301 SR
Queue Stats
73W - 74L
1,446 Elo+
Solo
Loki
Loki
Crimson-_-Beast
Loki
Level 124
God Stats
6W - 6L
1,479 SR
Queue Stats
399W - 392L
1,550 Elo+
Party 1
Tyr
Tyr
HiTo_ElBrayan
Tyr
Level 88
God Stats
10W - 6L
1,400 SR
Queue Stats
87W - 79L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
antonagh
Kuzenbo
Level 123
God Stats
20W - 19L
1,413 SR
Queue Stats
630W - 626L
1,484 Elo+
Solo
Martichoras
Martichoras
rromerr
Martichoras
Level 44
God Stats
3W - 3L
1,550 SR
Queue Stats
151W - 143L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
11 / 1 / 2
9,046
696
16,665
13,602
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sylvanus
DaMedic ated
Sylvanus
11
3 / 1 / 6
6,911
532
6,371
13,457
10,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 2 / 6
6,037
464
5,702
7,201
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Xabr Thunder
Izanami
11
1 / 1 / 4
6,035
464
5,146
6,521
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
runswithcow
Bakasura
12
4 / 6 / 10
7,335
564
7,614
16,214
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,114
547
9,048
8,643
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 6 / 2
7,045
542
6,778
12,376
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
6,242
480
4,865
16,676
9,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
antonagh
Kuzenbo
9
0 / 2 / 4
5,912
455
5,124
12,459
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
rromerr
Martichoras
11
2 / 1 / 2
6,556
504
8,817
8,244
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
10
11
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
2
12
L
3
5
2
0.8
L
5
6
2
1
W
Sylvanus
DaMedic ated
Sylvanus
3
1
6
6
W
1
2
6
2
L
0
6
2
0.17
W
Izanami
Xabr Thunder
Izanami
1
1
4
3
L
Kuzenbo
antonagh
Kuzenbo
0
2
4
1
L
Martichoras
rromerr
Martichoras
2
1
2
3
W
Bakasura
runswithcow
Bakasura
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
34,632
56,995
Taken
58,398
40,896
Mitigated
31,757
20,007
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,665
3,130
0
4,383
13,602
15,066
0
1,179
12,423
289
61,121
L
9,048
806
0
876
8,643
2,552
0
1,872
6,592
55,447
0
L
6,778
2,152
0
900
12,376
4,208
0
1,941
10,276
0
53,198
W
Sylvanus
DaMedic ated
Sylvanus
6,371
2,726
2,822
4,408
13,457
10,565
0
5,242
8,115
24,933
0
W
5,702
409
0
1,990
7,201
4,912
0
2,807
4,394
28,948
0
L
4,865
428
0
4,725
16,676
9,533
23
1,061
14,654
69
38,094
W
Izanami
Xabr Thunder
Izanami
5,146
3,212
0
1,209
6,521
2,343
0
1,053
5,323
0
40,768
L
Kuzenbo
antonagh
Kuzenbo
5,124
2,298
0
2,555
12,459
11,894
0
5,910
6,326
18,135
0
L
Martichoras
rromerr
Martichoras
8,817
2,699
0
2,415
8,244
3,570
0
1,680
6,513
0
58,170
W
Bakasura
runswithcow
Bakasura
7,614
5,395
0
5,195
16,214
8,010
0
3,990
12,224
0
49,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
32,869
318
Minions Killed
346
0
Camps Cleared
0
1,280,159
Distance Traveled
1,298,097
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,046
696
86
7
0
247,011
0
L
Zeus
7,114
547
107
8
0
241,009
0
L
Loki
7,045
542
66
5
0
297,494
1
W
Sylvanus
6,911
532
28
2
0
247,415
3
W
Tiamat
6,037
464
53
4
0
259,615
6
L
Tyr
6,242
480
66
5
0
244,201
0
W
Izanami
6,035
464
67
5
0
220,529
0
L
Kuzenbo
5,912
455
30
2
0
264,643
3
L
Martichoras
6,556
504
77
6
0
250,750
0
W
Bakasura
7,335
564
84
6
0
305,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role