Player Matchup

Morgan Le Fay
Morgan Le Fay
Dvallum
Morgan Le Fay
Level 13
God Stats
15W - 17L
1,623 SR
Queue Stats
51W - 61L
1,471 Elo+
Party 1
Mulan
Mulan
Harryishuge
Mulan
Level 23
God Stats
2W - 11L
1,240 SR
Queue Stats
75W - 94L
1,274 Elo+
Party 1
Charybdis
Charybdis
IVibeyI
Charybdis
Level 104
God Stats
10W - 5L
1,710 SR
Queue Stats
136W - 136L
1,456 Elo+
Party 1
Kali
Kali
Pusswagon128
Kali
Level 85
God Stats
2W - 4L
1,672 SR
Queue Stats
89W - 122L
1,315 Elo+
Party 1
Chang'e
Chang'e
Xryphh
Chang'e
Level 44
God Stats
2W - 7L
1,327 SR
Queue Stats
55W - 81L
1,343 Elo+
Party 1
Team Averages
Level 54
1,514 SR
1,372 Elo+

VS

Team Averages
Level 112
1,406 SR
1,401 Elo+
Artio
Artio
Dagatuna
Artio
Level 86
God Stats
7W - 6L
1,460 SR
Queue Stats
76W - 71L
1,362 Elo+
Party 2
Anubis
Anubis
NYChicken
Anubis
Level 78
God Stats
51W - 44L
1,576 SR
Queue Stats
149W - 148L
1,469 Elo+
Solo
Awilix
Awilix
Ssalim
Awilix
Level 141
God Stats
3W - 1L
1,556 SR
Queue Stats
10W - 15L
1,299 Elo+
Solo
Amaterasu
Amaterasu
SushiDX
Amaterasu
Level 148
God Stats
3W - 9L
1,167 SR
Queue Stats
117W - 119L
1,471 Elo+
Solo
Neith
Neith
bydan29
Neith
Level 109
God Stats
2W - 5L
1,269 SR
Queue Stats
111W - 120L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dvallum
Morgan Le Fay
14
2 / 7 / 1
8,162
453
6,736
15,212
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 2
8,345
464
6,555
15,484
14,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
IVibeyI
Charybdis
15
1 / 3 / 2
8,869
493
11,635
12,840
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 4 / 3
9,736
541
8,997
19,187
8,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Xryphh
Chang'e
12
0 / 0 / 4
8,332
463
5,677
12,922
11,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dagatuna
Artio
13
1 / 1 / 7
8,231
457
2,739
16,707
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
NYChicken
Anubis
16
4 / 3 / 4
10,292
572
18,144
15,210
8,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Ssalim
Awilix
17
5 / 1 / 3
10,345
575
13,635
12,795
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Amaterasu
SushiDX
Amaterasu
16
6 / 3 / 4
10,455
581
10,425
16,141
14,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
bydan29
Neith
16
2 / 3 / 4
9,442
525
7,777
12,599
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
18
18
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
Dagatuna
Artio
1
1
7
4.5
L
Morgan Le Fay
Dvallum
Morgan Le Fay
2
7
1
0.36
L
1
4
2
0.5
L
Charybdis
IVibeyI
Charybdis
1
3
2
0.67
W
Anubis
NYChicken
Anubis
4
3
4
2
L
6
4
3
1.88
W
Awilix
Ssalim
Awilix
5
1
3
6.5
W
Amaterasu
SushiDX
Amaterasu
6
3
4
2.67
L
Chang'e
Xryphh
Chang'e
0
0
4
2
W
Neith
bydan29
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,600
Damage
52,720
75,645
Taken
73,452
45,473
Mitigated
49,252
15,961
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dagatuna
Artio
2,739
255
863
5,987
16,707
14,988
76
4,781
11,926
16,038
0
L
Morgan Le Fay
Dvallum
Morgan Le Fay
6,736
1,008
0
288
15,212
5,044
0
8,128
7,084
44,102
0
L
6,555
830
0
2,469
15,484
14,970
409
2,548
12,936
0
57,669
L
Charybdis
IVibeyI
Charybdis
11,635
6,681
0
900
12,840
5,560
798
678
12,162
0
83,890
W
Anubis
NYChicken
Anubis
18,144
884
0
9,945
15,210
8,193
309
4,789
10,421
121,296
0
L
8,997
4,986
0
3,497
19,187
8,174
44
3,119
16,017
0
81,174
W
Awilix
Ssalim
Awilix
13,635
6,010
0
989
12,795
5,968
340
1,547
11,248
0
96,953
W
Amaterasu
SushiDX
Amaterasu
10,425
3,090
0
4,250
16,141
14,722
105
1,051
14,936
0
65,670
L
Chang'e
Xryphh
Chang'e
5,677
1,243
3,242
5,565
12,922
11,725
0
6,268
6,466
32,992
0
W
Neith
bydan29
Neith
7,777
2,818
0
3,865
12,599
5,381
0
692
11,907
0
78,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
48,765
482
Minions Killed
554
0
Camps Cleared
0
1,701,293
Distance Traveled
1,755,882
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,231
457
12
1
0
354,389
3
L
Morgan Le Fay
8,162
453
85
5
0
344,366
0
L
Mulan
8,345
464
100
6
0
334,651
6
L
Charybdis
8,869
493
144
8
0
305,051
1
W
Anubis
10,292
572
164
9
0
327,813
3
L
Kali
9,736
541
114
6
0
387,322
0
W
Awilix
10,345
575
124
7
0
421,451
0
W
Amaterasu
10,455
581
112
6
0
359,290
1
L
Chang'e
8,332
463
39
2
0
329,903
0
W
Neith
9,442
525
142
8
0
292,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role