Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
EmeraldAg3nt450
Thor
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,543 Elo+
Party 1
Ratatoskr
Ratatoskr
Ender643
Ratatoskr
Level 124
God Stats
3W - 5L
1,441 SR
Queue Stats
38W - 62L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
MonkeyThumbs
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,445 Elo+
Party 1
Bakasura
Bakasura
ZestyOxiclean
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 250L
1,544 Elo+
Party 1
Team Averages
Level 106
1,488 SR
1,500 Elo+

VS

Team Averages
Level 110
1,546 SR
1,490 Elo+
Chaac
Chaac
Florbi
Chaac
Level 105
God Stats
2W - 1L
1,633 SR
Queue Stats
84W - 85L
1,540 Elo+
Party 2
Vamana
Vamana
HarderOniChan
Vamana
Level 129
God Stats
1W - 0L
1,425 SR
Queue Stats
5W - 4L
1,570 Elo+
Party 2
Thor
Thor
MY3rdACC
Thor
Level 49
God Stats
16W - 13L
1,553 SR
Queue Stats
234W - 210L
1,552 Elo+
Party 2
Neith
Neith
Palavicini03
Neith
Level 143
God Stats
6W - 3L
1,613 SR
Queue Stats
350W - 342L
1,420 Elo+
Solo
Sol
Sol
SuckYoThanatoes
Sol
Level 122
God Stats
4W - 3L
1,507 SR
Queue Stats
31W - 34L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 7 / 1
7,244
517
5,679
14,434
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 0
7,444
532
6,960
14,940
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Ender643
Ratatoskr
12
2 / 7 / 2
7,149
511
4,644
14,863
5,779
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
MonkeyThumbs
Ao Kuang
11
2 / 3 / 3
7,310
522
4,344
11,667
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ZestyOxiclean
Bakasura
12
1 / 4 / 4
6,886
492
6,187
15,995
8,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Florbi
Chaac
14
6 / 1 / 9
9,799
700
8,868
12,998
13,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 0 / 3
9,059
647
8,577
12,253
10,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
14
6 / 4 / 6
9,066
648
8,139
13,910
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 5
8,351
597
12,047
7,432
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
6 / 4 / 1
7,947
568
11,621
9,307
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
27
27
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
1
0.79
L
0
6
0
0
L
Ratatoskr
Ender643
Ratatoskr
2
7
2
0.43
W
Chaac
Florbi
Chaac
6
1
9
10.5
W
4
0
3
5.5
W
Thor
6
4
6
2.25
L
Ao Kuang
MonkeyThumbs
Ao Kuang
2
3
3
1.17
W
5
3
5
2.5
W
6
4
1
1.63
L
Bakasura
ZestyOxiclean
Bakasura
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
49,252
71,899
Taken
55,900
33,484
Mitigated
35,519
14,959
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,679
1,592
0
5,796
14,434
6,204
0
3,505
10,929
0
33,128
L
6,960
1,425
0
545
14,940
8,458
0
40
14,900
0
61,151
L
Ratatoskr
Ender643
Ratatoskr
4,644
1,392
0
1,079
14,863
5,779
0
1,843
13,020
0
62,116
W
Chaac
Florbi
Chaac
8,868
1,945
2,184
4,021
12,998
13,934
286
590
11,967
0
39,859
W
8,577
4,080
0
2,642
12,253
10,787
438
0
12,253
0
64,244
W
Thor
8,139
1,986
0
750
13,910
5,680
0
1,226
12,684
0
62,747
L
Ao Kuang
MonkeyThumbs
Ao Kuang
4,344
725
0
1,254
11,667
4,667
0
4,038
7,527
29,357
0
W
12,047
4,311
0
1,253
7,432
2,314
1,332
1,125
6,175
0
52,093
W
11,621
4,950
0
2,063
9,307
2,804
3,072
1,489
7,818
56,292
0
L
Bakasura
ZestyOxiclean
Bakasura
6,187
4,507
0
6,285
15,995
8,376
0
2,333
13,584
0
26,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
44,222
347
Minions Killed
396
0
Camps Cleared
0
1,461,876
Distance Traveled
1,444,784
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,244
517
41
3
0
279,176
0
L
Thor
7,444
532
101
7
0
258,920
2
L
Ratatoskr
7,149
511
98
7
0
288,918
0
W
Chaac
9,799
700
46
3
0
317,535
4
W
Vamana
9,059
647
99
7
0
298,763
2
W
Thor
9,066
648
82
6
0
300,754
0
L
Ao Kuang
7,310
522
35
3
0
306,175
0
W
Neith
8,351
597
89
6
0
257,513
0
W
Sol
7,947
568
80
6
0
270,219
0
L
Bakasura
6,886
492
72
5
0
328,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role