Player Matchup

Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
I bIank l
Kumbhakarna
Level 148
God Stats
1W - 1L
1,589 SR
Queue Stats
185W - 158L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LitEnderAlan
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 148L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Mack19955
Gilgamesh
Level 158
God Stats
5W - 4L
1,705 SR
Queue Stats
177W - 173L
1,491 Elo+
Party 1
Cupid
Cupid
mack1990
Cupid
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,520 Elo+
Party 1
Team Averages
Level 130
1,559 SR
1,490 Elo+

VS

Team Averages
Level 114
1,594 SR
1,603 Elo+
Sylvanus
Sylvanus
AxiMundi
Sylvanus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 280L
1,549 Elo+
Solo
Shiva
Shiva
Donchato
Shiva
Level 7
God Stats
1W - 1L
1,385 SR
Queue Stats
12W - 13L
1,683 Elo+
Party 2
Ravana
Ravana
losethecontrolji
Ravana
Level 155
God Stats
5W - 11L
1,616 SR
Queue Stats
194W - 211L
1,590 Elo+
Party 2
Ix Chel
Ix Chel
spartacusdu59
Ix Chel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Cernunnos
Cernunnos
xLetsenx
Cernunnos
Level 149
God Stats
4W - 1L
1,969 SR
Queue Stats
83W - 78L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
9 / 0 / 7
11,490
605
14,377
16,052
11,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
I bIank l
Kumbhakarna
18
2 / 2 / 6
10,580
557
7,821
18,080
12,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LitEnderAlan
Tsukuyomi
14
5 / 4 / 9
8,607
453
13,144
19,771
12,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Mack19955
Gilgamesh
16
9 / 4 / 13
10,570
556
13,651
22,250
10,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
mack1990
Cupid
16
2 / 2 / 6
9,824
517
10,273
13,272
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxiMundi
Sylvanus
13
1 / 8 / 6
8,729
459
10,686
25,389
24,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Donchato
Shiva
15
1 / 3 / 0
9,964
524
9,509
14,689
12,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 5 / 3
10,146
534
10,527
15,135
12,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
15
2 / 6 / 0
9,208
485
7,996
13,790
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xLetsenx
Cernunnos
15
1 / 5 / 5
9,193
484
12,623
16,014
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
27
Kills
10
12
Deaths
27
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
0
7
12.5
L
Sylvanus
AxiMundi
Sylvanus
1
8
6
0.5
L
Shiva
Donchato
Shiva
1
3
0
0.33
W
Kumbhakarna
I bIank l
Kumbhakarna
2
2
6
2.5
W
Tsukuyomi
LitEnderAlan
Tsukuyomi
5
4
9
2.38
W
Gilgamesh
Mack19955
Gilgamesh
9
4
13
3.88
L
5
5
3
1.3
W
Cupid
mack1990
Cupid
2
2
6
2.5
L
Ix Chel
2
6
0
0.33
L
Cernunnos
xLetsenx
Cernunnos
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,266
Damage
51,341
89,425
Taken
85,017
51,187
Mitigated
62,107
23,201
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,377
2,654
1,376
9,774
16,052
11,513
0
4,120
11,932
105,334
0
L
Sylvanus
AxiMundi
Sylvanus
10,686
2,478
1,380
8,282
25,389
24,363
14
5,071
20,216
32,362
0
L
Shiva
Donchato
Shiva
9,509
1,150
0
890
14,689
12,783
995
3,618
10,779
96
77,333
W
Kumbhakarna
I bIank l
Kumbhakarna
7,821
790
0
4,088
18,080
12,221
0
3,045
15,035
73,217
0
W
Tsukuyomi
LitEnderAlan
Tsukuyomi
13,144
2,575
0
3,270
19,771
12,340
257
5,860
13,911
0
43,180
W
Gilgamesh
Mack19955
Gilgamesh
13,651
6,109
0
1,338
22,250
10,000
0
4,684
17,566
0
65,627
L
10,527
2,461
0
3,428
15,135
12,352
150
4,739
10,280
667
64,767
W
Cupid
mack1990
Cupid
10,273
5,302
709
2,646
13,272
5,113
754
2,393
10,879
0
74,727
L
Ix Chel
7,996
1,068
390
1,180
13,790
5,482
0
5,150
8,536
68,441
0
L
Cernunnos
xLetsenx
Cernunnos
12,623
6,009
0
4,752
16,014
7,127
675
2,917
12,875
0
75,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,071
Gold Earned
47,240
543
Minions Killed
458
0
Camps Cleared
0
1,924,374
Distance Traveled
1,706,486
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,490
605
176
9
0
378,042
0
L
Sylvanus
8,729
459
32
2
0
335,635
5
L
Shiva
9,964
524
131
7
0
318,607
0
W
Kumbhakarna
10,580
557
133
7
0
390,847
1
W
Tsukuyomi
8,607
453
37
2
0
387,769
4
W
Gilgamesh
10,570
556
62
3
0
417,814
0
L
Ravana
10,146
534
94
5
0
395,912
0
W
Cupid
9,824
517
135
7
0
349,902
2
L
Ix Chel
9,208
485
93
5
0
320,141
0
L
Cernunnos
9,193
484
108
6
0
336,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role