Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LynxTheEndling
Chaac
Level 107
God Stats
3W - 1L
1,270 SR
Queue Stats
110W - 116L
1,394 Elo+
Solo
Vulcan
Vulcan
MDpain
Vulcan
Level 83
God Stats
6W - 2L
1,689 SR
Queue Stats
210W - 217L
1,461 Elo+
Solo
Tiamat
Tiamat
Rubick2112
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,101 Elo+
Party 1
Raijin
Raijin
squishyWF
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,176 Elo+
Party 1
Team Averages
Level 81
1,492 SR
1,326 Elo+

VS

Team Averages
Level 72
1,577 SR
1,475 Elo+
Hou Yi
Hou Yi
Eyykoo
Hou Yi
Level 28
God Stats
5W - 3L
1,924 SR
Queue Stats
67W - 65L
1,446 Elo+
Solo
Xing Tian
Xing Tian
FOGHEAD_DK
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 175L
1,465 Elo+
Party 2
Sobek
Sobek
Serg29sm
Sobek
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 93L
1,485 Elo+
Solo
Fenrir
Fenrir
ZATZKING
Fenrir
Level 128
God Stats
4W - 3L
1,459 SR
Queue Stats
246W - 247L
1,480 Elo+
Party 2
Nemesis
Nemesis
tykke0227
Nemesis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 1 / 9
9,597
738
9,065
11,565
8,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 1 / 7
10,415
801
16,441
12,990
13,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
MDpain
Vulcan
18
5 / 1 / 10
10,404
800
26,715
6,118
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Rubick2112
Tiamat
15
0 / 5 / 11
8,598
661
10,382
9,608
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
squishyWF
Raijin
16
2 / 3 / 9
9,396
723
12,158
9,310
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eyykoo
Hou Yi
18
4 / 2 / 5
9,934
764
13,627
10,001
4,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
FOGHEAD_DK
Xing Tian
16
1 / 3 / 7
9,711
747
8,805
22,250
23,115
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Serg29sm
Sobek
14
0 / 3 / 6
8,428
648
8,185
20,133
22,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
ZATZKING
Fenrir
16
6 / 4 / 3
9,258
712
6,572
17,729
16,934
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
tykke0227
Nemesis
13
0 / 5 / 5
7,825
602
4,827
12,684
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
17
Kills
11
11
Deaths
17
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
9
7.5
L
Hou Yi
Eyykoo
Hou Yi
4
2
5
3.25
L
Xing Tian
FOGHEAD_DK
Xing Tian
1
3
7
1.5
W
7
1
7
10.5
W
Vulcan
MDpain
Vulcan
5
1
10
10
W
Tiamat
Rubick2112
Tiamat
0
5
11
1.1
L
Sobek
Serg29sm
Sobek
0
3
6
1
L
Fenrir
ZATZKING
Fenrir
6
4
3
1.88
W
Raijin
squishyWF
Raijin
2
3
9
2.17
L
Nemesis
tykke0227
Nemesis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,761
Damage
42,016
49,591
Taken
82,797
36,691
Mitigated
78,446
17,143
Healing
28,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,065
5,880
2,976
4,113
11,565
8,723
167
4,558
6,738
0
16,805
L
Hou Yi
Eyykoo
Hou Yi
13,627
6,085
834
2,122
10,001
4,596
0
4,768
4,981
0
49,300
L
Xing Tian
FOGHEAD_DK
Xing Tian
8,805
577
4,187
6,977
22,250
23,115
0
15,690
6,296
17,370
1,003
W
16,441
1,065
1,515
3,057
12,990
13,752
0
4,179
7,778
0
31,406
W
Vulcan
MDpain
Vulcan
26,715
11,539
917
1,048
6,118
3,005
834
2,201
3,799
42,659
0
W
Tiamat
Rubick2112
Tiamat
10,382
438
0
707
9,608
7,206
82
2,579
6,796
16,328
0
L
Sobek
Serg29sm
Sobek
8,185
87
2,572
6,310
20,133
22,194
0
13,750
5,984
18,013
0
L
Fenrir
ZATZKING
Fenrir
6,572
927
769
3,424
17,729
16,934
0
8,915
8,725
0
14,075
W
Raijin
squishyWF
Raijin
12,158
1,026
655
2,155
9,310
4,005
232
2,292
6,845
30,266
0
L
Nemesis
tykke0227
Nemesis
4,827
914
313
1,330
12,684
11,607
0
5,632
6,824
0
11,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
45,156
150
Minions Killed
194
0
Camps Cleared
0
1,401,201
Distance Traveled
1,261,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,597
738
19
1
0
299,590
0
L
Hou Yi
9,934
764
99
8
0
224,446
0
L
Xing Tian
9,711
747
15
1
0
260,572
0
W
Chaac
10,415
801
27
2
0
301,895
0
W
Vulcan
10,404
800
42
3
0
298,582
0
W
Tiamat
8,598
661
15
1
0
252,819
0
L
Sobek
8,428
648
25
2
0
264,482
0
L
Fenrir
9,258
712
34
3
0
251,346
0
W
Raijin
9,396
723
47
4
0
248,315
0
L
Nemesis
7,825
602
21
2
0
260,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role